Player Matchup

Cthulhu
Cthulhu
RebelWiener
Cthulhu
Level 12
God Stats
25W - 15L
1,362 SR
Queue Stats
76W - 89L
1,137 Elo+
Party 2
Nu Wa
Nu Wa
StoNeyJoey209
Nu Wa
Level 65
God Stats
17W - 13L
1,585 SR
Queue Stats
469W - 530L
1,348 Elo+
Solo
Ratatoskr
Ratatoskr
ravenslayer12
Ratatoskr
Level 16
God Stats
6W - 6L
1,505 SR
Queue Stats
149W - 148L
1,039 Elo+
Party 2
Team Averages
Level 31
1,484 SR
1,175 Elo+

VS

Team Averages
Level 54
1,524 SR
1,239 Elo+
Pele
Pele
CaptainAutista
Pele
Level 87
God Stats
0W - 3L
1,573 SR
Queue Stats
92W - 111L
1,299 Elo+
Party 1
Cerberus
Cerberus
LilMarko321
Cerberus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,177 Elo+
Party 1
The Morrigan
The Morrigan
rambuu123
The Morrigan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RebelWiener
Cthulhu
17
6 / 6 / 11
13,601
648
12,931
19,144
5,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

18
6 / 2 / 11
14,566
694
16,038
9,457
4,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
ravenslayer12
Ratatoskr
16
6 / 8 / 9
13,618
648
12,225
17,509
7,567
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 7
13,827
658
20,588
18,578
6,688
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
LilMarko321
Cerberus
15
2 / 6 / 10
11,897
567
3,300
21,243
23,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

The Morrigan
rambuu123
The Morrigan
17
5 / 6 / 10
13,330
635
13,441
11,829
4,136
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
18
Kills
16
16
Deaths
18
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
9
6
7
2.08
L
Cerberus
LilMarko321
Cerberus
2
6
10
1.17
W
Cthulhu
RebelWiener
Cthulhu
6
6
11
1.92
W
6
2
11
5.75
L
The Morrigan
rambuu123
The Morrigan
5
6
10
1.67
W
Ratatoskr
ravenslayer12
Ratatoskr
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
37,329
46,110
Taken
51,650
17,868
Mitigated
33,884
5,982
Healing
7,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,588
3,557
0
1,983
18,578
6,688
844
11,725
6,853
0
65,502
L
Cerberus
LilMarko321
Cerberus
3,300
75
1,132
2,923
21,243
23,060
0
10,995
10,248
39,528
0
W
Cthulhu
RebelWiener
Cthulhu
12,931
891
0
939
19,144
5,738
0
4,677
14,467
44,931
0
W
16,038
4,870
1,817
2,168
9,457
4,563
2,165
1,753
7,704
87,270
0
L
The Morrigan
rambuu123
The Morrigan
13,441
2,875
279
1,522
11,829
4,136
423
6,063
5,437
34,253
15,479
W
Ratatoskr
ravenslayer12
Ratatoskr
12,225
2,022
0
1,058
17,509
7,567
357
5,459
12,050
0
47,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
39,054
216
Minions Killed
197
0
Camps Cleared
0
1,057,427
Distance Traveled
978,842
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
13,827
658
68
3
0
341,109
0
L
Cerberus
11,897
567
50
2
0
321,171
4
W
Cthulhu
13,601
648
46
2
0
352,303
3
W
Nu Wa
14,566
694
119
6
0
343,896
4
L
The Morrigan
13,330
635
79
4
0
316,562
0
W
Ratatoskr
13,618
648
51
2
0
361,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role