Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BalefulBoogeyman
Ah Muzen Cab
Level 26
God Stats
12W - 9L
1,589 SR
Queue Stats
81W - 100L
1,507 Elo+
Party 2
Ratatoskr
Ratatoskr
MrFlowww
Ratatoskr
Level 27
God Stats
7W - 16L
1,403 SR
Queue Stats
110W - 107L
1,486 Elo+
Party 2
King Arthur
King Arthur
Orrangutan
King Arthur
Level 16
God Stats
14W - 17L
1,534 SR
Queue Stats
100W - 96L
1,465 Elo+
Party 2
Scylla
Scylla
Takedownpath
Scylla
Level 89
God Stats
16W - 10L
1,627 SR
Queue Stats
235W - 198L
1,529 Elo+
Party 2
Yemoja
Yemoja
congolol
Yemoja
Level 15
God Stats
9W - 2L
1,894 SR
Queue Stats
120W - 92L
1,490 Elo+
Party 2
Team Averages
Level 35
1,609 SR
1,496 Elo+

VS

Team Averages
Level 60
1,542 SR
1,678 Elo+
Pele
Pele
Astropicnic
Pele
Level 22
God Stats
11W - 3L
1,651 SR
Queue Stats
31W - 27L
1,502 Elo+
Solo
Cthulhu
Cthulhu
FranBuesita
Cthulhu
Level 8
God Stats
3W - 1L
1,887 SR
Queue Stats
31W - 5L
1,878 Elo+
Party 1
Achilles
Achilles
HazeOrion
Achilles
Level 131
God Stats
7W - 4L
1,456 SR
Queue Stats
676W - 519L
1,724 Elo+
Party 1
Agni
Agni
MaddogCrissum
Agni
Level 123
God Stats
1W - 0L
1,213 SR
Queue Stats
95W - 75L
1,561 Elo+
Party 1
Bastet
Bastet
Σthan
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BalefulBoogeyman
Ah Muzen Cab
3
0 / 1 / 0
2,872
574
1,143
2,356
610
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
MrFlowww
Ratatoskr
5
0 / 0 / 1
3,430
686
794
2,395
510
Mace

Mace

+10
Physical Power

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

King Arthur
Orrangutan
King Arthur
1
0 / 0 / 0
2,521
504
0
0
0
Scylla
6
1 / 1 / 0
3,414
683
1,770
1,756
399
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
congolol
Yemoja
5
0 / 1 / 0
3,077
615
261
1,909
527
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,503
701
190
2,637
501
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
FranBuesita
Cthulhu
6
2 / 0 / 0
4,065
813
2,330
1,951
537
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
HazeOrion
Achilles
6
0 / 0 / 0
3,597
719
0
2,948
1,448
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 0
3,694
739
762
1,791
505
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
Σthan
Bastet
4
0 / 2 / 2
3,320
664
1,985
2,926
719
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Ah Muzen Cab
BalefulBoogeyman
Ah Muzen Cab
0
1
0
0
W
Cthulhu
FranBuesita
Cthulhu
2
0
0
2
W
Achilles
HazeOrion
Achilles
0
0
0
0
W
1
0
0
1
L
Ratatoskr
MrFlowww
Ratatoskr
0
0
1
0.5
L
King Arthur
Orrangutan
King Arthur
0
0
0
0
L
Scylla
1
1
0
1
L
Yemoja
congolol
Yemoja
0
1
0
0
W
Bastet
Σthan
Bastet
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,968
Damage
5,267
8,416
Taken
12,253
2,046
Mitigated
3,710
2,458
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
190
114
0
1,673
2,637
501
0
118
2,519
0
14,103
L
Ah Muzen Cab
BalefulBoogeyman
Ah Muzen Cab
1,143
691
0
853
2,356
610
0
1,523
833
0
6,459
W
Cthulhu
FranBuesita
Cthulhu
2,330
366
0
589
1,951
537
0
151
1,800
14,041
0
W
Achilles
HazeOrion
Achilles
0
0
0
1,810
2,948
1,448
292
0
2,948
0
13,323
W
762
267
0
511
1,791
505
0
1,102
689
13,094
0
L
Ratatoskr
MrFlowww
Ratatoskr
794
244
0
1,045
2,395
510
0
227
2,168
0
11,215
L
King Arthur
Orrangutan
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Scylla
1,770
276
0
250
1,756
399
0
535
1,221
12,916
0
L
Yemoja
congolol
Yemoja
261
59
150
160
1,909
527
0
807
983
6,083
0
W
Bastet
Σthan
Bastet
1,985
1,064
0
1,144
2,926
719
346
660
2,266
0
6,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,314
Gold Earned
18,179
71
Minions Killed
115
0
Camps Cleared
0
360,635
Distance Traveled
488,010
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,503
701
31
6
0
88,310
1
L
Ah Muzen Cab
2,872
574
13
3
0
89,913
1
W
Cthulhu
4,065
813
33
7
0
109,910
1
W
Achilles
3,597
719
18
4
0
96,078
0
W
Agni
3,694
739
25
5
0
92,542
1
L
Ratatoskr
3,430
686
25
5
0
97,272
0
L
King Arthur
2,521
504
0
0
0
0
0
L
Scylla
3,414
683
25
5
0
90,382
0
L
Yemoja
3,077
615
8
2
0
83,068
0
W
Bastet
3,320
664
8
2
0
101,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role