Player Matchup

Chaac
Chaac
Crazybrownboy00
Chaac
Level 14
God Stats
14W - 15L
1,351 SR
Queue Stats
14W - 17L
1,125 Elo+
Party 1
Baron Samedi
Baron Samedi
southtxgrenade
Baron Samedi
Level 26
God Stats
2W - 4L
1,324 SR
Queue Stats
19W - 13L
1,020 Elo+
Party 1
Neith
Neith
xSHADYxL33CHx
Neith
Level 36
God Stats
11W - 7L
1,318 SR
Queue Stats
76W - 64L
1,229 Elo+
Party 1
Team Averages
Level 25
1,331 SR
1,125 Elo+

VS

Team Averages
Level 31
1,587 SR
1,220 Elo+
Jormungandr
Jormungandr
EDDIEWOW_ExE
Jormungandr
Level 38
God Stats
2W - 0L
1,760 SR
Queue Stats
19W - 18L
1,141 Elo+
Party 2
Pele
Pele
POPEYE_ExE
Pele
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 19L
1,406 Elo+
Party 2
Bellona
Bellona
knight-kaze
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
9,285
619
9,123
15,319
15,360
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
southtxgrenade
Baron Samedi
13
1 / 7 / 4
9,158
611
6,391
10,113
3,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 4
8,906
594
7,590
8,060
2,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EDDIEWOW_ExE
Jormungandr
13
3 / 3 / 11
10,067
671
10,166
12,549
5,588
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
13 / 0 / 4
12,056
804
10,744
9,856
5,616
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
knight-kaze
Bellona
11
1 / 2 / 11
9,172
611
3,288
8,368
4,657
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
5
Kills
17
17
Deaths
5
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Jormungandr
EDDIEWOW_ExE
Jormungandr
3
3
11
2.83
W
13
0
4
15
W
Bellona
knight-kaze
Bellona
1
2
11
3.25
L
Baron Samedi
southtxgrenade
Baron Samedi
1
7
4
0.43
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,104
Damage
24,198
33,492
Taken
30,773
21,319
Mitigated
15,861
7,878
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,123
1,728
0
3,995
15,319
15,360
324
5,767
9,299
0
30,034
W
Jormungandr
EDDIEWOW_ExE
Jormungandr
10,166
1,738
902
4,230
12,549
5,588
0
3,307
9,242
50,325
0
W
10,744
3,313
111
3,214
9,856
5,616
2,118
1,916
7,940
0
42,547
W
Bellona
knight-kaze
Bellona
3,288
628
602
704
8,368
4,657
0
1,288
7,080
0
7,622
L
Baron Samedi
southtxgrenade
Baron Samedi
6,391
1,162
1,111
1,336
10,113
3,237
376
2,284
7,654
35,716
0
L
7,590
3,158
0
1,436
8,060
2,722
1,084
2,583
5,395
0
27,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,349
Gold Earned
31,295
118
Minions Killed
129
0
Camps Cleared
0
648,548
Distance Traveled
748,124
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,285
619
40
3
0
222,138
0
W
Jormungandr
10,067
671
69
5
0
225,167
3
W
Pele
12,056
804
48
3
0
284,256
0
W
Bellona
9,172
611
12
1
0
238,701
1
L
Baron Samedi
9,158
611
36
2
0
213,540
8
L
Neith
8,906
594
42
3
0
212,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role