Player Matchup

The Morrigan
The Morrigan
Ewhf
The Morrigan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,390 Elo+
Solo
Chaac
Chaac
Magikmonz
Chaac
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Sincereyfm
King Arthur
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 35L
1,186 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,359 Elo+

VS

Team Averages
Level 54
1,549 SR
1,156 Elo+
Kukulkan
Kukulkan
Hansen115
Kukulkan
Level 87
God Stats
5W - 2L
1,691 SR
Queue Stats
54W - 59L
1,437 Elo+
Solo
Mercury
Mercury
RJDHiggieBoi
Mercury
Level 17
God Stats
1W - 1L
1,369 SR
Queue Stats
4W - 10L
798 Elo+
Party 2
Ares
Ares
Warlono
Ares
Level 57
God Stats
11W - 5L
1,585 SR
Queue Stats
17W - 36L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ewhf
The Morrigan
18
6 / 4 / 0
15,973
592
32,353
24,734
30,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Magikmonz
Chaac
17
0 / 6 / 4
13,696
507
23,755
42,611
55,860
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Sincereyfm
King Arthur
18
1 / 4 / 4
14,292
529
9,438
23,904
30,690
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hansen115
Kukulkan
20
7 / 1 / 5
16,899
626
47,633
20,948
11,919
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
RJDHiggieBoi
Mercury
16
3 / 5 / 3
15,021
556
6,770
20,213
11,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Warlono
Ares
19
4 / 1 / 7
16,428
608
18,903
36,529
60,665
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
7
Kills
14
14
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Ewhf
The Morrigan
6
4
0
1.5
W
Kukulkan
Hansen115
Kukulkan
7
1
5
9.5
L
Chaac
Magikmonz
Chaac
0
6
4
0.33
W
Mercury
RJDHiggieBoi
Mercury
3
5
3
0.9
L
King Arthur
Sincereyfm
King Arthur
1
4
4
0.75
W
Ares
Warlono
Ares
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,546
Damage
73,306
91,249
Taken
77,690
117,126
Mitigated
84,412
36,034
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Ewhf
The Morrigan
32,353
4,660
0
3,166
24,734
30,576
0
18,523
5,751
90,079
528
W
Kukulkan
Hansen115
Kukulkan
47,633
3,001
0
4,296
20,948
11,919
324
12,129
8,369
169,492
0
L
Chaac
Magikmonz
Chaac
23,755
8,044
2,085
25,931
42,611
55,860
433
31,072
11,539
0
82,130
W
Mercury
RJDHiggieBoi
Mercury
6,770
4,743
0
5,224
20,213
11,828
472
8,240
11,548
0
61,726
L
King Arthur
Sincereyfm
King Arthur
9,438
2,029
0
4,852
23,904
30,690
123
17,050
6,854
0
44,141
W
Ares
Warlono
Ares
18,903
2,773
0
8,635
36,529
60,665
419
11,792
22,773
43,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,961
Gold Earned
48,348
202
Minions Killed
298
0
Camps Cleared
0
1,292,845
Distance Traveled
1,338,392
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
15,973
592
91
3
0
426,271
0
W
Kukulkan
16,899
626
215
8
0
482,566
0
L
Chaac
13,696
507
68
3
0
426,498
3
W
Mercury
15,021
556
60
2
0
363,396
1
L
King Arthur
14,292
529
43
2
0
440,076
0
W
Ares
16,428
608
23
1
0
492,430
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role