Player Matchup

King Arthur
King Arthur
SlappyTheKid
King Arthur
Level 67
God Stats
2W - 1L
1,369 SR
Queue Stats
316W - 239L
1,501 Elo+
Party 2
Arachne
Arachne
bigbeano2
Arachne
Level 103
God Stats
22W - 9L
1,758 SR
Queue Stats
436W - 423L
1,469 Elo+
Party 2
Jormungandr
Jormungandr
cheifsalad
Jormungandr
Level 127
God Stats
11W - 11L
1,533 SR
Queue Stats
602W - 564L
1,485 Elo+
Party 2
Team Averages
Level 99
1,553 SR
1,485 Elo+

VS

Team Averages
Level 65
1,326 SR
1,481 Elo+
Set
Set
PROTOTYPE_RAIN2
Set
Level 60
God Stats
1W - 6L
1,080 SR
Queue Stats
68W - 78L
1,477 Elo+
Party 1
Chaac
Chaac
gatorball01
Chaac
Level 87
God Stats
24W - 28L
1,557 SR
Queue Stats
150W - 156L
1,458 Elo+
Solo
Janus
Janus
zombyboys
Janus
Level 48
God Stats
4W - 13L
1,342 SR
Queue Stats
53W - 57L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SlappyTheKid
King Arthur
14
1 / 4 / 10
11,207
623
11,321
21,294
17,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
bigbeano2
Arachne
17
10 / 3 / 4
13,364
742
14,079
16,355
6,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
cheifsalad
Jormungandr
16
5 / 2 / 8
13,025
724
15,173
20,291
11,383
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 8 / 3
11,288
627
8,649
17,046
7,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 6 / 5
11,155
620
17,274
22,880
33,339
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
zombyboys
Janus
15
2 / 2 / 7
11,227
624
16,137
9,655
3,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
9
9
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
W
King Arthur
SlappyTheKid
King Arthur
1
4
10
1.5
W
Arachne
bigbeano2
Arachne
10
3
4
4
W
Jormungandr
cheifsalad
Jormungandr
5
2
8
4.5
L
3
6
5
0.92
L
Janus
zombyboys
Janus
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,573
Damage
42,060
57,940
Taken
49,581
35,149
Mitigated
44,359
19,157
Healing
15,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,649
4,247
733
3,477
17,046
7,280
0
4,972
11,899
0
41,323
W
King Arthur
SlappyTheKid
King Arthur
11,321
866
1,146
7,423
21,294
17,207
0
6,764
13,994
0
50,103
W
Arachne
bigbeano2
Arachne
14,079
9,663
576
5,753
16,355
6,559
2,006
4,561
11,594
0
61,633
W
Jormungandr
cheifsalad
Jormungandr
15,173
4,559
855
3,404
20,291
11,383
770
5,346
14,695
51,497
0
L
17,274
2,536
111
8,784
22,880
33,339
0
7,437
14,980
0
44,440
L
Janus
zombyboys
Janus
16,137
417
904
1,077
9,655
3,740
0
3,181
6,349
59,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,596
Gold Earned
33,670
202
Minions Killed
200
0
Camps Cleared
0
1,035,486
Distance Traveled
907,786
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,288
627
52
3
0
305,758
1
W
King Arthur
11,207
623
58
3
0
333,879
0
W
Arachne
13,364
742
77
4
0
363,347
0
W
Jormungandr
13,025
724
67
4
0
338,260
0
L
Chaac
11,155
620
49
3
0
280,722
4
L
Janus
11,227
624
99
6
0
321,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role