Player Matchup

Neith
Neith
Brinchz11
Neith
Level 29
God Stats
0W - 3L
1,263 SR
Queue Stats
3W - 7L
1,155 Elo+
Solo
Nu Wa
Nu Wa
DLER_King
Nu Wa
Level 43
God Stats
5W - 7L
1,503 SR
Queue Stats
69W - 94L
1,285 Elo+
Party 1
Hercules
Hercules
TH3_DARK-S1DE3
Hercules
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 161L
1,468 Elo+
Party 1
Team Averages
Level 47
1,422 SR
1,303 Elo+

VS

Team Averages
Level 91
1,404 SR
1,349 Elo+
Bellona
Bellona
K1LL3rP0NY
Bellona
Level 29
God Stats
1W - 0L
1,301 SR
Queue Stats
8W - 14L
1,229 Elo+
Solo
Thoth
Thoth
K9_Durotanzp
Thoth
Level 117
God Stats
4W - 7L
1,396 SR
Queue Stats
700W - 641L
1,422 Elo+
Party 2
Medusa
Medusa
el_PT_tywin
Medusa
Level 128
God Stats
18W - 10L
1,516 SR
Queue Stats
953W - 873L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brinchz11
Neith
15
2 / 6 / 7
11,947
597
9,546
13,543
4,057
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
DLER_King
Nu Wa
17
7 / 4 / 5
13,407
670
16,439
14,796
4,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
14
3 / 6 / 4
11,743
587
8,458
28,639
24,565
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
K1LL3rP0NY
Bellona
17
4 / 0 / 11
13,020
651
10,879
15,961
15,151
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
6 / 6 / 9
14,047
702
14,973
13,182
3,701
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
15
6 / 6 / 5
13,439
672
17,759
14,835
5,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
12
Kills
16
16
Deaths
12
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
Brinchz11
Neith
2
6
7
0.92
L
Nu Wa
DLER_King
Nu Wa
7
4
5
2.38
W
Bellona
K1LL3rP0NY
Bellona
4
0
11
9.5
W
6
6
9
1.75
L
Hercules
3
6
4
0.83
W
Medusa
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,443
Damage
43,611
56,978
Taken
43,978
33,165
Mitigated
24,043
16,993
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brinchz11
Neith
9,546
5,140
0
1,292
13,543
4,057
1,345
5,367
8,076
0
42,588
L
Nu Wa
DLER_King
Nu Wa
16,439
6,730
728
5,310
14,796
4,543
1,037
3,217
11,429
73,290
0
W
Bellona
K1LL3rP0NY
Bellona
10,879
5,497
803
3,086
15,961
15,151
789
5,688
10,021
0
40,130
W
14,973
774
0
2,215
13,182
3,701
941
5,616
7,366
96,897
0
L
Hercules
8,458
2,469
0
9,663
28,639
24,565
610
6,491
21,798
0
27,584
W
Medusa
17,759
5,000
0
1,740
14,835
5,191
1,799
5,205
9,505
0
63,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,097
Gold Earned
40,506
189
Minions Killed
244
0
Camps Cleared
0
973,000
Distance Traveled
1,063,524
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,947
597
70
4
0
307,220
0
L
Nu Wa
13,407
670
93
5
0
325,699
3
W
Bellona
13,020
651
47
2
0
441,980
0
W
Thoth
14,047
702
128
6
0
337,340
0
L
Hercules
11,743
587
26
1
0
340,081
3
W
Medusa
13,439
672
69
3
0
284,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role