Player Matchup

Fenrir
Fenrir
Jadizzle07
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 134L
1,281 Elo+
Solo
Cerberus
Cerberus
Krieger8927
Cerberus
Level 20
God Stats
14W - 8L
1,604 SR
Queue Stats
85W - 94L
1,175 Elo+
Party 1
Set
Set
Redloof75
Set
Level 27
God Stats
3W - 4L
1,307 SR
Queue Stats
13W - 13L
1,231 Elo+
Solo
Apollo
Apollo
Tophubird
Apollo
Level 28
God Stats
3W - 0L
1,686 SR
Queue Stats
68W - 75L
1,242 Elo+
Party 1
Ymir
Ymir
YoungTre1300
Ymir
Level 16
God Stats
4W - 3L
1,494 SR
Queue Stats
26W - 30L
1,233 Elo+
Solo
Team Averages
Level 24
1,518 SR
1,233 Elo+

VS

Team Averages
Level 16
1,420 SR
1,226 Elo+
Hel
Hel
 
Hel
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KingMrRogers
Olorun
Level 22
God Stats
106W - 138L
1,376 SR
Queue Stats
138W - 164L
1,258 Elo+
Solo
Hun Batz
Hun Batz
Pseudo_Outcast
Hun Batz
Level 14
God Stats
0W - 2L
1,461 SR
Queue Stats
1W - 4L
1,206 Elo+
Solo
Sol
Sol
el_pelitos75
Sol
Level 5
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 13L
1,081 Elo+
Solo
Ymir
Ymir
xEHazardx
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,088 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jadizzle07
Fenrir
20
2 / 3 / 30
13,078
1,006
15,979
16,924
13,087
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Krieger8927
Cerberus
20
8 / 1 / 36
15,585
1,199
24,655
19,912
35,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
20 / 6 / 19
15,407
1,185
32,456
16,151
8,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Tophubird
Apollo
20
17 / 0 / 17
14,879
1,145
33,517
16,874
11,971
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
0 / 0 / 0
9,480
729
0
0
0
Team 1 Tickets

221

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
2 / 5 / 7
12,594
969
8,961
23,661
11,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
17
3 / 13 / 4
11,648
896
13,225
22,043
9,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
18
3 / 5 / 5
12,635
972
17,534
21,895
16,754
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 10 / 6
11,172
859
4,216
14,897
4,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
17
1 / 14 / 4
12,043
926
13,452
34,370
32,752
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
36
47
Kills
10
10
Deaths
47
102
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
5
7
1.1
W
Fenrir
Jadizzle07
Fenrir
2
3
30
5.67
L
Olorun
3
13
4
0.38
W
Cerberus
Krieger8927
Cerberus
8
1
36
26
L
Hun Batz
3
5
5
1.1
W
20
6
19
4.92
W
Apollo
Tophubird
Apollo
17
0
17
25.5
W
0
0
0
0
L
1
10
6
0.4
L
Ymir
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,607
Damage
57,388
69,861
Taken
116,866
68,997
Mitigated
74,612
19,256
Healing
14,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,961
1,700
3,676
4,389
23,661
11,098
0
4,906
18,505
36,447
0
W
Fenrir
Jadizzle07
Fenrir
15,979
10,434
304
3,172
16,924
13,087
0
8,814
8,110
0
39,090
L
Olorun
13,225
6,306
2,305
2,920
22,043
9,415
0
3,794
18,049
21,167
0
W
Cerberus
Krieger8927
Cerberus
24,655
1,735
0
5,610
19,912
35,087
0
10,552
9,360
48,625
0
L
Hun Batz
17,534
5,195
0
30
21,895
16,754
0
5,529
16,263
0
41,441
W
32,456
17,642
0
3,766
16,151
8,852
0
8,310
7,841
0
53,204
W
Apollo
Tophubird
Apollo
33,517
22,280
0
6,404
16,874
11,971
0
12,178
4,696
0
49,720
W
0
0
0
0
0
0
0
0
0
0
0
L
4,216
1,197
0
1,142
14,897
4,593
0
2,773
11,947
13,483
0
L
Ymir
13,452
2,042
160
160
34,370
32,752
0
7,653
26,505
29,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,429
Gold Earned
60,092
209
Minions Killed
191
5
Camps Cleared
4
949,958
Distance Traveled
835,419
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,594
969
68
5
2
202,565
0
W
Fenrir
13,078
1,006
57
4
1
218,912
0
L
Olorun
11,648
896
16
1
0
133,096
1
W
Cerberus
15,585
1,199
68
5
2
279,658
0
L
Hun Batz
12,635
972
53
4
2
210,522
0
W
Set
15,407
1,185
43
3
1
200,556
2
W
Apollo
14,879
1,145
41
3
1
250,832
1
W
Ymir
9,480
729
0
0
0
0
0
L
Sol
11,172
859
21
2
0
135,815
0
L
Ymir
12,043
926
33
3
0
153,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role