Player Matchup

Merlin
Merlin
Capn Kerfuffles
Merlin
Level 125
God Stats
1W - 0L
1,374 SR
Queue Stats
97W - 87L
1,496 Elo+
Party 2
Mercury
Mercury
Capn Krunchy294
Mercury
Level 126
God Stats
4W - 1L
1,639 SR
Queue Stats
125W - 114L
1,493 Elo+
Party 2
Chaac
Chaac
FlonnBon10
Chaac
Level 88
God Stats
1W - 0L
1,671 SR
Queue Stats
147W - 134L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
NordicThunder92
Baron Samedi
Level 99
God Stats
1W - 1L
1,257 SR
Queue Stats
30W - 35L
1,382 Elo+
Party 2
Izanami
Izanami
dutchclutch42
Izanami
Level 141
God Stats
20W - 9L
1,645 SR
Queue Stats
209W - 208L
1,512 Elo+
Party 2
Team Averages
Level 116
1,517 SR
1,464 Elo+

VS

Team Averages
Level 107
1,501 SR
1,480 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
DI0NYSUS
Cu Chulainn
Level 97
God Stats
4W - 7L
1,527 SR
Queue Stats
14W - 15L
1,433 Elo+
Party 1
Persephone
Persephone
Fatmonk74
Persephone
Level 145
God Stats
24W - 19L
1,610 SR
Queue Stats
226W - 207L
1,479 Elo+
Party 1
Set
Set
NineIceKills
Set
Level 128
God Stats
7W - 8L
1,542 SR
Queue Stats
182W - 189L
1,496 Elo+
Solo
Nemesis
Nemesis
Wickedlegion5
Nemesis
Level 69
God Stats
2W - 2L
1,328 SR
Queue Stats
183W - 168L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,494
699
278
1,157
345
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 1 / 0
3,418
684
163
2,417
535
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chaac
6
1 / 1 / 0
3,732
746
1,883
3,100
1,409
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
NordicThunder92
Baron Samedi
4
0 / 0 / 1
3,310
662
926
1,776
446
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
7
1 / 0 / 0
4,165
833
631
1,446
300
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
5
0 / 1 / 0
3,327
665
0
1,772
804
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
DI0NYSUS
Cu Chulainn
6
0 / 1 / 1
3,256
651
915
3,062
1,141
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Persephone
Fatmonk74
Persephone
6
0 / 0 / 0
3,441
688
1,603
1,059
291
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 0 / 0
984
197
0
0
0
Nemesis
6
1 / 0 / 0
3,835
767
677
3,160
670
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
2
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
0
0
W
0
0
0
0
W
0
1
0
0
L
Cu Chulainn
DI0NYSUS
Cu Chulainn
0
1
1
0.5
L
Persephone
Fatmonk74
Persephone
0
0
0
0
W
Chaac
1
1
0
1
L
0
0
0
0
W
Baron Samedi
NordicThunder92
Baron Samedi
0
0
1
0.5
L
Nemesis
1
0
0
1
W
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,881
Damage
3,195
9,896
Taken
9,053
3,035
Mitigated
2,906
3,631
Healing
4,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
0
0
132
807
1,772
804
0
250
1,522
9,280
0
W
278
0
0
515
1,157
345
0
924
233
11,381
0
W
163
0
0
617
2,417
535
0
300
2,117
0
10,407
L
Cu Chulainn
DI0NYSUS
Cu Chulainn
915
264
0
1,086
3,062
1,141
0
259
2,553
0
6,475
L
Persephone
Fatmonk74
Persephone
1,603
0
0
500
1,059
291
0
597
462
13,616
0
W
Chaac
1,883
210
0
1,122
3,100
1,409
95
0
2,912
0
9,939
L
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
NordicThunder92
Baron Samedi
926
209
99
600
1,776
446
350
379
1,372
6,968
0
L
Nemesis
677
317
0
1,918
3,160
670
0
98
3,037
0
16,524
W
Izanami
631
411
0
678
1,446
300
777
0
1,446
0
18,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,119
Gold Earned
14,843
130
Minions Killed
90
0
Camps Cleared
0
470,716
Distance Traveled
393,726
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,327
665
17
3
0
76,501
4
W
Merlin
3,494
699
19
4
0
92,575
3
W
Mercury
3,418
684
26
5
0
99,947
0
L
Cu Chulainn
3,256
651
18
4
0
91,573
0
L
Persephone
3,441
688
20
4
0
105,428
2
W
Chaac
3,732
746
21
4
0
96,747
3
L
Set
984
197
0
0
0
0
0
W
Baron Samedi
3,310
662
10
2
0
94,668
0
L
Nemesis
3,835
767
35
7
0
120,224
0
W
Izanami
4,165
833
54
11
0
86,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role