Player Matchup

Neith
Neith
DakorZylon
Neith
Level 7
God Stats
12W - 5L
1,144 SR
Queue Stats
20W - 19L
1,022 Elo+
Solo
Osiris
Osiris
Rocoliando
Osiris
Level 22
God Stats
20W - 17L
1,314 SR
Queue Stats
60W - 75L
1,221 Elo+
Party 1
Ra
Ra
TheBoxyBox
Ra
Level 13
God Stats
2W - 1L
1,257 SR
Queue Stats
3W - 3L
1,154 Elo+
Party 2
Sun Wukong
Sun Wukong
hulon2
Sun Wukong
Level 29
God Stats
2W - 0L
1,307 SR
Queue Stats
3W - 3L
1,154 Elo+
Party 2
Loki
Loki
ptite_alexee
Loki
Level 25
God Stats
4W - 7L
1,266 SR
Queue Stats
77W - 102L
1,197 Elo+
Party 1
Team Averages
Level 19
1,258 SR
1,150 Elo+

VS

Team Averages
Level 21
1,362 SR
1,255 Elo+
Jormungandr
Jormungandr
HaplessEar14002
Jormungandr
Level 16
God Stats
3W - 2L
1,566 SR
Queue Stats
17W - 29L
1,301 Elo+
Party 4
Chang'e
Chang'e
VampireKing2020
Chang'e
Level 17
God Stats
0W - 3L
1,157 SR
Queue Stats
9W - 24L
1,206 Elo+
Party 4
Fenrir
Fenrir
ivotron1
Fenrir
Level 29
God Stats
55W - 74L
1,373 SR
Queue Stats
113W - 141L
1,256 Elo+
Party 3
Neith
Neith
soldierwitch84
Neith
Level 17
God Stats
20W - 54L
1,236 SR
Queue Stats
24W - 59L
1,158 Elo+
Solo
Bellona
Bellona
wDnSw
Bellona
Level 25
God Stats
29W - 26L
1,477 SR
Queue Stats
55W - 64L
1,354 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
9 / 0 / 23
12,299
1,230
21,859
8,185
3,852
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
Rocoliando
Osiris
18
5 / 6 / 26
11,417
1,142
18,680
15,570
16,833
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
19 / 1 / 17
14,560
1,456
23,747
7,679
3,223
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
hulon2
Sun Wukong
17
1 / 4 / 24
10,352
1,035
12,953
12,748
8,380
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
7 / 8 / 14
10,884
1,088
7,053
12,186
4,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

249

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HaplessEar14002
Jormungandr
16
2 / 10 / 12
10,366
1,037
16,410
23,888
11,548
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 5 / 12
9,917
992
5,155
10,329
7,030
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
ivotron1
Fenrir
17
12 / 11 / 5
12,311
1,231
13,280
24,325
10,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 8 / 4
8,707
871
4,412
11,450
4,205
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
wDnSw
Bellona
17
4 / 7 / 13
11,124
1,112
9,606
21,843
23,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
65
41
Kills
19
19
Deaths
41
104
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Neith
9
0
23
20.5
L
Jormungandr
HaplessEar14002
Jormungandr
2
10
12
0.8
W
Osiris
Rocoliando
Osiris
5
6
26
3
W
19
1
17
27.5
L
1
5
12
1.4
W
Sun Wukong
hulon2
Sun Wukong
1
4
24
3.25
L
Fenrir
ivotron1
Fenrir
12
11
5
1.32
W
7
8
14
1.75
L
0
8
4
0.25
L
Bellona
wDnSw
Bellona
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,292
Damage
48,863
56,368
Taken
91,835
36,887
Mitigated
55,915
13,549
Healing
8,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
21,859
11,101
714
2,686
8,185
3,852
0
3,391
4,719
0
53,495
L
Jormungandr
HaplessEar14002
Jormungandr
16,410
2,145
0
2,868
23,888
11,548
0
8,355
15,283
44,863
0
W
Osiris
Rocoliando
Osiris
18,680
9,378
0
656
15,570
16,833
0
4,827
10,273
695
32,547
W
23,747
6,075
3,667
3,407
7,679
3,223
0
3,837
3,817
45,352
0
L
5,155
1,366
1,194
1,003
10,329
7,030
0
1,047
9,182
20,320
0
W
Sun Wukong
hulon2
Sun Wukong
12,953
3,776
0
2,419
12,748
8,380
0
4,192
7,002
0
21,509
L
Fenrir
ivotron1
Fenrir
13,280
2,813
934
1,267
24,325
10,014
0
4,269
19,606
0
18,729
W
7,053
2,073
0
0
12,186
4,599
0
5,318
6,797
0
10,114
L
4,412
2,585
0
621
11,450
4,205
0
2,771
8,454
0
14,399
L
Bellona
wDnSw
Bellona
9,606
2,118
0
491
21,843
23,118
0
7,926
13,542
0
18,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,512
Gold Earned
52,425
180
Minions Killed
139
1
Camps Cleared
1
848,736
Distance Traveled
662,995
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,299
1,230
57
6
0
176,988
3
L
Jormungandr
10,366
1,037
68
7
0
137,229
0
W
Osiris
11,417
1,142
36
4
1
192,468
1
W
Ra
14,560
1,456
58
6
0
168,394
0
L
Chang'e
9,917
992
32
3
1
123,429
1
W
Sun Wukong
10,352
1,035
24
2
0
161,963
0
L
Fenrir
12,311
1,231
7
1
0
167,830
0
W
Loki
10,884
1,088
5
1
0
148,923
1
L
Neith
8,707
871
16
2
0
78,511
0
L
Bellona
11,124
1,112
16
2
0
155,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role