Player Matchup

Odin
Odin
DarekStar
Odin
Level 66
God Stats
0W - 4L
1,266 SR
Queue Stats
135W - 202L
1,399 Elo+
Party 2
Neith
Neith
FEAR55555
Neith
Level 18
God Stats
3W - 3L
1,499 SR
Queue Stats
24W - 31L
1,415 Elo+
Party 2
Cerberus
Cerberus
FinalFantasyXVII
Cerberus
Level 100
God Stats
25W - 37L
1,397 SR
Queue Stats
172W - 264L
1,416 Elo+
Party 2
Olorun
Olorun
Mazelis
Olorun
Level 65
God Stats
2W - 1L
1,758 SR
Queue Stats
142W - 201L
1,410 Elo+
Party 2
Loki
Loki
Trifun12
Loki
Level 40
God Stats
14W - 11L
1,582 SR
Queue Stats
52W - 44L
1,499 Elo+
Solo
Team Averages
Level 58
1,500 SR
1,428 Elo+

VS

Team Averages
Level 78
1,530 SR
1,391 Elo+
Chang'e
Chang'e
Daysire
Chang'e
Level 44
God Stats
3W - 0L
1,763 SR
Queue Stats
41W - 36L
1,405 Elo+
Party 1
Loki
Loki
EvilScoundrel
Loki
Level 27
God Stats
2W - 2L
1,195 SR
Queue Stats
14W - 13L
1,085 Elo+
Party 3
Zeus
Zeus
ForDead
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 57L
1,486 Elo+
Party 1
Chiron
Chiron
ImmaculateTurtle
Chiron
Level 147
God Stats
15W - 11L
1,590 SR
Queue Stats
296W - 288L
1,483 Elo+
Party 3
Ra
Ra
wafflecheeks
Ra
Level 144
God Stats
4W - 3L
1,601 SR
Queue Stats
113W - 128L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
4
1 / 2 / 0
3,451
690
545
3,044
1,277
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Neith
FEAR55555
Neith
6
1 / 2 / 0
3,802
760
2,092
3,589
1,173
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 0
3,168
634
903
2,847
799
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
Mazelis
Olorun
4
0 / 1 / 0
3,054
611
583
1,880
296
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

Loki
1
0 / 1 / 0
2,667
533
0
1,092
146
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Daysire
Chang'e
5
0 / 0 / 1
3,479
696
778
1,186
337
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 1
3,884
777
1,184
2,445
533
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
ForDead
Zeus
7
2 / 1 / 0
4,228
846
3,175
2,385
450
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 0
3,584
717
2,730
1,767
377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 0
3,824
765
559
1,458
311
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
5
6
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
1
2
0
0.5
W
Chang'e
Daysire
Chang'e
0
0
1
0.5
W
1
0
1
1.5
L
Neith
FEAR55555
Neith
1
2
0
0.5
L
0
0
0
0
W
Zeus
ForDead
Zeus
2
1
0
2
W
1
0
0
1
L
Olorun
Mazelis
Olorun
0
1
0
0
L
Loki
0
1
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,123
Damage
8,426
12,452
Taken
9,241
3,691
Mitigated
2,008
5,027
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
545
238
0
608
3,044
1,277
0
559
2,485
155
7,339
W
Chang'e
Daysire
Chang'e
778
107
402
646
1,186
337
76
368
818
5,975
0
W
1,184
521
0
1,370
2,445
533
0
135
2,290
0
14,218
L
Neith
FEAR55555
Neith
2,092
923
0
1,818
3,589
1,173
196
3,175
414
0
13,407
L
903
87
146
904
2,847
799
0
411
2,436
4,664
0
W
Zeus
ForDead
Zeus
3,175
1,044
0
560
2,385
450
0
0
2,385
17,269
0
W
2,730
1,392
154
1,144
1,767
377
0
1,118
649
0
17,153
L
Olorun
Mazelis
Olorun
583
360
298
814
1,880
296
0
367
1,513
11,835
0
L
Loki
0
0
0
439
1,092
146
0
0
1,092
0
2,446
W
559
122
120
750
1,458
311
33
20
1,413
13,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,142
Gold Earned
18,999
96
Minions Killed
148
0
Camps Cleared
0
375,116
Distance Traveled
513,799
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
3,451
690
21
4
0
82,751
0
W
Chang'e
3,479
696
15
3
0
101,679
2
W
Loki
3,884
777
27
5
0
104,604
0
L
Neith
3,802
760
29
6
0
79,288
0
L
Cerberus
3,168
634
8
2
0
97,941
1
W
Zeus
4,228
846
43
9
0
90,485
0
W
Chiron
3,584
717
27
5
0
101,990
1
L
Olorun
3,054
611
31
6
0
88,488
0
L
Loki
2,667
533
7
1
0
26,648
0
W
Ra
3,824
765
36
7
0
115,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role