Player Matchup

Kukulkan
Kukulkan
Vadori-_-
Kukulkan
Level 135
God Stats
28W - 18L
1,698 SR
Queue Stats
245W - 236L
1,507 Elo+
Party 1
Guan Yu
Guan Yu
XschutzstaffleX
Guan Yu
Level 7
God Stats
0W - 1L
1,693 SR
Queue Stats
3W - 2L
1,719 Elo+
Solo
Medusa
Medusa
abryan161111
Medusa
Level 8
God Stats
11W - 9L
1,491 SR
Queue Stats
33W - 36L
1,332 Elo+
Party 1
Team Averages
Level 50
1,627 SR
1,519 Elo+

VS

Team Averages
Level 79
1,585 SR
1,457 Elo+
Raijin
Raijin
ChampionJo_
Raijin
Level 26
God Stats
5W - 2L
1,633 SR
Queue Stats
45W - 42L
1,486 Elo+
Party 2
Mercury
Mercury
Collins_265
Mercury
Level 103
God Stats
32W - 22L
1,697 SR
Queue Stats
161W - 150L
1,541 Elo+
Party 2
Tyr
Tyr
juanyacelga
Tyr
Level 108
God Stats
32W - 49L
1,425 SR
Queue Stats
197W - 310L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Vadori-_-
Kukulkan
20
9 / 6 / 8
17,311
692
30,977
18,236
11,423
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
9 / 4 / 9
16,407
656
15,857
26,816
26,641
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
15
2 / 10 / 11
14,193
568
10,384
23,737
8,666
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
2 / 7 / 12
15,275
611
13,314
17,240
6,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
Collins_265
Mercury
20
13 / 4 / 4
18,059
722
27,088
24,109
11,599
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
4 / 9 / 12
15,582
623
17,644
33,391
31,414
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
47
20
Kills
19
20
Deaths
20
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
7
12
1.14
W
Mercury
Collins_265
Mercury
13
4
4
3.75
L
Kukulkan
Vadori-_-
Kukulkan
9
6
8
2.17
L
9
4
9
3.38
L
Medusa
2
10
11
0.75
W
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,218
Damage
58,046
68,789
Taken
74,740
46,730
Mitigated
49,341
16,591
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
13,314
1,408
0
670
17,240
6,328
804
8,709
8,455
90,943
0
W
Mercury
Collins_265
Mercury
27,088
14,485
0
1,764
24,109
11,599
1,519
9,530
14,354
0
94,575
L
Kukulkan
Vadori-_-
Kukulkan
30,977
1,669
0
1,832
18,236
11,423
1,361
2,542
15,694
155,352
0
L
15,857
3,407
3,912
6,672
26,816
26,641
1,121
9,154
17,662
0
48,695
L
Medusa
10,384
6,614
732
3,443
23,737
8,666
201
1,726
22,011
0
36,037
W
17,644
2,050
0
5,426
33,391
31,414
558
12,859
20,182
0
72,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,911
Gold Earned
48,916
287
Minions Killed
291
0
Camps Cleared
0
1,229,706
Distance Traveled
1,395,412
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
15,275
611
114
5
0
374,980
0
W
Mercury
18,059
722
103
4
0
565,147
1
L
Kukulkan
17,311
692
200
8
0
410,051
2
L
Guan Yu
16,407
656
50
2
0
427,659
0
L
Medusa
14,193
568
37
1
0
391,996
0
W
Tyr
15,582
623
74
3
0
455,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role