Player Matchup

Ne Zha
Ne Zha
AquaSCV
Ne Zha
Level 18
God Stats
3W - 3L
1,237 SR
Queue Stats
86W - 101L
1,519 Elo+
Party 2
Xbalanque
Xbalanque
GreenGalaxy15
Xbalanque
Level 8
God Stats
1W - 1L
1,745 SR
Queue Stats
3W - 2L
1,671 Elo+
Solo
Ao Kuang
Ao Kuang
LordImmortal633
Ao Kuang
Level 26
God Stats
6W - 12L
1,421 SR
Queue Stats
172W - 199L
1,531 Elo+
Party 2
Cerberus
Cerberus
X-II-MCMCII
Cerberus
Level 30
God Stats
0W - 1L
1,755 SR
Queue Stats
7W - 4L
1,711 Elo+
Solo
Merlin
Merlin
Yuma-Paradox
Merlin
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
92W - 89L
1,706 Elo+
Solo
Team Averages
Level 18
1,531 SR
1,627 Elo+

VS

Team Averages
Level 23
1,699 SR
1,677 Elo+
Neith
Neith
ColossusDong570
Neith
Level 10
God Stats
5W - 3L
1,594 SR
Queue Stats
89W - 55L
1,625 Elo+
Party 1
Fafnir
Fafnir
XxewwBILLxX
Fafnir
Level 23
God Stats
3W - 0L
1,753 SR
Queue Stats
223W - 221L
1,577 Elo+
Solo
Chaac
Chaac
slackattack8
Chaac
Level 27
God Stats
23W - 12L
1,728 SR
Queue Stats
67W - 54L
1,616 Elo+
Solo
Scylla
Scylla
xMerc Daddy DPx
Scylla
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 42L
1,662 Elo+
Party 1
Hel
Hel
xSherb
Hel
Level 29
God Stats
25W - 5L
1,920 SR
Queue Stats
149W - 26L
1,905 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AquaSCV
Ne Zha
16
1 / 7 / 3
9,900
900
4,977
21,111
15,100
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Xbalanque
GreenGalaxy15
Xbalanque
15
0 / 7 / 1
9,510
865
4,876
17,616
5,862
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
15
3 / 10 / 0
10,241
931
7,692
21,042
12,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
X-II-MCMCII
Cerberus
16
1 / 2 / 4
11,298
1,027
16,621
23,971
15,453
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
16
0 / 10 / 3
9,683
880
9,939
14,000
5,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

32

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 16
12,089
1,099
18,921
8,741
3,425
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fafnir
18
5 / 1 / 23
11,750
1,068
8,220
11,300
9,844
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 1 / 27
11,288
1,026
18,813
12,645
11,531
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 0 / 23
11,802
1,073
23,600
6,649
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hel
xSherb
Hel
19
11 / 1 / 21
12,685
1,153
21,460
10,933
3,847
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
146
5
Kills
36
36
Deaths
5
11
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AquaSCV
Ne Zha
1
7
3
0.36
W
9
2
16
8.5
L
Xbalanque
GreenGalaxy15
Xbalanque
0
7
1
0.07
L
Ao Kuang
3
10
0
0.3
L
Cerberus
X-II-MCMCII
Cerberus
1
2
4
1.5
W
Fafnir
5
1
23
16.5
L
Merlin
0
10
3
0.15
W
4
1
27
17.5
W
7
0
23
18.5
W
Hel
xSherb
Hel
11
1
21
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,105
Damage
91,014
97,740
Taken
50,268
53,774
Mitigated
30,676
4,464
Healing
25,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AquaSCV
Ne Zha
4,977
1,235
0
393
21,111
15,100
0
13,018
7,916
281
15,383
W
18,921
10,680
0
649
8,741
3,425
0
5,658
3,083
0
36,532
L
Xbalanque
GreenGalaxy15
Xbalanque
4,876
1,449
0
0
17,616
5,862
0
9,657
7,859
0
32,142
L
Ao Kuang
7,692
2,430
0
1,234
21,042
12,242
0
12,327
8,615
14,685
0
L
Cerberus
X-II-MCMCII
Cerberus
16,621
903
0
2,837
23,971
15,453
0
12,260
11,486
30,736
0
W
Fafnir
8,220
2,997
556
2,762
11,300
9,844
0
7,781
3,519
12,614
0
L
Merlin
9,939
1,554
0
0
14,000
5,117
0
6,545
7,305
38,575
0
W
18,813
1,498
0
3,745
12,645
11,531
0
8,060
4,585
531
36,946
W
23,600
2,516
0
0
6,649
2,029
0
4,861
1,788
39,572
0
W
Hel
xSherb
Hel
21,460
1,062
11,502
6,381
10,933
3,847
0
8,173
2,760
50,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,632
Gold Earned
59,614
202
Minions Killed
211
4
Camps Cleared
13
957,390
Distance Traveled
1,088,544
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,900
900
25
2
1
202,437
0
W
Neith
12,089
1,099
45
4
4
180,984
0
L
Xbalanque
9,510
865
59
5
0
183,810
0
L
Ao Kuang
10,241
931
11
1
2
179,257
0
L
Cerberus
11,298
1,027
41
4
1
221,697
0
W
Fafnir
11,750
1,068
9
1
1
220,666
3
L
Merlin
9,683
880
66
6
0
170,189
0
W
Chaac
11,288
1,026
48
4
1
227,119
0
W
Scylla
11,802
1,073
52
5
2
218,561
1
W
Hel
12,685
1,153
57
5
5
241,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role