Player Matchup

Janus
Janus
BigNose2001
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 100L
1,514 Elo+
Party 2
Horus
Horus
Huskiis
Horus
Level 88
God Stats
0W - 1L
1,469 SR
Queue Stats
50W - 38L
1,545 Elo+
Party 2
Heimdallr
Heimdallr
Zinphiny
Heimdallr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 9L
1,401 Elo+
Party 2
Team Averages
Level 44
1,490 SR
1,487 Elo+

VS

Team Averages
Level 31
1,632 SR
1,385 Elo+
Aphrodite
Aphrodite
Alexani
Aphrodite
Level 48
God Stats
2W - 1L
1,793 SR
Queue Stats
7W - 9L
1,383 Elo+
Party 1
Bacchus
Bacchus
Calmspector
Bacchus
Level 26
God Stats
2W - 1L
1,604 SR
Queue Stats
14W - 13L
1,485 Elo+
Party 1
Nemesis
Nemesis
Mathh6
Nemesis
Level 20
God Stats
17W - 19L
1,500 SR
Queue Stats
98W - 127L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 3
14,256
548
19,275
8,862
3,369
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Huskiis
Horus
17
0 / 3 / 4
13,266
510
6,848
20,330
28,494
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Zinphiny
Heimdallr
17
3 / 4 / 2
13,963
537
17,754
16,766
9,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alexani
Aphrodite
19
3 / 0 / 4
15,029
578
8,304
7,780
8,888
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Calmspector
Bacchus
19
3 / 0 / 5
15,003
577
12,947
26,522
35,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Mathh6
Nemesis
18
2 / 5 / 5
14,910
573
18,073
25,913
12,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
8
8
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Alexani
Aphrodite
3
0
4
5
L
2
1
3
3.5
W
Bacchus
Calmspector
Bacchus
3
0
5
5.5
L
Horus
Huskiis
Horus
0
3
4
0.67
W
Nemesis
Mathh6
Nemesis
2
5
5
0.9
L
Heimdallr
Zinphiny
Heimdallr
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,877
Damage
39,324
45,958
Taken
60,215
41,724
Mitigated
56,947
14,029
Healing
33,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Alexani
Aphrodite
8,304
546
19,935
5,929
7,780
8,888
917
3,977
3,803
86,456
0
L
19,275
2,150
290
2,111
8,862
3,369
270
4,237
4,625
111,869
0
W
Bacchus
Calmspector
Bacchus
12,947
1,771
1,048
2,611
26,522
35,839
1,051
7,357
18,886
56,258
0
L
Horus
Huskiis
Horus
6,848
2,603
3,520
5,784
20,330
28,494
145
8,537
11,793
0
36,628
W
Nemesis
Mathh6
Nemesis
18,073
6,198
670
3,585
25,913
12,220
1,835
9,027
16,142
0
112,809
L
Heimdallr
Zinphiny
Heimdallr
17,754
10,282
1,315
1,009
16,766
9,861
1,015
8,583
8,183
0
58,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,485
Gold Earned
44,942
279
Minions Killed
288
0
Camps Cleared
0
1,229,531
Distance Traveled
1,696,154
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,029
578
141
5
0
537,436
7
L
Janus
14,256
548
149
6
0
430,596
3
W
Bacchus
15,003
577
47
2
0
529,505
5
L
Horus
13,266
510
41
2
0
444,632
2
W
Nemesis
14,910
573
100
4
0
629,213
1
L
Heimdallr
13,963
537
89
3
0
354,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role