Player Matchup

Agni
Agni
Bu_22_Muffin
Agni
Level 28
God Stats
3W - 4L
1,464 SR
Queue Stats
132W - 104L
1,571 Elo+
Party 1
Janus
Janus
Hunto_FozagiroxD
Janus
Level 29
God Stats
15W - 5L
1,729 SR
Queue Stats
110W - 122L
1,309 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Jai-LuvX3
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,217 SR
Queue Stats
26W - 32L
1,286 Elo+
Party 2
Da Ji
Da Ji
LyssaAran
Da Ji
Level 15
God Stats
3W - 2L
1,416 SR
Queue Stats
5W - 6L
857 Elo+
Party 1
Amaterasu
Amaterasu
SSJ4_Kazikai
Amaterasu
Level 8
God Stats
4W - 4L
1,342 SR
Queue Stats
5W - 7L
1,302 Elo+
Party 1
Team Averages
Level 22
1,434 SR
1,265 Elo+

VS

Team Averages
Level 11
1,362 SR
1,249 Elo+
Ymir
Ymir
AwesomPlayer100
Ymir
Level 6
God Stats
1W - 4L
1,462 SR
Queue Stats
1W - 4L
1,317 Elo+
Party 3
Bakasura
Bakasura
FolkFazeWintrz
Bakasura
Level 10
God Stats
1W - 5L
1,372 SR
Queue Stats
4W - 9L
1,238 Elo+
Party 3
Cthulhu
Cthulhu
crazy boy hahah
Cthulhu
Level 8
God Stats
1W - 3L
1,174 SR
Queue Stats
2W - 9L
1,139 Elo+
Party 3
Ratatoskr
Ratatoskr
estebanquitian
Ratatoskr
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 34L
1,341 Elo+
Solo
Hun Batz
Hun Batz
mexrican11
Hun Batz
Level 5
God Stats
0W - 2L
1,305 SR
Queue Stats
1W - 4L
1,210 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 2 / 4
17,293
618
26,188
15,970
6,540
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
17 / 3 / 10
14,650
523
24,741
13,452
4,327
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Jai-LuvX3
Ah Muzen Cab
20
6 / 5 / 7
14,584
521
22,308
17,362
7,521
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
LyssaAran
Da Ji
17
4 / 7 / 11
12,959
463
6,584
15,028
5,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SSJ4_Kazikai
Amaterasu
18
2 / 7 / 2
13,035
466
9,005
23,492
28,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 14 / 4
10,155
363
2,592
24,848
21,726
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
20
7 / 7 / 8
13,197
471
13,991
29,166
14,548
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 11 / 5
9,343
334
3,834
22,557
10,897
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
estebanquitian
Ratatoskr
20
11 / 2 / 5
13,328
476
17,265
25,060
15,958
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
mexrican11
Hun Batz
14
0 / 11 / 4
9,021
322
2,936
20,493
7,471
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
46
43
Kills
20
24
Deaths
45
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
14
4
0.21
W
14
2
4
8
L
Bakasura
7
7
8
1.57
W
17
3
10
7.33
W
Ah Muzen Cab
Jai-LuvX3
Ah Muzen Cab
6
5
7
1.9
W
Da Ji
LyssaAran
Da Ji
4
7
11
1.36
W
Amaterasu
SSJ4_Kazikai
Amaterasu
2
7
2
0.43
L
1
11
5
0.32
L
Ratatoskr
estebanquitian
Ratatoskr
11
2
5
6.75
L
Hun Batz
mexrican11
Hun Batz
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,826
Damage
40,618
85,304
Taken
122,124
52,809
Mitigated
70,600
19,069
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,592
900
0
0
24,848
21,726
222
15,368
9,455
37,606
0
W
26,188
2,991
0
2,226
15,970
6,540
2,395
2,702
13,268
155,831
0
L
Bakasura
13,991
9,879
0
8,540
29,166
14,548
1,542
7,519
21,360
0
56,105
W
24,741
1,852
228
4,092
13,452
4,327
1,216
2,468
10,859
88,263
0
W
Ah Muzen Cab
Jai-LuvX3
Ah Muzen Cab
22,308
8,161
0
5,395
17,362
7,521
3,227
1,640
15,644
0
119,793
W
Da Ji
LyssaAran
Da Ji
6,584
1,494
513
1,238
15,028
5,769
2,578
623
13,521
0
39,448
W
Amaterasu
SSJ4_Kazikai
Amaterasu
9,005
4,214
0
5,377
23,492
28,652
2,388
1,394
21,118
0
48,218
L
3,834
830
0
1,429
22,557
10,897
230
10,893
11,639
36,403
0
L
Ratatoskr
estebanquitian
Ratatoskr
17,265
5,345
0
5,621
25,060
15,958
0
9,148
15,787
0
77,102
L
Hun Batz
mexrican11
Hun Batz
2,936
937
0
2,015
20,493
7,471
556
8,001
12,389
0
25,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,521
Gold Earned
55,044
623
Minions Killed
387
0
Camps Cleared
0
2,459,233
Distance Traveled
2,318,745
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,155
363
65
2
0
402,376
1
W
Agni
17,293
618
208
7
0
461,247
0
L
Bakasura
13,197
471
112
4
0
529,300
4
W
Janus
14,650
523
109
4
0
489,037
5
W
Ah Muzen Cab
14,584
521
161
6
0
490,837
0
W
Da Ji
12,959
463
59
2
0
541,187
0
W
Amaterasu
13,035
466
86
3
0
476,925
1
L
Cthulhu
9,343
334
53
2
0
394,949
4
L
Ratatoskr
13,328
476
104
4
0
553,458
0
L
Hun Batz
9,021
322
53
2
0
438,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role