Player Matchup

Cthulhu
Cthulhu
Amuzarupel
Cthulhu
Level 40
God Stats
0W - 2L
1,739 SR
Queue Stats
25W - 25L
1,117 Elo+
Party 2
Bellona
Bellona
GenoGotDrip
Bellona
Level 22
God Stats
3W - 1L
1,716 SR
Queue Stats
6W - 12L
1,103 Elo+
Party 2
Susano
Susano
infamousinf
Susano
Level 26
God Stats
1W - 4L
1,367 SR
Queue Stats
27W - 24L
1,207 Elo+
Party 2
Team Averages
Level 29
1,607 SR
1,142 Elo+

VS

Team Averages
Level 30
1,399 SR
1,229 Elo+
Thanatos
Thanatos
Arneson13
Thanatos
Level 28
God Stats
3W - 6L
1,385 SR
Queue Stats
143W - 166L
1,265 Elo+
Party 1
Nox
Nox
DarkYuukina
Nox
Level 24
God Stats
7W - 12L
1,394 SR
Queue Stats
48W - 78L
1,017 Elo+
Solo
Sun Wukong
Sun Wukong
Salsaverde 28
Sun Wukong
Level 39
God Stats
13W - 15L
1,419 SR
Queue Stats
228W - 225L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amuzarupel
Cthulhu
18
5 / 5 / 7
14,022
637
12,853
20,681
20,218
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
GenoGotDrip
Bellona
15
2 / 6 / 10
13,023
592
11,710
17,455
15,194
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
17
8 / 7 / 6
14,773
672
17,369
19,738
7,381
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arneson13
Thanatos
17
5 / 8 / 6
13,913
632
10,182
19,263
6,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
8 / 3 / 7
14,685
668
14,620
16,408
5,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Salsaverde 28
Sun Wukong
18
5 / 4 / 12
14,753
671
19,008
19,017
14,985
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
15
Kills
18
18
Deaths
15
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amuzarupel
Cthulhu
5
5
7
1.7
W
Thanatos
Arneson13
Thanatos
5
8
6
1
W
8
3
7
3.83
L
Bellona
GenoGotDrip
Bellona
2
6
10
1.17
W
Sun Wukong
Salsaverde 28
Sun Wukong
5
4
12
2.75
L
Susano
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,932
Damage
43,810
57,874
Taken
54,688
42,793
Mitigated
27,140
11,690
Healing
21,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amuzarupel
Cthulhu
12,853
1,027
1,545
4,059
20,681
20,218
818
6,235
14,181
51,528
0
W
Thanatos
Arneson13
Thanatos
10,182
4,402
829
7,316
19,263
6,848
1,277
3,110
15,903
0
52,247
W
14,620
2,249
750
6,282
16,408
5,307
949
4,599
11,686
73,024
0
L
Bellona
GenoGotDrip
Bellona
11,710
2,279
1,599
2,795
17,455
15,194
635
4,014
13,266
0
44,081
W
Sun Wukong
Salsaverde 28
Sun Wukong
19,008
6,647
1,465
4,489
19,017
14,985
834
5,460
13,307
0
57,851
L
Susano
17,369
2,546
0
1,692
19,738
7,381
996
5,221
14,242
0
75,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,818
Gold Earned
43,351
173
Minions Killed
219
0
Camps Cleared
0
1,001,515
Distance Traveled
1,099,549
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,022
637
60
3
0
331,321
4
W
Thanatos
13,913
632
67
3
0
365,730
3
W
Nox
14,685
668
98
4
0
341,652
0
L
Bellona
13,023
592
40
2
0
351,267
0
W
Sun Wukong
14,753
671
54
2
0
392,167
3
L
Susano
14,773
672
73
3
0
318,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role