Player Matchup

Nemesis
Nemesis
CaNooPus
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,103 Elo+
Solo
Kukulkan
Kukulkan
RLDhard
Kukulkan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 34L
1,490 Elo+
Solo
Neith
Neith
Szelaire
Neith
Level 2
God Stats
1W - 0L
1,243 SR
Queue Stats
5W - 0L
1,625 Elo+
Party 1
Thor
Thor
charango119
Thor
Level 8
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 6L
1,288 Elo+
Party 1
Thanatos
Thanatos
naranjalol
Thanatos
Level 19
God Stats
2W - 1L
1,290 SR
Queue Stats
8W - 8L
1,269 Elo+
Party 1
Team Averages
Level 9
1,451 SR
1,355 Elo+

VS

Team Averages
Level 19
1,402 SR
1,319 Elo+
Merlin
Merlin
ArkanjoXis
Merlin
Level 22
God Stats
11W - 11L
1,493 SR
Queue Stats
119W - 95L
1,385 Elo+
Solo
Ra
Ra
Arthur DF4535
Ra
Level 7
God Stats
0W - 2L
1,309 SR
Queue Stats
6W - 7L
1,315 Elo+
Solo
Cabrakan
Cabrakan
Avestruz-Karatek
Cabrakan
Level 22
God Stats
11W - 8L
1,350 SR
Queue Stats
116W - 111L
1,406 Elo+
Solo
Anubis
Anubis
cchesterfild
Anubis
Level 27
God Stats
11W - 15L
1,463 SR
Queue Stats
59W - 60L
1,315 Elo+
Solo
Anhur
Anhur
sephinot
Anhur
Level 15
God Stats
0W - 2L
1,397 SR
Queue Stats
0W - 5L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaNooPus
Nemesis
5
0 / 1 / 0
3,442
492
619
2,365
494
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
RLDhard
Kukulkan
7
2 / 0 / 1
4,252
607
2,793
1,772
395
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Szelaire
Neith
8
4 / 0 / 0
4,610
659
2,474
2,355
528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 0 / 2
3,659
523
489
1,903
521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
naranjalol
Thanatos
8
5 / 0 / 1
4,946
707
3,499
5,235
1,222
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArkanjoXis
Merlin
7
0 / 1 / 0
3,710
530
1,500
2,856
747
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 3 / 0
3,375
482
590
2,463
452
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 1 / 0
2,904
415
0
1,044
368
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
5
1 / 4 / 0
3,804
543
2,452
3,900
1,131
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
sephinot
Anhur
5
0 / 3 / 0
3,422
489
567
3,623
715
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
12
Kills
1
1
Deaths
12
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArkanjoXis
Merlin
0
1
0
0
L
0
3
0
0
L
0
1
0
0
W
Nemesis
CaNooPus
Nemesis
0
1
0
0
W
Kukulkan
RLDhard
Kukulkan
2
0
1
2.5
W
Neith
Szelaire
Neith
4
0
0
4
L
Anubis
1
4
0
0.25
W
1
0
2
2
W
Thanatos
naranjalol
Thanatos
5
0
1
5.5
L
Anhur
sephinot
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,874
Damage
5,109
13,630
Taken
13,886
3,160
Mitigated
3,413
7,891
Healing
2,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArkanjoXis
Merlin
1,500
117
0
874
2,856
747
0
1,275
1,581
14,982
0
L
590
155
0
327
2,463
452
270
1,053
1,410
8,159
0
L
0
0
0
237
1,044
368
0
0
1,044
1,836
0
W
Nemesis
CaNooPus
Nemesis
619
264
0
217
2,365
494
0
544
1,821
0
7,451
W
Kukulkan
RLDhard
Kukulkan
2,793
159
0
433
1,772
395
553
241
1,531
22,145
0
W
Neith
Szelaire
Neith
2,474
1,198
0
924
2,355
528
1,005
1,087
1,268
0
12,950
L
Anubis
2,452
362
0
757
3,900
1,131
0
0
3,900
9,610
0
W
489
163
0
700
1,903
521
144
1,267
636
0
3,246
W
Thanatos
naranjalol
Thanatos
3,499
1,355
0
5,617
5,235
1,222
0
1,403
3,832
0
22,802
L
Anhur
sephinot
Anhur
567
420
0
632
3,623
715
33
465
3,158
0
8,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,909
Gold Earned
17,215
133
Minions Killed
72
0
Camps Cleared
0
674,421
Distance Traveled
455,871
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,710
530
17
2
0
100,556
1
L
Ra
3,375
482
13
2
0
109,005
1
L
Cabrakan
2,904
415
8
1
0
28,651
0
W
Nemesis
3,442
492
16
2
0
164,789
0
W
Kukulkan
4,252
607
33
5
0
114,402
1
W
Neith
4,610
659
31
4
0
119,983
1
L
Anubis
3,804
543
15
2
0
106,703
1
W
Thor
3,659
523
12
2
0
147,858
0
W
Thanatos
4,946
707
41
6
0
127,389
1
L
Anhur
3,422
489
19
3
0
110,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role