Player Matchup

Nemesis
Nemesis
Bean10103
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,501 Elo+
Party 1
Sol
Sol
Dan5959
Sol
Level 28
God Stats
0W - 2L
1,303 SR
Queue Stats
22W - 19L
1,465 Elo+
Party 1
Achilles
Achilles
Kwaimaine
Achilles
Level 27
God Stats
1W - 3L
1,300 SR
Queue Stats
286W - 262L
1,515 Elo+
Solo
Skadi
Skadi
VoodoooMamaJuju
Skadi
Level 18
God Stats
8W - 12L
1,376 SR
Queue Stats
77W - 92L
1,369 Elo+
Solo
Ganesha
Ganesha
dlooney
Ganesha
Level 17
God Stats
1W - 3L
1,356 SR
Queue Stats
16W - 16L
1,456 Elo+
Solo
Team Averages
Level 23
1,367 SR
1,461 Elo+

VS

Team Averages
Level 9
1,577 SR
1,786 Elo+
Tyr
Tyr
Etioval
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,849 Elo+
Party 2
Sol
Sol
GreatValueCesar
Sol
Level 4
God Stats
5W - 0L
1,884 SR
Queue Stats
19W - 2L
1,849 Elo+
Party 2
Osiris
Osiris
Jukes26
Osiris
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
106W - 107L
1,538 Elo+
Solo
Skadi
Skadi
dennispetersons
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,849 Elo+
Party 2
He Bo
He Bo
peterdennison
He Bo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,849 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bean10103
Nemesis
8
0 / 6 / 3
5,485
499
2,099
8,234
2,381
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
10
0 / 4 / 1
5,555
505
2,336
5,673
1,845
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Kwaimaine
Achilles
10
2 / 2 / 0
6,095
554
4,771
9,094
4,410
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
3 / 3 / 0
5,922
538
4,116
6,575
2,065
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
dlooney
Ganesha
8
0 / 4 / 3
5,685
517
2,115
8,090
5,569
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
9
3 / 2 / 4
6,548
595
2,498
4,630
2,049
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
6 / 0 / 2
7,664
697
7,720
5,378
1,565
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Jukes26
Osiris
11
2 / 2 / 0
6,644
604
5,969
9,130
6,270
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 6
7,218
656
6,455
5,243
1,338
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
5 / 0 / 2
7,945
722
5,924
5,446
1,517
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
19
19
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bean10103
Nemesis
0
6
3
0.25
L
Sol
0
4
1
0.13
W
Tyr
3
2
4
2.5
W
6
0
2
7
W
Osiris
Jukes26
Osiris
2
2
0
1
L
Achilles
Kwaimaine
Achilles
2
2
0
1
L
3
3
0
1
W
3
1
6
6
L
Ganesha
dlooney
Ganesha
0
4
3
0.38
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,437
Damage
28,566
37,666
Taken
29,827
16,270
Mitigated
12,739
9,327
Healing
12,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bean10103
Nemesis
2,099
601
0
2,061
8,234
2,381
0
3,028
5,156
0
22,841
L
Sol
2,336
443
0
1,375
5,673
1,845
626
4,629
1,044
22,942
0
W
Tyr
2,498
487
0
881
4,630
2,049
0
972
3,658
0
9,390
W
7,720
3,452
0
2,443
5,378
1,565
699
1,501
3,877
45,637
0
W
Osiris
Jukes26
Osiris
5,969
2,357
0
3,339
9,130
6,270
0
691
7,951
0
26,230
L
Achilles
Kwaimaine
Achilles
4,771
1,527
0
3,466
9,094
4,410
0
1,742
6,927
0
22,271
L
4,116
1,839
293
1,119
6,575
2,065
949
2,152
4,423
0
32,719
W
6,455
3,164
0
1,811
5,243
1,338
0
1,010
4,233
0
39,939
L
Ganesha
dlooney
Ganesha
2,115
74
159
854
8,090
5,569
316
2,093
5,997
7,991
0
W
5,924
300
0
4,044
5,446
1,517
0
277
5,144
52,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
36,019
222
Minions Killed
304
0
Camps Cleared
0
996,171
Distance Traveled
1,107,935
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,485
499
41
4
0
220,796
0
L
Sol
5,555
505
45
4
0
187,375
4
W
Tyr
6,548
595
8
1
0
231,824
3
W
Sol
7,664
697
93
8
0
206,874
1
W
Osiris
6,644
604
44
4
0
212,950
0
L
Achilles
6,095
554
52
5
0
220,310
3
L
Skadi
5,922
538
78
7
0
180,898
4
W
Skadi
7,218
656
71
6
0
217,095
3
L
Ganesha
5,685
517
6
1
0
186,792
4
W
He Bo
7,945
722
88
8
0
239,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role