Player Matchup

Bellona
Bellona
Bad_Wolf_2319
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,103 Elo+
Party 1
Cthulhu
Cthulhu
JMax11808
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
922 Elo+
Party 1
Terra
Terra
Pablo Isaac3819
Terra
Level 28
God Stats
8W - 4L
1,912 SR
Queue Stats
58W - 59L
1,240 Elo+
Solo
Jormungandr
Jormungandr
loco_momma2
Jormungandr
Level 8
God Stats
0W - 2L
1,219 SR
Queue Stats
3W - 12L
1,021 Elo+
Party 1
King Arthur
King Arthur
usingsun56
King Arthur
Level 17
God Stats
5W - 5L
1,255 SR
Queue Stats
31W - 32L
1,152 Elo+
Solo
Team Averages
Level 13
1,477 SR
1,088 Elo+

VS

Team Averages
Level 19
1,345 SR
1,156 Elo+
Artemis
Artemis
Axiomatic Prose
Artemis
Level 29
God Stats
3W - 7L
1,195 SR
Queue Stats
47W - 67L
1,242 Elo+
Solo
Agni
Agni
Greenleaf15
Agni
Level 27
God Stats
12W - 19L
1,335 SR
Queue Stats
367W - 417L
1,205 Elo+
Solo
Cerberus
Cerberus
Pikachu109991
Cerberus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
881 Elo+
Party 2
Cthulhu
Cthulhu
SwayingTester24
Cthulhu
Level 7
God Stats
1W - 1L
1,169 SR
Queue Stats
8W - 17L
1,076 Elo+
Party 2
Amaterasu
Amaterasu
Syphoria
Amaterasu
Level 29
God Stats
54W - 39L
1,526 SR
Queue Stats
282W - 239L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
2 / 14 / 9
12,473
891
11,332
27,805
19,669
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Cthulhu
JMax11808
Cthulhu
19
2 / 7 / 7
12,793
914
13,718
24,758
21,951
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 1 / 13
14,863
1,062
11,544
20,803
8,841
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
loco_momma2
Jormungandr
19
1 / 9 / 8
12,939
924
5,492
23,283
17,027
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
usingsun56
King Arthur
20
11 / 10 / 9
15,852
1,132
44,030
39,796
27,726
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 22
14,660
1,047
33,388
15,195
6,124
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 7 / 15
15,136
1,081
32,090
13,452
4,894
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Pikachu109991
Cerberus
20
2 / 4 / 28
14,725
1,052
14,741
25,064
26,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 9 / 18
13,280
949
9,057
21,259
9,206
Amaterasu
Syphoria
Amaterasu
20
17 / 0 / 18
17,596
1,257
35,585
20,739
5,162
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
141
22
Kills
40
41
Deaths
22
46
Assists
101
Player
Kills
Deaths
Assists
KDA
W
9
2
22
10
L
Bellona
2
14
9
0.46
W
9
7
15
2.36
L
Cthulhu
JMax11808
Cthulhu
2
7
7
0.79
L
6
1
13
12.5
W
Cerberus
Pikachu109991
Cerberus
2
4
28
4
W
3
9
18
1.33
W
Amaterasu
Syphoria
Amaterasu
17
0
18
26
L
Jormungandr
loco_momma2
Jormungandr
1
9
8
0.56
L
King Arthur
usingsun56
King Arthur
11
10
9
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,116
Damage
124,861
136,445
Taken
95,709
95,214
Mitigated
52,002
24,852
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,388
27,474
0
5,211
15,195
6,124
0
4,722
10,323
0
49,939
L
Bellona
11,332
3,972
0
618
27,805
19,669
0
13,205
14,600
0
24,961
W
32,090
3,084
0
0
13,452
4,894
0
5,905
7,422
61,798
0
L
Cthulhu
JMax11808
Cthulhu
13,718
1,312
1,564
351
24,758
21,951
0
6,812
17,946
32,332
0
L
11,544
1,388
6,500
4,699
20,803
8,841
0
9,664
11,139
27,717
0
W
Cerberus
Pikachu109991
Cerberus
14,741
1,233
0
7,691
25,064
26,616
0
7,415
16,424
33,381
0
W
9,057
427
213
0
21,259
9,206
0
6,729
14,435
30,901
0
W
Amaterasu
Syphoria
Amaterasu
35,585
19,008
0
3,095
20,739
5,162
0
6,267
14,300
0
53,372
L
Jormungandr
loco_momma2
Jormungandr
5,492
2,661
184
266
23,283
17,027
0
9,153
11,772
27,707
0
L
King Arthur
usingsun56
King Arthur
44,030
8,275
0
10,670
39,796
27,726
0
17,054
22,742
316
68,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,920
Gold Earned
75,397
205
Minions Killed
283
1
Camps Cleared
8
1,204,643
Distance Traveled
1,245,457
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,660
1,047
40
3
0
226,647
0
L
Bellona
12,473
891
31
2
0
226,042
2
W
Agni
15,136
1,081
90
6
0
245,556
0
L
Cthulhu
12,793
914
42
3
1
238,958
0
L
Terra
14,863
1,062
31
2
0
267,843
0
W
Cerberus
14,725
1,052
60
4
0
247,223
0
W
Cthulhu
13,280
949
59
4
2
200,702
0
W
Amaterasu
17,596
1,257
34
2
6
325,329
0
L
Jormungandr
12,939
924
57
4
0
198,060
0
L
King Arthur
15,852
1,132
44
3
0
273,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role