Player Matchup

Chaac
Chaac
Ortus VL
Chaac
Level 7
God Stats
1W - 1L
1,343 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Sleepybritt
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Vicious Crux
Hercules
Level 129
God Stats
34W - 15L
1,649 SR
Queue Stats
181W - 148L
1,568 Elo+
Party 1
Team Averages
Level 72
1,497 SR
1,523 Elo+

VS

Team Averages
Level 29
1,503 SR
1,436 Elo+
Ares
Ares
InsaneBolt69
Ares
Level 56
God Stats
3W - 8L
1,345 SR
Queue Stats
281W - 370L
1,360 Elo+
Party 2
He Bo
He Bo
diversXx
He Bo
Level 27
God Stats
7W - 6L
1,663 SR
Queue Stats
97W - 117L
1,447 Elo+
Party 2
Fenrir
Fenrir
thomas_tdk5
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ortus VL
Chaac
10
2 / 6 / 9
8,961
640
5,018
10,988
12,130
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
9 / 2 / 9
10,940
781
11,249
4,724
1,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Vicious Crux
Hercules
15
11 / 3 / 8
11,143
796
13,375
10,605
12,598
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 6
9,365
669
5,639
14,172
11,872
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
diversXx
He Bo
13
7 / 5 / 4
10,249
732
9,297
11,104
3,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
9
0 / 13 / 5
7,784
556
2,040
13,916
5,001
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
22
Kills
10
11
Deaths
22
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
W
Chaac
Ortus VL
Chaac
2
6
9
1.08
W
9
2
9
6.75
W
Hercules
Vicious Crux
Hercules
11
3
8
5
L
He Bo
diversXx
He Bo
7
5
4
1.8
L
Fenrir
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,642
Damage
16,976
26,317
Taken
39,192
26,201
Mitigated
20,740
6,288
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,639
342
634
1,062
14,172
11,872
0
4,481
9,291
35,253
0
W
Chaac
Ortus VL
Chaac
5,018
1,514
0
2,157
10,988
12,130
16
6,619
4,369
0
18,665
W
11,249
3,314
0
0
4,724
1,473
1,547
2,006
2,718
54,981
0
W
Hercules
Vicious Crux
Hercules
13,375
5,355
0
4,131
10,605
12,598
795
6,375
4,230
0
30,051
L
He Bo
diversXx
He Bo
9,297
692
0
3,380
11,104
3,867
684
3,349
7,480
42,781
0
L
Fenrir
2,040
526
0
372
13,916
5,001
280
3,423
10,093
0
8,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
27,398
137
Minions Killed
135
0
Camps Cleared
0
733,662
Distance Traveled
667,989
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,365
669
48
3
0
238,600
6
W
Chaac
8,961
640
31
2
0
238,029
1
W
Nu Wa
10,940
781
80
6
0
240,011
3
W
Hercules
11,143
796
26
2
0
255,622
3
L
He Bo
10,249
732
72
5
0
230,230
3
L
Fenrir
7,784
556
15
1
0
199,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role