Player Matchup

Hades
Hades
DinkyMcStinky06
Hades
Level 63
God Stats
3W - 5L
1,720 SR
Queue Stats
233W - 308L
1,163 Elo+
Solo
Osiris
Osiris
Knoxondeathsdoor
Osiris
Level 86
God Stats
0W - 2L
1,368 SR
Queue Stats
21W - 38L
1,165 Elo+
Solo
Fenrir
Fenrir
PlayDead176293
Fenrir
Level 29
God Stats
18W - 38L
1,262 SR
Queue Stats
37W - 59L
1,046 Elo+
Solo
Team Averages
Level 59
1,450 SR
1,125 Elo+

VS

Team Averages
Level 50
1,488 SR
1,128 Elo+
Neith
Neith
VenomjamesDVD
Neith
Level 28
God Stats
11W - 1L
1,613 SR
Queue Stats
18W - 18L
1,190 Elo+
Solo
The Morrigan
The Morrigan
mjmister
The Morrigan
Level 43
God Stats
3W - 1L
1,601 SR
Queue Stats
42W - 52L
1,150 Elo+
Solo
Kukulkan
Kukulkan
xCrazy_Muffin_96
Kukulkan
Level 79
God Stats
2W - 3L
1,251 SR
Queue Stats
33W - 43L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 5
11,875
742
12,219
16,715
8,990
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 10 / 5
9,422
589
3,768
15,640
10,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
7 / 5 / 3
10,921
683
6,280
13,018
9,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 7
11,604
725
10,628
10,593
4,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
mjmister
The Morrigan
15
6 / 4 / 10
11,689
731
10,489
7,750
2,458
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 8 / 8
11,864
742
10,905
11,529
4,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
15
Kills
21
21
Deaths
15
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
6
5
1.75
L
0
10
5
0.25
L
7
5
3
1.7
W
7
3
7
3.5
W
The Morrigan
mjmister
The Morrigan
6
4
10
2.75
W
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,267
Damage
32,022
45,373
Taken
29,872
29,228
Mitigated
11,502
11,953
Healing
5,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,219
2,241
262
5,126
16,715
8,990
655
9,185
7,530
46,820
0
L
3,768
920
159
1,901
15,640
10,854
75
6,714
8,926
0
20,007
L
6,280
1,185
439
4,066
13,018
9,384
399
5,611
7,407
0
23,554
W
10,628
6,227
282
3,183
10,593
4,869
843
3,080
7,513
0
58,885
W
The Morrigan
mjmister
The Morrigan
10,489
1,567
80
1,725
7,750
2,458
776
4,950
2,767
40,647
0
W
10,905
1,574
0
650
11,529
4,175
490
4,301
7,228
31,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
35,157
113
Minions Killed
175
0
Camps Cleared
0
714,261
Distance Traveled
674,906
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,875
742
61
4
0
224,317
4
L
Osiris
9,422
589
20
1
0
231,013
3
L
Fenrir
10,921
683
32
2
0
258,931
0
W
Neith
11,604
725
75
5
0
218,050
1
W
The Morrigan
11,689
731
43
3
0
233,783
3
W
Kukulkan
11,864
742
57
4
0
223,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role