Player Matchup

Chang'e
Chang'e
Luathus
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 138L
1,573 Elo+
Solo
Arachne
Arachne
OG_NamelessAngel
Arachne
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 14L
1,597 Elo+
Party 3
Odin
Odin
OG_SoullessAngel
Odin
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,583 Elo+
Party 3
Anubis
Anubis
TheGreatBuuf
Anubis
Level 11
God Stats
2W - 3L
1,752 SR
Queue Stats
30W - 29L
1,554 Elo+
Party 2
Serqet
Serqet
xXSoulExodusXx
Serqet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,436 Elo+
Party 2
Team Averages
Level 30
1,550 SR
1,549 Elo+

VS

Team Averages
Level 22
1,697 SR
1,529 Elo+
Pele
Pele
CeoOfVibes
Pele
Level 25
God Stats
9W - 4L
1,646 SR
Queue Stats
27W - 23L
1,552 Elo+
Party 1
Neith
Neith
JORDECI
Neith
Level 28
God Stats
98W - 75L
1,561 SR
Queue Stats
149W - 125L
1,505 Elo+
Solo
Susano
Susano
Morgan_Monteneg
Susano
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 9L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
V3nOm_MoOn_
Ao Kuang
Level 27
God Stats
4W - 0L
1,913 SR
Queue Stats
33W - 33L
1,533 Elo+
Party 1
Chang'e
Chang'e
kitty_moji_cream
Chang'e
Level 25
God Stats
21W - 7L
1,864 SR
Queue Stats
105W - 105L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Luathus
Chang'e
19
1 / 12 / 19
11,764
1,069
18,301
22,040
14,576
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
6 / 10 / 9
12,330
1,121
8,050
23,715
8,909
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
9 / 13 / 17
14,083
1,280
20,386
23,210
10,520
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
19
7 / 8 / 12
13,122
1,193
16,350
21,453
10,018
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

19
5 / 10 / 17
12,567
1,142
17,294
18,744
7,512
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 28
13,849
1,259
23,308
20,187
6,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
JORDECI
Neith
20
10 / 6 / 36
13,978
1,271
20,745
16,479
6,040
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
5 / 6 / 35
12,659
1,151
13,850
14,720
4,404
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
V3nOm_MoOn_
Ao Kuang
20
16 / 6 / 25
15,966
1,451
25,163
18,285
6,108
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 4 / 29
14,084
1,280
18,919
15,176
4,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
206
28
Kills
53
53
Deaths
28
74
Assists
153
Player
Kills
Deaths
Assists
KDA
W
10
6
28
4
W
Neith
JORDECI
Neith
10
6
36
4.67
L
Chang'e
Luathus
Chang'e
1
12
19
0.88
W
5
6
35
3.75
L
6
10
9
1.05
L
9
13
17
1.35
L
Anubis
7
8
12
1.63
W
Ao Kuang
V3nOm_MoOn_
Ao Kuang
16
6
25
4.75
W
12
4
29
6.63
L
5
10
17
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,381
Damage
101,985
109,162
Taken
84,847
51,535
Mitigated
27,533
17,234
Healing
19,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,308
4,714
0
4,975
20,187
6,341
0
10,462
8,972
0
45,397
W
Neith
JORDECI
Neith
20,745
12,946
0
454
16,479
6,040
0
3,007
12,611
0
40,555
L
Chang'e
Luathus
Chang'e
18,301
1,072
3,146
3,223
22,040
14,576
0
10,229
11,811
35,036
0
W
13,850
3,803
0
0
14,720
4,404
0
6,913
7,317
0
30,384
L
8,050
3,714
768
1,657
23,715
8,909
0
11,327
12,388
0
14,149
L
20,386
8,934
359
633
23,210
10,520
0
8,605
14,605
0
40,705
L
Anubis
16,350
563
500
5,874
21,453
10,018
0
8,931
12,522
56,955
0
W
Ao Kuang
V3nOm_MoOn_
Ao Kuang
25,163
9,415
0
3,644
18,285
6,108
0
9,213
8,277
45,972
0
W
18,919
3,262
4,908
5,298
15,176
4,640
0
5,056
9,704
34,910
0
L
17,294
3,817
374
700
18,744
7,512
0
4,990
13,754
0
25,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,866
Gold Earned
70,536
198
Minions Killed
213
4
Camps Cleared
9
1,035,486
Distance Traveled
986,617
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,849
1,259
35
3
5
225,295
0
W
Neith
13,978
1,271
52
5
0
145,738
0
L
Chang'e
11,764
1,069
32
3
1
209,963
0
W
Susano
12,659
1,151
41
4
0
216,526
1
L
Arachne
12,330
1,121
15
1
1
232,475
0
L
Odin
14,083
1,280
39
4
0
220,940
1
L
Anubis
13,122
1,193
94
9
1
148,562
0
W
Ao Kuang
15,966
1,451
33
3
4
198,206
0
W
Chang'e
14,084
1,280
52
5
0
200,852
0
L
Serqet
12,567
1,142
18
2
1
223,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role