Player Matchup

Cthulhu
Cthulhu
Hels hotHooters
Cthulhu
Level 26
God Stats
1W - 1L
1,870 SR
Queue Stats
10W - 10L
1,441 Elo+
Solo
Izanami
Izanami
ReyGamer2906
Izanami
Level 24
God Stats
2W - 1L
1,366 SR
Queue Stats
19W - 17L
1,332 Elo+
Solo
Thor
Thor
Smite Aight
Thor
Level 28
God Stats
25W - 23L
1,510 SR
Queue Stats
69W - 50L
1,495 Elo+
Solo
Neith
Neith
WungSungChungus
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,326 Elo+
Solo
Amaterasu
Amaterasu
zeeboy89
Amaterasu
Level 5
God Stats
4W - 7L
1,521 SR
Queue Stats
7W - 41L
1,473 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,413 Elo+

VS

Team Averages
Level 39
1,523 SR
1,474 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ChanGotEm20
Hachiman
Level 29
God Stats
10W - 13L
1,617 SR
Queue Stats
131W - 152L
1,480 Elo+
Solo
Hel
Hel
KingSean81
Hel
Level 27
God Stats
23W - 15L
1,644 SR
Queue Stats
80W - 92L
1,370 Elo+
Solo
Scylla
Scylla
Mitchell017
Scylla
Level 104
God Stats
12W - 14L
1,506 SR
Queue Stats
654W - 603L
1,492 Elo+
Party 1
Da Ji
Da Ji
Sora531
Da Ji
Level 8
God Stats
1W - 1L
1,347 SR
Queue Stats
7W - 5L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,636
357
2,670
4,681
1,961
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
ReyGamer2906
Izanami
9
2 / 9 / 1
6,425
494
4,333
11,013
3,426
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
6 / 4 / 0
7,974
613
6,131
9,893
3,166
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 6 / 0
6,000
462
4,100
7,582
2,427
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Amaterasu
zeeboy89
Amaterasu
8
0 / 9 / 1
5,313
409
2,116
11,899
3,890
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
5 / 1 / 3
8,545
657
4,938
6,372
3,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
ChanGotEm20
Hachiman
12
6 / 3 / 4
8,453
650
9,675
10,127
2,904
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 1 / 8
8,094
623
7,997
7,682
2,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
15
11 / 1 / 3
9,350
719
9,380
3,924
1,060
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Sora531
Da Ji
13
4 / 2 / 5
8,514
655
4,423
8,255
2,896
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
8
Kills
30
30
Deaths
8
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
1
3
6.5
W
Hachiman
ChanGotEm20
Hachiman
6
3
4
2.67
L
0
2
0
0
W
4
1
8
8
W
Scylla
11
1
3
12.5
L
Izanami
ReyGamer2906
Izanami
2
9
1
0.28
L
6
4
0
1.5
W
Da Ji
Sora531
Da Ji
4
2
5
3.25
L
0
6
0
0
L
Amaterasu
zeeboy89
Amaterasu
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,350
Damage
36,413
45,068
Taken
36,360
14,870
Mitigated
12,465
6,086
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,938
97
195
1,428
6,372
3,455
825
0
6,372
0
36,559
W
Hachiman
ChanGotEm20
Hachiman
9,675
7,007
0
3,611
10,127
2,904
1,145
1,459
8,668
0
47,571
L
2,670
495
0
1,420
4,681
1,961
0
1,505
3,176
9,081
0
W
7,997
1,943
3,335
4,610
7,682
2,150
2,095
1,211
6,471
38,291
0
W
Scylla
9,380
1,466
0
1,048
3,924
1,060
1,740
0
3,924
44,236
0
L
Izanami
ReyGamer2906
Izanami
4,333
3,271
0
992
11,013
3,426
204
5,103
5,910
0
29,354
L
6,131
1,415
0
1,015
9,893
3,166
0
5,141
4,752
0
31,179
W
Da Ji
Sora531
Da Ji
4,423
1,029
0
2,515
8,255
2,896
1,054
0
8,255
0
41,294
L
4,100
2,522
0
1,033
7,582
2,427
240
902
6,680
0
29,219
L
Amaterasu
zeeboy89
Amaterasu
2,116
796
0
1,626
11,899
3,890
0
4,726
7,173
0
12,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,348
Gold Earned
42,956
199
Minions Killed
356
0
Camps Cleared
0
984,160
Distance Traveled
1,204,201
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,545
657
70
5
0
242,112
1
W
Hachiman
8,453
650
63
5
0
221,830
2
L
Cthulhu
4,636
357
10
1
0
114,063
0
W
Hel
8,094
623
60
5
0
238,370
0
W
Scylla
9,350
719
83
6
0
241,244
1
L
Izanami
6,425
494
56
4
0
210,039
0
L
Thor
7,974
613
64
5
0
244,892
0
W
Da Ji
8,514
655
80
6
0
260,645
0
L
Neith
6,000
462
49
4
0
202,452
0
L
Amaterasu
5,313
409
20
2
0
212,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role