Player Matchup

Cthulhu
Cthulhu
Flomont
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,215 Elo+
Party 2
Mercury
Mercury
Klawsome
Mercury
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Anubis
Anubis
RushEsMosh
Anubis
Level 13
God Stats
3W - 4L
1,517 SR
Queue Stats
5W - 13L
1,212 Elo+
Party 2
Team Averages
Level 13
1,506 SR
1,309 Elo+

VS

Team Averages
Level 31
1,390 SR
1,344 Elo+
Osiris
Osiris
AMFSKYBULL
Osiris
Level 26
God Stats
27W - 36L
1,324 SR
Queue Stats
200W - 257L
1,464 Elo+
Solo
Xbalanque
Xbalanque
Denwur
Xbalanque
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,254 Elo+
Party 1
Ra
Ra
TheSmoothPickle
Ra
Level 29
God Stats
1W - 1L
1,346 SR
Queue Stats
9W - 11L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flomont
Cthulhu
10
0 / 7 / 4
8,483
653
6,999
16,602
13,603
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Klawsome
Mercury
11
4 / 7 / 0
9,473
729
7,749
11,491
4,240
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
RushEsMosh
Anubis
10
0 / 8 / 2
7,644
588
3,437
9,893
6,688
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AMFSKYBULL
Osiris
12
4 / 1 / 13
9,689
745
4,031
9,951
9,410
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
Denwur
Xbalanque
13
9 / 2 / 8
10,171
782
12,493
8,773
2,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
9 / 1 / 11
10,769
828
14,498
9,368
3,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
4
Kills
22
22
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Osiris
AMFSKYBULL
Osiris
4
1
13
10.5
W
Xbalanque
Denwur
Xbalanque
9
2
8
6.5
L
Cthulhu
Flomont
Cthulhu
0
7
4
0.29
L
Mercury
Klawsome
Mercury
4
7
0
0.57
L
Anubis
RushEsMosh
Anubis
0
8
2
0.13
W
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,185
Damage
31,022
37,986
Taken
28,092
24,531
Mitigated
15,948
3,543
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AMFSKYBULL
Osiris
4,031
1,251
0
1,024
9,951
9,410
310
2,768
7,183
0
17,032
W
Xbalanque
Denwur
Xbalanque
12,493
8,957
0
3,512
8,773
2,972
412
3,973
4,800
0
39,246
L
Cthulhu
Flomont
Cthulhu
6,999
843
0
731
16,602
13,603
0
6,907
9,695
21,418
0
L
Mercury
Klawsome
Mercury
7,749
3,754
0
1,744
11,491
4,240
0
3,725
7,766
0
24,761
L
Anubis
RushEsMosh
Anubis
3,437
181
0
1,068
9,893
6,688
0
3,917
5,976
25,365
0
W
14,498
1,129
3,796
6,224
9,368
3,566
1,161
3,975
5,393
55,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,600
Gold Earned
30,629
93
Minions Killed
147
0
Camps Cleared
0
617,816
Distance Traveled
757,408
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,689
745
17
1
0
254,432
1
W
Xbalanque
10,171
782
53
4
0
241,525
3
L
Cthulhu
8,483
653
20
2
0
219,374
0
L
Mercury
9,473
729
22
2
0
225,389
3
L
Anubis
7,644
588
51
4
0
173,053
0
W
Ra
10,769
828
77
6
0
261,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role