Player Matchup

Odin
Odin
Lt7_lihue
Odin
Level 12
God Stats
1W - 1L
1,292 SR
Queue Stats
17W - 25L
1,108 Elo+
Solo
Mercury
Mercury
RusticDrifter
Mercury
Level 28
God Stats
3W - 0L
1,766 SR
Queue Stats
74W - 62L
1,204 Elo+
Party 2
Cerberus
Cerberus
TheBigDawgDave1
Cerberus
Level 8
God Stats
1W - 3L
1,291 SR
Queue Stats
74W - 75L
1,273 Elo+
Solo
Vulcan
Vulcan
ViciousVextor
Vulcan
Level 12
God Stats
2W - 1L
1,674 SR
Queue Stats
7W - 9L
1,185 Elo+
Party 2
Thanatos
Thanatos
amanghoops
Thanatos
Level 23
God Stats
15W - 13L
1,385 SR
Queue Stats
37W - 38L
1,198 Elo+
Party 2
Team Averages
Level 17
1,481 SR
1,194 Elo+

VS

Team Averages
Level 15
1,467 SR
1,274 Elo+
Medusa
Medusa
BOOMERjose
Medusa
Level 5
God Stats
0W - 1L
1,360 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CrazyCracker314
Tsukuyomi
Level 24
God Stats
5W - 5L
1,537 SR
Queue Stats
26W - 17L
1,322 Elo+
Party 1
Ares
Ares
Deathprovider1
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,262 Elo+
Solo
Cerberus
Cerberus
Domination19102
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,011 Elo+
Party 1
Neith
Neith
K1RSI
Neith
Level 26
God Stats
1W - 4L
1,438 SR
Queue Stats
22W - 13L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 8 / 5
10,295
396
2,945
17,119
8,118
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
20
7 / 6 / 4
14,601
562
17,109
21,228
8,472
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
5
1 / 2 / 1
8,216
316
872
2,108
808
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
12 / 4 / 7
14,425
555
13,686
16,056
6,497
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
amanghoops
Thanatos
20
4 / 6 / 2
14,082
542
10,931
15,305
5,775
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BOOMERjose
Medusa
18
5 / 11 / 11
11,471
441
14,202
17,145
6,219
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
CrazyCracker314
Tsukuyomi
17
10 / 10 / 6
12,817
493
25,438
24,132
22,024
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

5
0 / 1 / 1
7,001
269
95
686
130
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
19
8 / 5 / 3
12,963
499
11,249
20,303
12,503
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
K1RSI
Neith
2
0 / 0 / 0
6,520
251
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
44
27
Kills
23
26
Deaths
27
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
BOOMERjose
Medusa
5
11
11
0.95
L
Tsukuyomi
CrazyCracker314
Tsukuyomi
10
10
6
1.3
L
0
1
1
0.5
L
Cerberus
8
5
3
1.9
L
Neith
K1RSI
Neith
0
0
0
0
W
Odin
3
8
5
0.69
W
Mercury
7
6
4
1.5
W
Cerberus
1
2
1
0.75
W
12
4
7
3.88
W
Thanatos
amanghoops
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,543
Damage
50,984
71,816
Taken
62,266
29,670
Mitigated
40,876
14,676
Healing
3,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BOOMERjose
Medusa
14,202
8,125
0
0
17,145
6,219
0
5,972
11,073
0
45,551
L
Tsukuyomi
CrazyCracker314
Tsukuyomi
25,438
5,489
0
1,256
24,132
22,024
1,903
5,967
18,140
0
72,784
L
95
0
0
0
686
130
0
0
686
739
0
L
Cerberus
11,249
1,778
0
2,333
20,303
12,503
382
2,494
17,809
62,849
0
L
Neith
K1RSI
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Odin
2,945
1,234
0
234
17,119
8,118
1,972
2,090
15,029
0
20,660
W
Mercury
17,109
10,289
260
4,278
21,228
8,472
5,834
3,300
17,928
0
117,435
W
Cerberus
872
173
0
380
2,108
808
454
0
2,108
3,252
0
W
13,686
5,626
0
2,339
16,056
6,497
2,326
1,678
14,378
66,835
0
W
Thanatos
amanghoops
Thanatos
10,931
5,604
0
7,185
15,305
5,775
3,648
4,276
11,029
0
76,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,619
Gold Earned
50,772
434
Minions Killed
264
0
Camps Cleared
0
1,902,919
Distance Traveled
1,261,675
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,471
441
65
3
0
397,931
0
L
Tsukuyomi
12,817
493
90
3
0
429,457
0
L
Ares
7,001
269
1
0
0
18,410
0
L
Cerberus
12,963
499
108
4
0
415,283
1
L
Neith
6,520
251
0
0
0
594
0
W
Odin
10,295
396
25
1
0
367,103
0
W
Mercury
14,601
562
157
6
0
524,718
0
W
Cerberus
8,216
316
6
0
0
64,106
0
W
Vulcan
14,425
555
113
4
0
509,233
0
W
Thanatos
14,082
542
133
5
0
437,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role