Player Matchup

Sobek
Sobek
AcezeroNY
Sobek
Level 61
God Stats
6W - 1L
1,730 SR
Queue Stats
59W - 49L
1,457 Elo+
Party 1
Sol
Sol
KingRuiz
Sol
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 41L
1,485 Elo+
Party 1
Neith
Neith
fortuna_ar
Neith
Level 41
God Stats
2W - 2L
1,426 SR
Queue Stats
33W - 35L
1,449 Elo+
Party 1
Team Averages
Level 44
1,552 SR
1,463 Elo+

VS

Team Averages
Level 33
1,446 SR
1,466 Elo+
Achilles
Achilles
BroadFawn799359
Achilles
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
56W - 55L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
SMC Deku
Sun Wukong
Level 12
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Tragic TW
Zhong Kui
Level 72
God Stats
2W - 3L
1,539 SR
Queue Stats
43W - 39L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AcezeroNY
Sobek
14
3 / 1 / 14
11,325
708
7,568
15,532
16,252
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 14
11,177
699
13,005
11,280
4,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
15
11 / 4 / 6
11,780
736
16,191
11,242
4,797
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
3 / 5 / 3
10,195
637
9,257
16,355
17,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
SMC Deku
Sun Wukong
11
2 / 9 / 2
9,269
579
3,943
15,504
6,774
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Tragic TW
Zhong Kui
13
1 / 5 / 4
9,688
606
11,740
15,250
9,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
19
Kills
6
6
Deaths
19
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sobek
AcezeroNY
Sobek
3
1
14
10
L
Achilles
3
5
3
0.9
W
5
1
14
12
L
Sun Wukong
SMC Deku
Sun Wukong
2
9
2
0.33
L
Zhong Kui
Tragic TW
Zhong Kui
1
5
4
0.6
W
Neith
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,764
Damage
24,940
38,054
Taken
47,109
25,405
Mitigated
33,515
14,655
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AcezeroNY
Sobek
7,568
577
477
5,242
15,532
16,252
336
3,301
11,931
21,631
0
L
Achilles
9,257
2,512
0
840
16,355
17,530
0
6,053
10,302
0
21,918
W
13,005
2,162
0
6,636
11,280
4,356
755
3,579
7,576
51,814
0
L
Sun Wukong
SMC Deku
Sun Wukong
3,943
374
0
1,003
15,504
6,774
0
8,169
7,335
0
20,177
L
Zhong Kui
Tragic TW
Zhong Kui
11,740
460
0
5,433
15,250
9,211
0
6,722
8,528
38,110
0
W
Neith
16,191
10,257
0
2,300
11,242
4,797
1,509
4,940
6,177
0
60,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,282
Gold Earned
29,152
174
Minions Killed
93
0
Camps Cleared
0
837,054
Distance Traveled
751,593
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,325
708
27
2
0
312,460
0
L
Achilles
10,195
637
29
2
0
282,478
2
W
Sol
11,177
699
71
4
0
291,746
7
L
Sun Wukong
9,269
579
15
1
0
194,948
3
L
Zhong Kui
9,688
606
49
3
0
274,167
1
W
Neith
11,780
736
76
5
0
232,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role