Player Matchup

Discordia
Discordia
Baliarth
Discordia
Level 18
God Stats
20W - 11L
1,594 SR
Queue Stats
78W - 52L
1,596 Elo+
Party 1
Medusa
Medusa
Boogiie
Medusa
Level 27
God Stats
3W - 1L
1,767 SR
Queue Stats
37W - 28L
1,606 Elo+
Solo
Pele
Pele
HоllieW00D
Pele
Level 21
God Stats
14W - 18L
1,518 SR
Queue Stats
167W - 177L
1,489 Elo+
Solo
Cthulhu
Cthulhu
Silv3rstain
Cthulhu
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 3L
1,800 Elo+
Solo
Kukulkan
Kukulkan
TheDunthar
Kukulkan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,576 SR
1,598 Elo+

VS

Team Averages
Level 24
1,483 SR
1,529 Elo+
Da Ji
Da Ji
Amoreq
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,473 Elo+
Solo
Fenrir
Fenrir
Fleyer1995
Fenrir
Level 28
God Stats
6W - 9L
1,550 SR
Queue Stats
120W - 116L
1,523 Elo+
Party 2
Hou Yi
Hou Yi
OwnerfromOrion
Hou Yi
Level 26
God Stats
48W - 60L
1,413 SR
Queue Stats
52W - 64L
1,459 Elo+
Party 2
King Arthur
King Arthur
divpredator
King Arthur
Level 28
God Stats
2W - 1L
1,454 SR
Queue Stats
5W - 5L
1,576 Elo+
Solo
Nemesis
Nemesis
jinglebubble
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 109L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Baliarth
Discordia
15
1 / 1 / 11
9,036
904
12,319
4,559
1,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Boogiie
Medusa
16
3 / 2 / 13
9,788
979
10,998
11,089
4,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 2 / 12
9,738
974
9,725
6,537
3,432
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
Silv3rstain
Cthulhu
16
4 / 0 / 12
9,932
993
9,275
10,306
12,890
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
TheDunthar
Kukulkan
16
8 / 1 / 10
11,003
1,100
26,868
7,550
3,261
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

281

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Amoreq
Da Ji
15
1 / 5 / 3
8,958
896
6,469
13,052
5,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Fleyer1995
Fenrir
15
2 / 4 / 1
9,254
925
7,026
19,658
8,547
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 4 / 3
9,070
907
10,748
17,647
6,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
divpredator
King Arthur
14
0 / 4 / 2
8,246
825
2,992
12,307
7,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
jinglebubble
Nemesis
14
2 / 2 / 2
8,940
894
10,102
13,143
5,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
17
19
Kills
6
6
Deaths
19
58
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Amoreq
Da Ji
1
5
3
0.5
W
Discordia
Baliarth
Discordia
1
1
11
6.5
W
Medusa
Boogiie
Medusa
3
2
13
4.75
L
Fenrir
Fleyer1995
Fenrir
2
4
1
0.63
W
3
2
12
4.5
L
1
4
3
0.63
W
Cthulhu
Silv3rstain
Cthulhu
4
0
12
10
W
Kukulkan
TheDunthar
Kukulkan
8
1
10
13
L
King Arthur
divpredator
King Arthur
0
4
2
0.25
L
Nemesis
jinglebubble
Nemesis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,185
Damage
37,337
40,041
Taken
75,807
25,675
Mitigated
33,365
5,215
Healing
9,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Amoreq
Da Ji
6,469
1,524
414
799
13,052
5,197
0
7,477
5,575
0
14,750
W
Discordia
Baliarth
Discordia
12,319
640
256
578
4,559
1,582
0
164
4,395
23,467
0
W
Medusa
Boogiie
Medusa
10,998
5,943
0
1,625
11,089
4,510
0
0
11,089
0
25,142
L
Fenrir
Fleyer1995
Fenrir
7,026
1,264
0
69
19,658
8,547
0
13,116
6,542
180
18,479
W
9,725
2,226
0
219
6,537
3,432
0
4
6,533
0
19,629
L
10,748
4,570
978
4,069
17,647
6,477
0
10,847
6,800
0
39,612
W
Cthulhu
Silv3rstain
Cthulhu
9,275
1,374
1,084
774
10,306
12,890
0
12
10,130
22,019
0
W
Kukulkan
TheDunthar
Kukulkan
26,868
2,144
0
679
7,550
3,261
0
0
7,550
53,270
0
L
King Arthur
divpredator
King Arthur
2,992
258
0
1,451
12,307
7,956
0
8,278
4,029
0
19,275
L
Nemesis
jinglebubble
Nemesis
10,102
2,928
0
1,664
13,143
5,188
0
8,744
4,399
0
22,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,497
Gold Earned
44,468
201
Minions Killed
175
4
Camps Cleared
4
1,016,200
Distance Traveled
982,219
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,958
896
12
1
2
172,540
0
W
Discordia
9,036
904
28
3
0
188,142
1
W
Medusa
9,788
979
31
3
0
196,039
4
L
Fenrir
9,254
925
32
3
1
209,993
2
W
Pele
9,738
974
23
2
2
229,966
0
L
Hou Yi
9,070
907
50
5
1
178,015
0
W
Cthulhu
9,932
993
46
5
1
205,904
1
W
Kukulkan
11,003
1,100
73
7
1
196,149
2
L
King Arthur
8,246
825
44
4
0
198,199
0
L
Nemesis
8,940
894
37
4
0
223,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role