Player Matchup

Neith
Neith
CaptainInsano315
Neith
Level 31
God Stats
1W - 0L
1,507 SR
Queue Stats
13W - 14L
1,412 Elo+
Party 1
Merlin
Merlin
EatEatEat69
Merlin
Level 6
God Stats
6W - 3L
1,718 SR
Queue Stats
14W - 14L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
PuR3 BaNkZz
Baron Samedi
Level 15
God Stats
11W - 9L
1,577 SR
Queue Stats
22W - 24L
1,427 Elo+
Party 1
Jormungandr
Jormungandr
SG Pine
Jormungandr
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 127L
1,539 Elo+
Solo
Olorun
Olorun
x_XPrlmeTlmeX_x
Olorun
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 16L
1,474 Elo+
Solo
Team Averages
Level 21
1,560 SR
1,456 Elo+

VS

Team Averages
Level 14
1,552 SR
1,440 Elo+
Cerberus
Cerberus
CreW_CuDi
Cerberus
Level 6
God Stats
1W - 1L
1,696 SR
Queue Stats
1W - 1L
1,623 Elo+
Party 2
Apollo
Apollo
DanoDeLaTorre
Apollo
Level 22
God Stats
4W - 8L
1,488 SR
Queue Stats
122W - 106L
1,469 Elo+
Solo
Ares
Ares
Dr_Sinister187
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 2
Xbalanque
Xbalanque
Hokage-Smoove
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
SyNyKaL
Baron Samedi
Level 24
God Stats
20W - 10L
1,575 SR
Queue Stats
23W - 14L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 3 / 15
16,182
1,349
38,310
19,810
6,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
19
4 / 3 / 27
11,995
1,000
12,835
7,867
4,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
PuR3 BaNkZz
Baron Samedi
20
8 / 0 / 28
12,733
1,061
17,625
12,438
11,505
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
SG Pine
Jormungandr
19
4 / 0 / 27
12,563
1,047
13,907
15,944
15,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 5 / 26
11,927
994
15,320
13,875
5,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

242

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CreW_CuDi
Cerberus
17
2 / 10 / 8
11,580
965
15,490
33,808
33,129
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 4
11,310
943
13,615
21,044
9,086
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 7 / 6
9,877
823
4,287
14,190
10,969
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
Hokage-Smoove
Xbalanque
17
2 / 14 / 5
11,307
942
16,404
22,247
9,256
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
SyNyKaL
Baron Samedi
16
3 / 6 / 3
11,200
933
15,610
16,580
8,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
37
43
Kills
11
11
Deaths
43
123
Assists
26
Player
Kills
Deaths
Assists
KDA
W
22
3
15
9.83
L
Cerberus
CreW_CuDi
Cerberus
2
10
8
0.6
L
3
6
4
0.83
L
1
7
6
0.57
W
Merlin
4
3
27
5.83
L
Xbalanque
Hokage-Smoove
Xbalanque
2
14
5
0.32
W
Baron Samedi
PuR3 BaNkZz
Baron Samedi
8
0
28
22
W
Jormungandr
SG Pine
Jormungandr
4
0
27
17.5
L
Baron Samedi
SyNyKaL
Baron Samedi
3
6
3
0.75
W
5
5
26
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,997
Damage
65,406
69,934
Taken
107,869
43,231
Mitigated
70,567
24,197
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,310
24,867
778
9,484
19,810
6,461
0
10,624
9,186
0
62,930
L
Cerberus
CreW_CuDi
Cerberus
15,490
910
0
5,189
33,808
33,129
0
18,458
15,350
26,868
0
L
13,615
8,758
0
196
21,044
9,086
0
13,791
7,253
0
42,707
L
4,287
1,044
0
0
14,190
10,969
0
9,702
4,488
5,492
0
W
Merlin
12,835
2,817
0
533
7,867
4,304
0
3,916
3,951
35,711
0
L
Xbalanque
Hokage-Smoove
Xbalanque
16,404
11,201
0
0
22,247
9,256
0
11,336
10,911
0
42,811
W
Baron Samedi
PuR3 BaNkZz
Baron Samedi
17,625
2,243
3,805
3,644
12,438
11,505
0
6,075
6,363
30,438
0
W
Jormungandr
SG Pine
Jormungandr
13,907
4,101
0
0
15,944
15,529
0
8,203
7,741
34,702
0
L
Baron Samedi
SyNyKaL
Baron Samedi
15,610
2,041
3,031
1,269
16,580
8,127
0
6,400
10,180
39,338
0
W
15,320
11,641
1,339
4,614
13,875
5,432
0
6,569
7,306
19,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,400
Gold Earned
55,274
200
Minions Killed
188
5
Camps Cleared
2
979,863
Distance Traveled
926,680
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,182
1,349
71
6
3
160,470
0
L
Cerberus
11,580
965
16
1
0
214,995
1
L
Apollo
11,310
943
62
5
0
205,155
1
L
Ares
9,877
823
0
0
0
132,878
1
W
Merlin
11,995
1,000
60
5
0
205,338
2
L
Xbalanque
11,307
942
59
5
0
173,792
1
W
Baron Samedi
12,733
1,061
27
2
0
228,214
2
W
Jormungandr
12,563
1,047
36
3
1
235,902
0
L
Baron Samedi
11,200
933
51
4
2
199,860
0
W
Olorun
11,927
994
6
1
1
149,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role