Player Matchup

Terra
Terra
Blaze156409
Terra
Level 29
God Stats
6W - 4L
1,676 SR
Queue Stats
95W - 102L
1,473 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeathAwaits10011
Tsukuyomi
Level 43
God Stats
3W - 3L
1,550 SR
Queue Stats
163W - 164L
1,498 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Juxtra
Cu Chulainn
Level 18
God Stats
1W - 1L
1,732 SR
Queue Stats
30W - 26L
1,520 Elo+
Party 1
Neith
Neith
VoidentReturns
Neith
Level 25
God Stats
15W - 19L
1,572 SR
Queue Stats
105W - 85L
1,574 Elo+
Solo
Sol
Sol
martinfanto14
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Solo
Team Averages
Level 24
1,606 SR
1,499 Elo+

VS

Team Averages
Level 19
1,532 SR
1,406 Elo+
Hel
Hel
AzulStarGaming
Hel
Level 8
God Stats
4W - 4L
1,347 SR
Queue Stats
19W - 22L
1,400 Elo+
Solo
Aphrodite
Aphrodite
Sasabeuch
Aphrodite
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 34L
1,202 Elo+
Party 2
Sobek
Sobek
Shadeim
Sobek
Level 20
God Stats
1W - 1L
1,184 SR
Queue Stats
108W - 99L
1,637 Elo+
Solo
Neith
Neith
ZULOLVIVON
Neith
Level 28
God Stats
5W - 0L
1,944 SR
Queue Stats
170W - 108L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
cosettelacagette
Sun Wukong
Level 21
God Stats
2W - 0L
1,683 SR
Queue Stats
62W - 75L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 9 / 27
26,725
569
42,118
57,303
37,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
20
16 / 16 / 17
23,824
507
47,306
60,431
27,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
Juxtra
Cu Chulainn
20
4 / 9 / 24
23,114
492
42,496
54,296
76,240
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
35 / 14 / 23
28,744
612
97,790
58,548
27,156
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 8 / 8
16,431
350
6,822
18,474
6,410
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 14 / 12
21,327
454
44,959
54,156
24,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Sasabeuch
Aphrodite
20
2 / 21 / 8
16,444
350
7,469
35,998
32,679
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
Shadeim
Sobek
20
28 / 11 / 7
26,182
557
65,732
65,475
98,881
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
20
1 / 13 / 19
21,254
452
32,906
51,620
22,613
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
cosettelacagette
Sun Wukong
20
15 / 10 / 16
24,166
514
49,474
78,985
121,174
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
117
69
Kills
55
56
Deaths
69
99
Assists
62
Player
Kills
Deaths
Assists
KDA
W
9
14
12
1.07
L
14
9
27
3.06
L
Tsukuyomi
16
16
17
1.53
L
Cu Chulainn
Juxtra
Cu Chulainn
4
9
24
1.78
W
Aphrodite
Sasabeuch
Aphrodite
2
21
8
0.29
W
Sobek
Shadeim
Sobek
28
11
7
2.86
L
35
14
23
3.32
W
Neith
1
13
19
0.81
W
Sun Wukong
cosettelacagette
Sun Wukong
15
10
16
2.3
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,532
Damage
200,540
249,052
Taken
286,234
174,953
Mitigated
300,000
84,971
Healing
101,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
44,959
1,227
18,017
26,419
54,156
24,653
4,335
12,846
41,285
147,448
0
L
42,118
6,127
12,181
27,015
57,303
37,951
1,678
25,639
31,639
145,779
0
L
Tsukuyomi
47,306
18,153
0
19,314
60,431
27,196
684
25,926
34,280
0
202,633
L
Cu Chulainn
Juxtra
Cu Chulainn
42,496
6,182
0
4,541
54,296
76,240
580
35,762
18,059
22,064
137,406
W
Aphrodite
Sasabeuch
Aphrodite
7,469
2,138
4,170
4,467
35,998
32,679
633
6,240
29,708
34,416
0
W
Sobek
Shadeim
Sobek
65,732
3,784
0
19,846
65,475
98,881
2,234
10,838
52,459
161,865
0
L
97,790
50,211
0
17,973
58,548
27,156
3,152
24,166
34,207
0
263,990
W
Neith
32,906
9,799
0
11,907
51,620
22,613
3,908
9,544
42,076
0
172,996
W
Sun Wukong
cosettelacagette
Sun Wukong
49,474
12,619
1,555
14,991
78,985
121,174
866
18,673
59,886
0
176,323
L
6,822
1,910
0
3,947
18,474
6,410
413
8,333
10,016
45,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

118,838
Gold Earned
109,373
859
Minions Killed
814
0
Camps Cleared
0
3,446,444
Distance Traveled
3,853,782
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
21,327
454
208
4
0
731,509
0
L
Terra
26,725
569
152
3
0
857,293
3
L
Tsukuyomi
23,824
507
149
3
0
663,629
8
L
Cu Chulainn
23,114
492
214
5
0
881,121
4
W
Aphrodite
16,444
350
57
1
0
619,603
0
W
Sobek
26,182
557
186
4
0
692,269
4
L
Neith
28,744
612
263
6
0
672,735
3
W
Neith
21,254
452
201
4
0
979,679
4
W
Sun Wukong
24,166
514
162
3
0
830,722
0
L
Sol
16,431
350
81
2
0
371,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role