Player Matchup

Ares
Ares
Kriegertod
Ares
Level 29
God Stats
4W - 2L
1,735 SR
Queue Stats
20W - 14L
1,418 Elo+
Solo
Scylla
Scylla
MasterKiller3248
Scylla
Level 15
God Stats
1W - 2L
1,426 SR
Queue Stats
3W - 7L
1,234 Elo+
Party 1
Izanami
Izanami
NaniWhat
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,269 Elo+
Party 1
Team Averages
Level 17
1,554 SR
1,307 Elo+

VS

Team Averages
Level 26
1,340 SR
1,370 Elo+
Ra
Ra
Deyvid_1988_BR
Ra
Level 27
God Stats
34W - 30L
1,471 SR
Queue Stats
224W - 279L
1,363 Elo+
Party 2
Ares
Ares
MagicoMago
Ares
Level 24
God Stats
1W - 1L
1,051 SR
Queue Stats
9W - 8L
1,400 Elo+
Solo
Neith
Neith
ks_Acc_Ban
Neith
Level 26
God Stats
106W - 113L
1,498 SR
Queue Stats
201W - 259L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
8,624
719
4,505
13,060
10,621
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 11 / 2
7,149
596
6,813
10,259
3,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
NaniWhat
Izanami
11
1 / 3 / 1
7,979
665
6,151
9,083
3,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 14
9,769
814
7,064
8,901
4,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
5 / 2 / 13
9,036
753
3,206
11,937
11,040
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
14
11 / 1 / 10
10,690
891
15,188
10,081
4,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
21
21
Deaths
3
4
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
L
2
7
1
0.36
W
5
2
13
5.75
L
0
11
2
0.09
L
Izanami
NaniWhat
Izanami
1
3
1
0.5
W
Neith
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,469
Damage
25,458
32,402
Taken
30,919
17,382
Mitigated
19,178
1,383
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,064
509
5,959
6,443
8,901
4,117
133
3,582
5,319
42,003
0
L
4,505
353
0
220
13,060
10,621
0
3,560
9,500
19,181
0
W
3,206
254
0
490
11,937
11,040
220
3,742
8,195
7,987
0
L
6,813
887
0
100
10,259
3,470
180
3,069
7,190
25,194
0
L
Izanami
NaniWhat
Izanami
6,151
4,907
0
1,063
9,083
3,291
112
3,653
5,430
0
25,469
W
Neith
15,188
8,381
562
1,797
10,081
4,021
2,070
4,083
5,998
0
43,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,752
Gold Earned
29,495
93
Minions Killed
134
0
Camps Cleared
0
548,558
Distance Traveled
676,911
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,769
814
74
6
0
234,733
3
L
Ares
8,624
719
23
2
0
189,593
4
W
Ares
9,036
753
11
1
0
224,893
3
L
Scylla
7,149
596
24
2
0
161,861
3
L
Izanami
7,979
665
46
4
0
197,104
0
W
Neith
10,690
891
49
4
0
217,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role