Player Matchup

Chaac
Chaac
Built2Shreds
Chaac
Level 156
God Stats
74W - 54L
1,704 SR
Queue Stats
375W - 424L
1,548 Elo+
Party 1
Sol
Sol
Idlezor
Sol
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 40L
1,605 Elo+
Party 1
Mercury
Mercury
Klawsome
Mercury
Level 14
God Stats
1W - 4L
1,150 SR
Queue Stats
1W - 5L
1,116 Elo+
Solo
Team Averages
Level 66
1,451 SR
1,423 Elo+

VS

Team Averages
Level 48
1,619 SR
1,404 Elo+
Loki
Loki
Angekie
Loki
Level 29
God Stats
2W - 3L
1,632 SR
Queue Stats
139W - 99L
1,581 Elo+
Party 2
Ymir
Ymir
MistaTEN_PointOh
Ymir
Level 108
God Stats
5W - 3L
1,725 SR
Queue Stats
83W - 79L
1,461 Elo+
Party 2
Medusa
Medusa
Temple122
Medusa
Level 8
God Stats
8W - 6L
1,500 SR
Queue Stats
32W - 36L
1,169 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 9
11,173
745
12,504
14,811
16,655
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
16
9 / 2 / 8
11,480
765
13,690
11,462
4,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
Klawsome
Mercury
11
0 / 5 / 9
8,901
593
3,232
8,009
2,734
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Angekie
Loki
12
6 / 5 / 2
10,140
676
8,863
10,049
5,665
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 5 / 4
10,906
727
5,983
13,802
13,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Temple122
Medusa
13
1 / 7 / 3
9,103
607
7,522
11,467
4,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
17
Kills
10
10
Deaths
17
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
Angekie
Loki
6
5
2
1.4
W
8
3
9
4.17
W
Sol
9
2
8
6.5
W
Mercury
Klawsome
Mercury
0
5
9
0.9
L
3
5
4
1
L
Medusa
Temple122
Medusa
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,426
Damage
22,368
34,282
Taken
35,318
23,745
Mitigated
24,017
15,777
Healing
2,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Angekie
Loki
8,863
1,191
0
1,227
10,049
5,665
612
3,357
6,547
0
34,329
W
12,504
1,933
1,524
7,585
14,811
16,655
281
1,568
12,993
0
46,230
W
Sol
13,690
8,311
0
5,486
11,462
4,356
1,962
3,549
7,813
48,787
0
W
Mercury
Klawsome
Mercury
3,232
425
0
1,182
8,009
2,734
608
966
6,768
0
26,938
L
5,983
537
0
500
13,802
13,917
0
6,562
7,069
25,250
0
L
Medusa
Temple122
Medusa
7,522
3,081
0
558
11,467
4,435
638
3,803
7,373
0
34,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,554
Gold Earned
30,149
181
Minions Killed
139
0
Camps Cleared
0
792,308
Distance Traveled
743,949
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,140
676
47
3
0
284,763
3
W
Chaac
11,173
745
53
4
0
267,081
2
W
Sol
11,480
765
96
6
0
243,577
1
W
Mercury
8,901
593
32
2
0
281,650
2
L
Ymir
10,906
727
38
3
0
227,764
3
L
Medusa
9,103
607
54
4
0
231,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role