Player Matchup

Hel
Hel
Mykqal
Hel
Level 11
God Stats
1W - 0L
1,364 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Pentacle Moon
Da Ji
Level 69
God Stats
1W - 0L
1,399 SR
Queue Stats
1W - 3L
1,170 Elo+
Party 1
Merlin
Merlin
RubyRedMutt
Merlin
Level 60
God Stats
3W - 2L
1,440 SR
Queue Stats
11W - 15L
1,315 Elo+
Party 1
Artio
Artio
TopazHuffpuf
Artio
Level 10
God Stats
1W - 0L
1,371 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Kali
Kali
mimi0606
Kali
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,301 Elo+
Solo
Team Averages
Level 34
1,415 SR
1,357 Elo+

VS

Team Averages
Level 13
1,655 SR
1,259 Elo+
Baron Samedi
Baron Samedi
CONUNDRUM216
Baron Samedi
Level 17
God Stats
3W - 3L
1,666 SR
Queue Stats
250W - 315L
1,259 Elo+
Solo
Fenrir
Fenrir
Dyran
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 43L
1,224 Elo+
Solo
Sol
Sol
Kidcashx
Sol
Level 6
God Stats
2W - 1L
1,736 SR
Queue Stats
9W - 10L
1,220 Elo+
Solo
Osiris
Osiris
pattymelt69
Osiris
Level 27
God Stats
5W - 3L
1,696 SR
Queue Stats
117W - 143L
1,313 Elo+
Solo
Zeus
Zeus
すーみん
Zeus
Level 12
God Stats
4W - 3L
1,675 SR
Queue Stats
12W - 18L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Mykqal
Hel
19
9 / 2 / 27
12,300
1,118
17,876
12,612
8,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 8 / 16
11,518
1,047
14,395
14,629
6,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
20
15 / 1 / 19
14,875
1,352
30,116
13,723
5,940
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 0 / 30
12,396
1,127
8,602
15,549
16,871
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kali
19
12 / 1 / 15
12,864
1,169
15,958
17,217
6,545
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CONUNDRUM216
Baron Samedi
16
0 / 13 / 5
9,843
895
7,193
20,064
7,560
Fenrir
Dyran
Fenrir
17
2 / 9 / 7
11,068
1,006
13,407
20,876
7,180
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 5 / 6
11,912
1,083
18,618
17,175
4,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
17
4 / 9 / 6
11,667
1,061
15,083
24,145
21,709
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 9 / 5
10,276
934
12,597
12,967
3,749
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
41
45
Kills
12
12
Deaths
45
107
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CONUNDRUM216
Baron Samedi
0
13
5
0.19
L
Fenrir
Dyran
Fenrir
2
9
7
0.61
L
5
5
6
1.6
W
Hel
Mykqal
Hel
9
2
27
11.25
W
6
8
16
1.75
W
Merlin
15
1
19
24.5
W
3
0
30
18
W
Kali
12
1
15
19.5
L
Osiris
4
9
6
0.78
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,947
Damage
66,898
73,730
Taken
95,227
44,053
Mitigated
44,882
29,047
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CONUNDRUM216
Baron Samedi
7,193
1,807
150
576
20,064
7,560
0
12,809
7,255
21,231
0
L
Fenrir
Dyran
Fenrir
13,407
4,706
0
1,173
20,876
7,180
0
11,045
9,831
0
27,234
L
18,618
7,719
0
3,080
17,175
4,684
0
10,450
6,725
34,987
0
W
Hel
Mykqal
Hel
17,876
877
10,902
7,576
12,612
8,544
0
6,866
5,596
31,249
0
W
14,395
4,770
0
447
14,629
6,153
0
7,484
6,995
0
22,151
W
Merlin
30,116
1,928
582
4,633
13,723
5,940
0
7,060
6,538
57,666
0
W
8,602
1,648
293
1,365
15,549
16,871
0
9,392
5,857
18,770
0
W
Kali
15,958
8,377
0
3,249
17,217
6,545
0
7,894
9,223
0
29,576
L
Osiris
15,083
4,860
0
2,115
24,145
21,709
0
15,095
9,050
297
23,068
L
12,597
1,508
0
127
12,967
3,749
0
7,195
5,772
28,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,953
Gold Earned
54,766
157
Minions Killed
154
5
Camps Cleared
5
1,026,277
Distance Traveled
945,561
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,843
895
16
1
0
137,733
0
L
Fenrir
11,068
1,006
41
4
0
230,993
0
L
Sol
11,912
1,083
34
3
2
215,525
0
W
Hel
12,300
1,118
37
3
0
221,595
2
W
Da Ji
11,518
1,047
12
1
3
154,154
0
W
Merlin
14,875
1,352
63
6
0
196,802
0
W
Artio
12,396
1,127
13
1
1
209,899
0
W
Kali
12,864
1,169
32
3
1
243,827
1
L
Osiris
11,667
1,061
18
2
2
208,176
0
L
Zeus
10,276
934
45
4
1
153,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role