Player Matchup

Fenrir
Fenrir
Bleakfawn0
Fenrir
Level 100
God Stats
1W - 0L
1,711 SR
Queue Stats
20W - 14L
1,434 Elo+
Party 2
Chang'e
Chang'e
Glitzy Gun
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 110L
1,470 Elo+
Party 2
Sobek
Sobek
soeffintired
Sobek
Level 126
God Stats
2W - 2L
1,571 SR
Queue Stats
82W - 81L
1,448 Elo+
Party 2
Team Averages
Level 117
1,594 SR
1,450 Elo+

VS

Team Averages
Level 62
1,504 SR
1,452 Elo+
He Bo
He Bo
GraciousFoal482
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
MoenchFlosse913
Tyr
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 187L
1,411 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VS Mafia
Ah Muzen Cab
Level 157
God Stats
8W - 10L
1,511 SR
Queue Stats
587W - 598L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bleakfawn0
Fenrir
17
5 / 5 / 4
13,039
652
12,143
19,771
12,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
Glitzy Gun
Chang'e
18
5 / 1 / 8
13,153
658
13,517
18,852
9,801
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 6 / 9
13,366
668
11,017
26,537
25,829
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 6
12,776
639
25,060
18,398
6,048
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 5 / 5
12,519
626
13,022
21,516
16,873
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
VS Mafia
Ah Muzen Cab
14
1 / 1 / 7
11,379
569
10,449
12,550
4,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
30
14
Kills
12
12
Deaths
14
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bleakfawn0
Fenrir
5
5
4
1.4
W
Chang'e
Glitzy Gun
Chang'e
5
1
8
9
L
5
8
6
1
L
6
5
5
1.7
L
Ah Muzen Cab
VS Mafia
Ah Muzen Cab
1
1
7
4.5
W
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,677
Damage
48,531
65,160
Taken
52,464
48,506
Mitigated
27,276
24,576
Healing
14,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bleakfawn0
Fenrir
12,143
1,888
0
1,933
19,771
12,876
778
9,132
10,464
0
39,746
W
Chang'e
Glitzy Gun
Chang'e
13,517
1,422
5,994
9,841
18,852
9,801
1,368
7,104
11,573
68,540
0
L
25,060
1,209
0
5,690
18,398
6,048
83
9,440
8,958
85,626
0
L
13,022
1,669
0
5,037
21,516
16,873
31
9,939
11,577
0
38,668
L
Ah Muzen Cab
VS Mafia
Ah Muzen Cab
10,449
4,435
0
4,105
12,550
4,355
1,027
5,267
7,283
0
56,458
W
11,017
463
0
6,808
26,537
25,829
770
9,770
14,286
44,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,558
Gold Earned
36,674
193
Minions Killed
201
0
Camps Cleared
0
1,095,859
Distance Traveled
912,496
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,039
652
57
3
0
382,687
2
W
Chang'e
13,153
658
89
4
0
352,051
0
L
He Bo
12,776
639
98
5
0
282,460
4
L
Tyr
12,519
626
29
1
0
349,491
0
L
Ah Muzen Cab
11,379
569
74
4
0
280,545
3
W
Sobek
13,366
668
47
2
0
361,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role