Player Matchup

Heimdallr
Heimdallr
Dominik1ng
Heimdallr
Level 80
God Stats
8W - 2L
1,612 SR
Queue Stats
32W - 20L
1,486 Elo+
Party 2
Chaac
Chaac
IronF1st4110
Chaac
Level 108
God Stats
7W - 3L
1,505 SR
Queue Stats
50W - 50L
1,370 Elo+
Party 2
Discordia
Discordia
unocinco15
Discordia
Level 82
God Stats
33W - 24L
1,567 SR
Queue Stats
116W - 111L
1,492 Elo+
Party 2
Team Averages
Level 90
1,562 SR
1,449 Elo+

VS

Team Averages
Level 58
1,691 SR
1,444 Elo+
Artemis
Artemis
Labrovski69
Artemis
Level 46
God Stats
2W - 4L
1,804 SR
Queue Stats
42W - 50L
1,427 Elo+
Party 1
Hel
Hel
OV0 P0GO
Hel
Level 63
God Stats
1W - 3L
1,541 SR
Queue Stats
15W - 20L
1,435 Elo+
Party 1
Osiris
Osiris
Uliminatie2015
Osiris
Level 66
God Stats
1W - 1L
1,728 SR
Queue Stats
11W - 11L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dominik1ng
Heimdallr
15
6 / 3 / 11
11,745
691
11,218
11,223
5,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 11
10,388
611
10,142
14,760
15,747
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
unocinco15
Discordia
16
9 / 2 / 8
12,269
722
20,190
9,698
3,503
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Labrovski69
Artemis
15
5 / 3 / 2
11,436
673
11,038
15,042
4,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 8 / 4
9,865
580
2,974
15,058
5,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 6 / 4
10,506
618
6,444
21,099
18,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
17
Kills
7
7
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dominik1ng
Heimdallr
6
3
11
3.83
W
2
2
11
3.75
L
Artemis
Labrovski69
Artemis
5
3
2
2
L
0
8
4
0.25
L
2
6
4
0.67
W
Discordia
unocinco15
Discordia
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
20,456
35,681
Taken
51,199
24,271
Mitigated
29,015
11,592
Healing
18,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dominik1ng
Heimdallr
11,218
5,025
696
732
11,223
5,021
1,088
698
10,525
0
52,534
W
10,142
303
865
6,254
14,760
15,747
298
1,356
13,404
0
40,680
L
Artemis
Labrovski69
Artemis
11,038
5,271
712
2,634
15,042
4,930
0
6,094
8,948
0
40,878
L
2,974
502
6,877
4,978
15,058
5,098
630
7,183
7,875
56,813
0
L
6,444
1,405
849
1,999
21,099
18,987
610
6,985
14,113
0
26,564
W
Discordia
unocinco15
Discordia
20,190
1,039
1,572
1,473
9,698
3,503
1,715
1,102
8,596
56,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,402
Gold Earned
31,807
185
Minions Killed
151
0
Camps Cleared
0
831,037
Distance Traveled
953,745
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,745
691
74
4
0
254,824
0
W
Chaac
10,388
611
26
2
0
297,480
0
L
Artemis
11,436
673
37
2
0
335,121
3
L
Hel
9,865
580
87
5
0
246,257
0
L
Osiris
10,506
618
27
2
0
372,367
3
W
Discordia
12,269
722
85
5
0
278,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role