Player Matchup

Chernobog
Chernobog
BorisAkinfeev
Chernobog
Level 7
God Stats
2W - 6L
1,311 SR
Queue Stats
11W - 17L
1,355 Elo+
Party 3
Olorun
Olorun
Mamurakami
Olorun
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 15L
1,192 Elo+
Party 3
Ares
Ares
NouGKou
Ares
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
poesgooD
Zeus
Level 29
God Stats
1W - 4L
1,222 SR
Queue Stats
28W - 28L
1,320 Elo+
Solo
Thanatos
Thanatos
theheartpirates
Thanatos
Level 17
God Stats
7W - 7L
1,637 SR
Queue Stats
17W - 20L
1,291 Elo+
Party 2
Team Averages
Level 15
1,434 SR
1,332 Elo+

VS

Team Averages
Level 42
1,422 SR
1,487 Elo+
Hades
Hades
Biotschoklaet
Hades
Level 127
God Stats
8W - 5L
1,384 SR
Queue Stats
142W - 130L
1,460 Elo+
Party 1
Rama
Rama
Gcf_YeEt
Rama
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 86L
1,305 Elo+
Solo
Ymir
Ymir
JBM99
Ymir
Level 5
God Stats
2W - 1L
1,248 SR
Queue Stats
11W - 13L
1,510 Elo+
Party 1
Bellona
Bellona
TheMegaN281099
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,729 Elo+
Party 1
Ne Zha
Ne Zha
Tonibownie
Ne Zha
Level 49
God Stats
22W - 23L
1,478 SR
Queue Stats
161W - 159L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BorisAkinfeev
Chernobog
18
8 / 5 / 10
12,439
565
17,946
16,844
7,188
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
Mamurakami
Olorun
16
0 / 9 / 8
10,018
455
8,082
15,710
6,398
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
NouGKou
Ares
15
6 / 7 / 9
11,909
541
10,592
22,093
28,055
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zeus
15
4 / 7 / 7
10,855
493
8,966
12,806
3,697
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
17
9 / 9 / 8
12,792
581
12,299
21,682
10,807
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 2 / 10
15,565
708
31,022
18,820
13,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rama
19
11 / 7 / 5
13,122
596
14,588
16,164
6,220
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
JBM99
Ymir
16
3 / 5 / 16
12,540
570
5,102
21,920
22,506
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 8 / 5
10,964
498
4,451
18,027
14,582
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Tonibownie
Ne Zha
17
4 / 6 / 11
12,331
561
15,006
20,406
7,504
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
83
27
Kills
36
37
Deaths
28
42
Assists
47
Player
Kills
Deaths
Assists
KDA
W
18
2
10
11.5
L
Chernobog
BorisAkinfeev
Chernobog
8
5
10
2.6
W
Rama
11
7
5
1.93
W
Ymir
JBM99
Ymir
3
5
16
2.2
L
Olorun
Mamurakami
Olorun
0
9
8
0.44
L
Ares
NouGKou
Ares
6
7
9
1.5
W
0
8
5
0.31
W
Ne Zha
Tonibownie
Ne Zha
4
6
11
1.58
L
Zeus
4
7
7
1.07
L
Thanatos
9
9
8
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,885
Damage
70,169
89,135
Taken
95,337
56,145
Mitigated
64,344
20,254
Healing
27,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,022
4,375
1,566
12,132
18,820
13,532
3,638
7,085
11,735
117,039
0
L
Chernobog
BorisAkinfeev
Chernobog
17,946
10,924
0
2,244
16,844
7,188
1,481
7,606
9,238
0
71,210
W
Rama
14,588
11,376
0
4,060
16,164
6,220
2,173
4,405
11,759
0
78,324
W
Ymir
JBM99
Ymir
5,102
1,942
0
0
21,920
22,506
888
6,682
15,238
27,324
0
L
Olorun
Mamurakami
Olorun
8,082
4,822
173
3,106
15,710
6,398
4,591
3,810
11,900
46,066
0
L
Ares
NouGKou
Ares
10,592
1,073
0
830
22,093
28,055
561
10,436
11,657
20,184
0
W
4,451
2,426
0
2,042
18,027
14,582
2,699
5,307
12,720
0
47,433
W
Ne Zha
Tonibownie
Ne Zha
15,006
2,621
0
7,240
20,406
7,504
0
4,161
16,245
0
89,428
L
Zeus
8,966
819
0
1,403
12,806
3,697
1,094
5,501
7,305
52,241
0
L
Thanatos
12,299
3,571
0
12,498
21,682
10,807
0
8,771
12,911
0
58,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,013
Gold Earned
64,522
378
Minions Killed
507
0
Camps Cleared
0
1,710,355
Distance Traveled
1,946,883
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
15,565
708
185
8
0
415,231
3
L
Chernobog
12,439
565
104
5
0
391,467
0
W
Rama
13,122
596
120
5
0
371,097
4
W
Ymir
12,540
570
38
2
0
364,439
2
L
Olorun
10,018
455
79
4
0
301,097
0
L
Ares
11,909
541
13
1
0
338,872
4
W
Bellona
10,964
498
74
3
0
360,195
0
W
Ne Zha
12,331
561
90
4
0
435,921
3
L
Zeus
10,855
493
101
5
0
330,034
0
L
Thanatos
12,792
581
81
4
0
348,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role