Player Matchup

Skadi
Skadi
Bl4de_xWeedx_2
Skadi
Level 30
God Stats
29W - 16L
1,581 SR
Queue Stats
95W - 102L
1,307 Elo+
Party 4
Nu Wa
Nu Wa
Enforce2305
Nu Wa
Level 79
God Stats
6W - 2L
1,621 SR
Queue Stats
378W - 341L
1,442 Elo+
Party 3
Guan Yu
Guan Yu
PrEmiUm_DC
Guan Yu
Level 68
God Stats
4W - 0L
1,500 SR
Queue Stats
299W - 262L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
korsque
Cthulhu
Level 61
God Stats
13W - 19L
1,483 SR
Queue Stats
164W - 202L
1,310 Elo+
Party 4
Kukulkan
Kukulkan
l-ToXiC-DuDeK-l
Kukulkan
Level 17
God Stats
3W - 2L
1,637 SR
Queue Stats
94W - 77L
1,407 Elo+
Party 3
Team Averages
Level 51
1,564 SR
1,379 Elo+

VS

Team Averages
Level 35
1,451 SR
1,303 Elo+
King Arthur
King Arthur
Dragonnixe
King Arthur
Level 47
God Stats
7W - 8L
1,598 SR
Queue Stats
348W - 298L
1,418 Elo+
Party 1
Cthulhu
Cthulhu
Esquidor
Cthulhu
Level 22
God Stats
4W - 3L
1,544 SR
Queue Stats
170W - 157L
1,380 Elo+
Party 1
Susano
Susano
leroimacrales69
Susano
Level 34
God Stats
11W - 21L
1,471 SR
Queue Stats
144W - 124L
1,432 Elo+
Party 1
Odin
Odin
mcsch
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,142 Elo+
Party 2
Neith
Neith
victorsoderholm7
Neith
Level 29
God Stats
1W - 7L
1,143 SR
Queue Stats
9W - 22L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 7
10,711
510
6,708
11,529
3,808
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 2 / 22
12,076
575
26,746
8,071
2,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
PrEmiUm_DC
Guan Yu
15
10 / 6 / 10
12,014
572
14,328
16,723
8,372
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
korsque
Cthulhu
17
10 / 4 / 15
12,215
582
15,493
17,455
8,400
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
17
10 / 5 / 10
12,208
581
15,676
9,223
3,342
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dragonnixe
King Arthur
18
7 / 2 / 10
11,281
537
11,514
19,616
8,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
Esquidor
Cthulhu
14
4 / 9 / 11
9,694
462
12,458
20,453
6,722
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 14 / 9
10,341
492
9,100
21,756
6,179
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odin
mcsch
Odin
13
1 / 6 / 7
8,139
388
2,053
15,101
4,438
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
5 / 5 / 6
9,837
468
8,753
13,648
3,970
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
66
36
Kills
23
23
Deaths
36
64
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
6
7
0.92
L
King Arthur
Dragonnixe
King Arthur
7
2
10
6
W
4
2
22
7.5
L
Cthulhu
Esquidor
Cthulhu
4
9
11
1.06
W
Guan Yu
PrEmiUm_DC
Guan Yu
10
6
10
2.5
W
Cthulhu
korsque
Cthulhu
10
4
15
4.38
W
Kukulkan
10
5
10
3
L
6
14
9
0.75
L
Odin
mcsch
Odin
1
6
7
0.75
L
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,951
Damage
43,878
63,001
Taken
90,574
26,530
Mitigated
30,044
16,152
Healing
20,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,708
2,219
771
1,506
11,529
3,808
6,532
1,750
9,599
0
47,312
L
King Arthur
Dragonnixe
King Arthur
11,514
1,177
762
7,114
19,616
8,735
0
9,986
9,630
0
59,146
W
26,746
9,320
0
1,187
8,071
2,608
1,805
2,920
4,959
87,597
0
L
Cthulhu
Esquidor
Cthulhu
12,458
881
887
2,555
20,453
6,722
0
14,466
5,987
51,024
0
W
Guan Yu
PrEmiUm_DC
Guan Yu
14,328
2,511
876
4,619
16,723
8,372
0
2,493
14,230
0
68,483
W
Cthulhu
korsque
Cthulhu
15,493
1,229
1,178
5,765
17,455
8,400
1,202
2,593
14,862
58,177
0
W
Kukulkan
15,676
2,081
0
250
9,223
3,342
3,295
2,702
6,521
54,220
0
L
9,100
1,494
1,563
3,292
21,756
6,179
0
13,736
8,020
0
35,318
L
Odin
mcsch
Odin
2,053
452
0
1,288
15,101
4,438
0
10,391
4,710
0
19,666
L
8,753
3,475
0
3,490
13,648
3,970
0
9,336
4,312
0
28,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,224
Gold Earned
49,292
424
Minions Killed
280
0
Camps Cleared
0
1,811,217
Distance Traveled
1,854,386
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,711
510
77
4
0
331,209
1
L
King Arthur
11,281
537
86
4
0
440,585
0
W
Nu Wa
12,076
575
96
5
0
382,088
2
L
Cthulhu
9,694
462
63
3
0
378,778
2
W
Guan Yu
12,014
572
86
4
0
372,528
1
W
Cthulhu
12,215
582
76
4
0
380,996
1
W
Kukulkan
12,208
581
89
4
0
344,396
1
L
Susano
10,341
492
47
2
0
340,477
0
L
Odin
8,139
388
45
2
0
405,820
0
L
Neith
9,837
468
39
2
0
288,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role