Player Matchup

Rama
Rama
CouchPhilosophr
Rama
Level 23
God Stats
2W - 0L
1,341 SR
Queue Stats
65W - 58L
1,440 Elo+
Party 1
Merlin
Merlin
LONGWINGX
Merlin
Level 29
God Stats
19W - 21L
1,444 SR
Queue Stats
126W - 124L
1,521 Elo+
Solo
Hercules
Hercules
MuddyMuffin69
Hercules
Level 28
God Stats
3W - 1L
1,544 SR
Queue Stats
85W - 85L
1,429 Elo+
Party 1
Ra
Ra
PrincessBacon13
Ra
Level 39
God Stats
3W - 2L
1,343 SR
Queue Stats
116W - 116L
1,359 Elo+
Party 1
Jormungandr
Jormungandr
Sedakoch
Jormungandr
Level 23
God Stats
7W - 8L
1,614 SR
Queue Stats
51W - 52L
1,406 Elo+
Party 1
Team Averages
Level 28
1,457 SR
1,431 Elo+

VS

Team Averages
Level 16
1,567 SR
1,374 Elo+
Set
Set
RNG_badboysrwild
Set
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,352 Elo+
Party 2
Bellona
Bellona
bloodthirsty_319
Bellona
Level 17
God Stats
2W - 5L
1,366 SR
Queue Stats
6W - 10L
1,294 Elo+
Party 2
Cupid
Cupid
clt411
Cupid
Level 14
God Stats
4W - 3L
1,886 SR
Queue Stats
24W - 19L
1,440 Elo+
Solo
Artemis
Artemis
hala-257
Artemis
Level 22
God Stats
16W - 16L
1,478 SR
Queue Stats
70W - 73L
1,286 Elo+
Solo
Cerberus
Cerberus
somethingcool200
Cerberus
Level 7
God Stats
0W - 1L
1,605 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 6
12,361
537
12,371
14,276
5,491
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Merlin
LONGWINGX
Merlin
18
5 / 0 / 10
12,663
551
11,781
13,007
4,826
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
MuddyMuffin69
Hercules
16
7 / 3 / 7
12,515
544
9,046
20,433
19,020
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
7 / 4 / 4
13,262
577
13,008
10,685
4,201
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Sedakoch
Jormungandr
18
4 / 3 / 8
11,829
514
13,424
11,767
12,677
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 1
11,408
496
8,413
18,214
7,979
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
2 / 5 / 3
11,528
501
7,022
17,564
9,611
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cupid
clt411
Cupid
15
3 / 8 / 4
10,426
453
10,902
17,238
5,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
hala-257
Artemis
18
5 / 8 / 4
12,295
535
13,754
16,312
5,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 4 / 4
10,413
453
3,457
19,669
23,649
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
33
30
Kills
17
17
Deaths
30
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
7
6
1.43
W
Merlin
LONGWINGX
Merlin
5
0
10
10
W
Hercules
MuddyMuffin69
Hercules
7
3
7
3.5
W
7
4
4
2.25
L
7
5
1
1.5
W
Jormungandr
Sedakoch
Jormungandr
4
3
8
2.67
L
2
5
3
0.7
L
Cupid
clt411
Cupid
3
8
4
0.63
L
Artemis
hala-257
Artemis
5
8
4
0.88
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,630
Damage
43,548
70,168
Taken
88,997
46,215
Mitigated
52,549
23,074
Healing
20,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,371
10,757
0
3,382
14,276
5,491
5,215
394
13,882
0
74,201
W
Merlin
LONGWINGX
Merlin
11,781
1,311
651
7,673
13,007
4,826
456
0
13,007
87,069
0
W
Hercules
MuddyMuffin69
Hercules
9,046
2,460
0
5,322
20,433
19,020
0
519
19,914
948
34,269
W
13,008
2,339
1,350
3,466
10,685
4,201
1,437
1,857
8,828
82,387
0
L
8,413
4,725
0
5,688
18,214
7,979
54
7,294
10,845
0
71,538
W
Jormungandr
Sedakoch
Jormungandr
13,424
3,282
0
1,230
11,767
12,677
590
687
11,080
51,106
0
L
7,022
3,228
0
4,358
17,564
9,611
524
10,781
6,083
0
58,972
L
Cupid
clt411
Cupid
10,902
5,737
465
3,662
17,238
5,443
0
6,321
10,842
0
69,145
L
Artemis
hala-257
Artemis
13,754
6,271
0
2,309
16,312
5,867
184
4,388
11,924
0
81,464
L
3,457
188
0
3,524
19,669
23,649
375
10,398
9,128
29,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,630
Gold Earned
56,070
514
Minions Killed
477
0
Camps Cleared
0
2,176,782
Distance Traveled
2,027,312
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,361
537
116
5
0
381,365
2
W
Merlin
12,663
551
123
5
0
439,255
1
W
Hercules
12,515
544
46
2
0
463,069
4
W
Ra
13,262
577
158
7
0
455,994
2
L
Set
11,408
496
88
4
0
439,240
4
W
Jormungandr
11,829
514
71
3
0
437,099
0
L
Bellona
11,528
501
117
5
0
440,557
2
L
Cupid
10,426
453
80
3
0
394,599
3
L
Artemis
12,295
535
135
6
0
352,149
3
L
Cerberus
10,413
453
57
2
0
400,767
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role