Player Matchup

Olorun
Olorun
Heeroow2003
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 61L
1,072 Elo+
Party 2
King Arthur
King Arthur
HotPink_Panda
King Arthur
Level 8
God Stats
22W - 36L
1,060 SR
Queue Stats
29W - 52L
1,017 Elo+
Party 2
Bastet
Bastet
MrJester17
Bastet
Level 8
God Stats
2W - 4L
1,102 SR
Queue Stats
91W - 120L
1,056 Elo+
Party 2
Cthulhu
Cthulhu
RugalDeNiro
Cthulhu
Level 5
God Stats
0W - 4L
1,191 SR
Queue Stats
13W - 29L
987 Elo+
Party 2
Artemis
Artemis
UD_Francis
Artemis
Level 6
God Stats
10W - 18L
1,191 SR
Queue Stats
22W - 49L
1,014 Elo+
Party 2
Team Averages
Level 6
1,209 SR
1,029 Elo+

VS

Team Averages
Level 21
1,388 SR
1,258 Elo+
Izanami
Izanami
BigRck
Izanami
Level 12
God Stats
6W - 6L
1,463 SR
Queue Stats
39W - 36L
1,291 Elo+
Solo
Neith
Neith
Jaum xD26
Neith
Level 26
God Stats
3W - 5L
1,445 SR
Queue Stats
15W - 15L
1,309 Elo+
Solo
Set
Set
MagicoMago
Set
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 16L
1,395 Elo+
Solo
Heimdallr
Heimdallr
Nekinhu
Heimdallr
Level 23
God Stats
3W - 10L
1,199 SR
Queue Stats
36W - 56L
1,144 Elo+
Party 1
Pele
Pele
Shxdow666
Pele
Level 21
God Stats
11W - 11L
1,331 SR
Queue Stats
31W - 46L
1,151 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
2 / 14 / 1
10,366
451
7,232
20,745
6,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
HotPink_Panda
King Arthur
17
2 / 11 / 2
10,671
464
9,450
20,500
21,046
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bastet
MrJester17
Bastet
11
2 / 13 / 1
9,057
394
12,722
21,823
6,004
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
RugalDeNiro
Cthulhu
14
0 / 8 / 1
8,729
380
6,606
18,961
14,849
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
UD_Francis
Artemis
16
2 / 12 / 0
9,688
421
9,469
16,281
5,228
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BigRck
Izanami
18
5 / 4 / 7
12,392
539
10,194
9,918
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
Jaum xD26
Neith
20
9 / 1 / 12
13,891
604
14,655
14,336
6,061
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
24 / 1 / 6
15,756
685
29,381
18,217
9,120
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heimdallr
Nekinhu
Heimdallr
19
16 / 2 / 13
14,107
613
18,735
16,110
7,003
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pele
18
3 / 0 / 12
12,308
535
9,397
10,169
3,195
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
107
8
Kills
57
58
Deaths
8
5
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Izanami
BigRck
Izanami
5
4
7
2.13
L
Olorun
2
14
1
0.18
L
King Arthur
HotPink_Panda
King Arthur
2
11
2
0.27
W
Neith
Jaum xD26
Neith
9
1
12
15
W
24
1
6
27
L
Bastet
MrJester17
Bastet
2
13
1
0.19
W
Heimdallr
Nekinhu
Heimdallr
16
2
13
11.25
L
Cthulhu
RugalDeNiro
Cthulhu
0
8
1
0.06
W
Pele
3
0
12
9
L
Artemis
UD_Francis
Artemis
2
12
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,479
Damage
82,362
98,310
Taken
68,750
53,255
Mitigated
29,312
7,373
Healing
35,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BigRck
Izanami
10,194
6,964
0
3,673
9,918
3,933
5,310
1,007
8,911
0
68,201
L
Olorun
7,232
4,019
182
1,925
20,745
6,128
241
0
20,745
41,223
0
L
King Arthur
HotPink_Panda
King Arthur
9,450
999
0
1,624
20,500
21,046
634
0
20,500
247
54,157
W
Neith
Jaum xD26
Neith
14,655
8,709
255
9,658
14,336
6,061
3,419
4,140
10,196
0
80,693
W
29,381
19,764
258
12,955
18,217
9,120
2,842
4,243
13,974
0
140,871
L
Bastet
MrJester17
Bastet
12,722
3,529
0
2,004
21,823
6,004
0
0
21,823
0
43,210
W
Heimdallr
Nekinhu
Heimdallr
18,735
9,923
0
3,630
16,110
7,003
2,068
4,066
12,044
0
84,750
L
Cthulhu
RugalDeNiro
Cthulhu
6,606
749
0
0
18,961
14,849
228
0
18,961
40,504
0
W
Pele
9,397
1,664
0
4,940
10,169
3,195
658
629
9,540
0
62,349
L
Artemis
UD_Francis
Artemis
9,469
5,262
0
1,638
16,281
5,228
5,722
0
16,281
0
59,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,511
Gold Earned
68,454
374
Minions Killed
635
0
Camps Cleared
0
1,961,644
Distance Traveled
2,027,391
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,392
539
134
6
0
361,756
1
L
Olorun
10,366
451
67
3
0
395,569
0
L
King Arthur
10,671
464
100
4
0
375,609
1
W
Neith
13,891
604
135
6
0
334,903
2
W
Set
15,756
685
150
7
0
472,106
1
L
Bastet
9,057
394
53
2
0
414,111
5
W
Heimdallr
14,107
613
113
5
0
397,622
1
L
Cthulhu
8,729
380
49
2
0
442,075
3
W
Pele
12,308
535
103
4
0
461,004
0
L
Artemis
9,688
421
105
5
0
334,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role