Player Matchup

Athena
Athena
Diablo200824
Athena
Level 29
God Stats
1W - 1L
1,899 SR
Queue Stats
60W - 78L
1,313 Elo+
Party 1
Fenrir
Fenrir
Garaphanca
Fenrir
Level 35
God Stats
2W - 1L
1,388 SR
Queue Stats
7W - 5L
1,503 Elo+
Party 1
Ra
Ra
ggogga
Ra
Level 17
God Stats
6W - 12L
1,317 SR
Queue Stats
25W - 45L
1,205 Elo+
Party 1
Team Averages
Level 27
1,534 SR
1,340 Elo+

VS

Team Averages
Level 20
1,637 SR
1,333 Elo+
Medusa
Medusa
BiggsPappa777
Medusa
Level 11
God Stats
1W - 0L
1,813 SR
Queue Stats
2W - 3L
1,273 Elo+
Solo
Jormungandr
Jormungandr
ConchaLoca
Jormungandr
Level 25
God Stats
8W - 12L
1,688 SR
Queue Stats
63W - 85L
1,392 Elo+
Solo
Chernobog
Chernobog
Thanattos02
Chernobog
Level 24
God Stats
2W - 1L
1,410 SR
Queue Stats
14W - 23L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
0 / 5 / 8
12,652
527
8,781
35,608
59,090
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
Garaphanca
Fenrir
14
1 / 14 / 3
12,066
503
6,967
23,848
15,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
18
6 / 4 / 1
14,473
603
18,696
22,297
20,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 17
14,469
603
21,348
17,444
8,093
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
ConchaLoca
Jormungandr
20
4 / 0 / 19
16,281
678
15,640
14,698
22,055
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Thanattos02
Chernobog
20
16 / 2 / 6
17,014
709
36,681
18,284
9,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
65
7
Kills
23
23
Deaths
8
12
Assists
42
Player
Kills
Deaths
Assists
KDA
W
3
6
17
1.92
W
Jormungandr
ConchaLoca
Jormungandr
4
0
19
13.5
L
Athena
0
5
8
0.8
L
Fenrir
Garaphanca
Fenrir
1
14
3
0.18
W
Chernobog
Thanattos02
Chernobog
16
2
6
9.5
L
Ra
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,444
Damage
73,669
81,753
Taken
50,426
95,707
Mitigated
39,837
17,512
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,348
10,345
284
5,096
17,444
8,093
804
11,034
6,410
0
72,329
W
Jormungandr
ConchaLoca
Jormungandr
15,640
2,382
0
1,700
14,698
22,055
287
8,431
6,267
61,467
0
L
Athena
8,781
2,915
990
1,659
35,608
59,090
0
6,403
29,205
20,076
0
L
Fenrir
Garaphanca
Fenrir
6,967
1,722
0
1,023
23,848
15,633
60
3,842
20,006
0
27,962
W
Chernobog
Thanattos02
Chernobog
36,681
25,828
0
2,138
18,284
9,689
1,594
8,269
10,015
0
146,504
L
Ra
18,696
1,146
4,253
9,587
22,297
20,984
386
5,427
16,870
89,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,191
Gold Earned
47,764
182
Minions Killed
292
0
Camps Cleared
0
1,132,644
Distance Traveled
1,310,008
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,469
603
80
3
0
389,563
0
W
Jormungandr
16,281
678
68
3
0
486,557
0
L
Athena
12,652
527
21
1
0
372,593
0
L
Fenrir
12,066
503
38
2
0
330,974
1
W
Chernobog
17,014
709
144
6
0
433,888
2
L
Ra
14,473
603
123
5
0
429,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role