Player Matchup

Hercules
Hercules
MHDerWald
Hercules
Level 76
God Stats
19W - 16L
1,547 SR
Queue Stats
370W - 349L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
Tanderking79
Zhong Kui
Level 46
God Stats
5W - 5L
1,508 SR
Queue Stats
247W - 229L
1,400 Elo+
Party 1
Awilix
Awilix
Zenaku333
Awilix
Level 69
God Stats
1W - 1L
1,285 SR
Queue Stats
211W - 250L
1,320 Elo+
Solo
Team Averages
Level 64
1,447 SR
1,403 Elo+

VS

Team Averages
Level 94
1,325 SR
1,149 Elo+
Kukulkan
Kukulkan
Sir_ZOORROO_
Kukulkan
Level 49
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 20L
1,046 Elo+
Party 2
Chaac
Chaac
insaneHDz
Chaac
Level 107
God Stats
0W - 3L
1,214 SR
Queue Stats
4W - 21L
1,014 Elo+
Party 2
Hel
Hel
sebsop
Hel
Level 127
God Stats
32W - 35L
1,471 SR
Queue Stats
818W - 942L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MHDerWald
Hercules
15
7 / 6 / 13
13,237
697
15,955
24,996
28,966
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Tanderking79
Zhong Kui
17
8 / 8 / 12
13,915
732
23,188
20,602
11,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Awilix
Zenaku333
Awilix
18
11 / 5 / 13
15,081
794
18,867
16,137
6,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Sir_ZOORROO_
Kukulkan
16
7 / 10 / 8
14,073
741
7,401
16,427
7,132
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
insaneHDz
Chaac
15
6 / 7 / 7
12,561
661
15,535
26,518
17,090
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hel
sebsop
Hel
15
6 / 9 / 6
12,846
676
17,880
20,419
7,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
26
Kills
19
19
Deaths
26
38
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
MHDerWald
Hercules
7
6
13
2.25
L
Kukulkan
Sir_ZOORROO_
Kukulkan
7
10
8
1.1
W
Zhong Kui
Tanderking79
Zhong Kui
8
8
12
1.75
W
Awilix
Zenaku333
Awilix
11
5
13
3.5
L
Chaac
insaneHDz
Chaac
6
7
7
1.36
L
Hel
sebsop
Hel
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,010
Damage
40,816
61,735
Taken
63,364
47,244
Mitigated
32,068
23,239
Healing
25,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
MHDerWald
Hercules
15,955
6,199
793
11,260
24,996
28,966
390
11,314
13,682
0
36,773
L
Kukulkan
Sir_ZOORROO_
Kukulkan
7,401
936
596
1,060
16,427
7,132
207
4,409
11,818
26,274
0
W
Zhong Kui
Tanderking79
Zhong Kui
23,188
3,070
489
8,155
20,602
11,464
907
7,870
12,732
63,464
0
W
Awilix
Zenaku333
Awilix
18,867
9,744
0
2,542
16,137
6,814
1,665
6,221
9,916
0
62,092
L
Chaac
insaneHDz
Chaac
15,535
4,156
1,002
10,707
26,518
17,090
0
12,185
14,108
0
56,572
L
Hel
sebsop
Hel
17,880
292
4,918
7,441
20,419
7,846
482
6,818
13,276
50,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,233
Gold Earned
39,480
155
Minions Killed
151
0
Camps Cleared
0
1,030,997
Distance Traveled
978,426
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,237
697
28
1
0
339,588
0
L
Kukulkan
14,073
741
36
2
0
257,259
0
W
Zhong Kui
13,915
732
70
4
0
317,561
0
W
Awilix
15,081
794
57
3
0
373,848
0
L
Chaac
12,561
661
60
3
0
367,437
2
L
Hel
12,846
676
55
3
0
353,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role