Player Matchup

Tsukuyomi
Tsukuyomi
IxSUCKxSOxHARD
Tsukuyomi
Level 48
God Stats
1W - 6L
1,291 SR
Queue Stats
202W - 200L
1,587 Elo+
Solo
Chang'e
Chang'e
VenomoussViper
Chang'e
Level 126
God Stats
5W - 4L
1,697 SR
Queue Stats
121W - 106L
1,673 Elo+
Party 1
Cu Chulainn
Cu Chulainn
x3UnknownGhost3x
Cu Chulainn
Level 108
God Stats
19W - 19L
1,526 SR
Queue Stats
585W - 582L
1,535 Elo+
Party 1
Team Averages
Level 94
1,505 SR
1,598 Elo+

VS

Team Averages
Level 114
1,562 SR
1,564 Elo+
Cabrakan
Cabrakan
AceRivera
Cabrakan
Level 124
God Stats
9W - 12L
1,510 SR
Queue Stats
515W - 633L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
Deathdoer1
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 71L
1,573 Elo+
Solo
Fenrir
Fenrir
Saulc472
Fenrir
Level 154
God Stats
129W - 79L
1,676 SR
Queue Stats
417W - 410L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IxSUCKxSOxHARD
Tsukuyomi
19
4 / 16 / 5
17,094
611
21,068
38,420
18,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 8 / 5
19,128
683
29,551
33,324
17,571
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
x3UnknownGhost3x
Cu Chulainn
20
3 / 6 / 7
17,100
611
18,669
29,988
34,542
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AceRivera
Cabrakan
20
11 / 7 / 15
18,256
652
22,241
31,193
50,294
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Deathdoer1
Zhong Kui
20
8 / 4 / 15
18,065
645
29,358
27,741
25,976
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Saulc472
Fenrir
20
11 / 4 / 16
19,010
679
25,046
31,563
36,787
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
15
Kills
30
30
Deaths
15
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AceRivera
Cabrakan
11
7
15
2.64
L
Zhong Kui
Deathdoer1
Zhong Kui
8
4
15
3.88
W
Tsukuyomi
IxSUCKxSOxHARD
Tsukuyomi
4
16
5
0.41
L
Fenrir
Saulc472
Fenrir
11
4
16
4.75
W
8
8
5
1.31
W
Cu Chulainn
x3UnknownGhost3x
Cu Chulainn
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,288
Damage
76,645
101,732
Taken
90,497
70,569
Mitigated
113,057
27,728
Healing
27,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AceRivera
Cabrakan
22,241
1,728
0
6,503
31,193
50,294
386
10,461
20,250
61,291
0
L
Zhong Kui
Deathdoer1
Zhong Kui
29,358
3,063
0
11,095
27,741
25,976
1,539
12,152
15,389
148,452
0
W
Tsukuyomi
IxSUCKxSOxHARD
Tsukuyomi
21,068
2,834
0
3,129
38,420
18,456
54
18,689
19,088
1,207
83,356
L
Fenrir
Saulc472
Fenrir
25,046
5,786
0
9,753
31,563
36,787
1,526
9,491
21,698
0
107,786
W
29,551
3,724
5,776
12,053
33,324
17,571
1,294
17,068
15,831
122,538
0
W
Cu Chulainn
x3UnknownGhost3x
Cu Chulainn
18,669
3,531
0
6,770
29,988
34,542
824
14,966
14,475
1,434
60,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,322
Gold Earned
55,331
262
Minions Killed
291
0
Camps Cleared
0
1,396,801
Distance Traveled
1,443,971
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
18,256
652
47
2
0
479,948
5
L
Zhong Kui
18,065
645
149
5
0
445,265
4
W
Tsukuyomi
17,094
611
79
3
0
442,374
3
L
Fenrir
19,010
679
95
3
0
518,758
4
W
Chang'e
19,128
683
121
4
0
449,427
4
W
Cu Chulainn
17,100
611
62
2
0
505,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role