Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
BluntLegend420
Agni
Level 155
God Stats
0W - 3L
1,173 SR
Queue Stats
172W - 164L
1,538 Elo+
Party 1
Rama
Rama
HP KrAcKeR
Rama
Level 141
God Stats
2W - 3L
1,573 SR
Queue Stats
191W - 198L
1,509 Elo+
Party 1
Tyr
Tyr
Javier187x
Tyr
Level 147
God Stats
3W - 5L
1,499 SR
Queue Stats
341W - 374L
1,517 Elo+
Solo
Izanami
Izanami
LiftedAlmond08
Izanami
Level 123
God Stats
1W - 3L
1,196 SR
Queue Stats
93W - 114L
1,399 Elo+
Party 1
Team Averages
Level 145
1,388 SR
1,492 Elo+

VS

Team Averages
Level 134
1,625 SR
1,509 Elo+
Merlin
Merlin
AGN Numbzie
Merlin
Level 160
God Stats
3W - 1L
1,567 SR
Queue Stats
140W - 152L
1,499 Elo+
Party 2
The Morrigan
The Morrigan
FreedomIFighter
The Morrigan
Level 105
God Stats
5W - 2L
1,677 SR
Queue Stats
233W - 242L
1,538 Elo+
Solo
Osiris
Osiris
StuffedBever
Osiris
Level 135
God Stats
1W - 0L
1,924 SR
Queue Stats
66W - 79L
1,472 Elo+
Party 2
Olorun
Olorun
ancapnikolai
Olorun
Level 129
God Stats
1W - 1L
1,262 SR
Queue Stats
84W - 88L
1,509 Elo+
Party 2
Geb
Geb
butttpluggerson
Geb
Level 143
God Stats
2W - 0L
1,697 SR
Queue Stats
77W - 81L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 3 / 8
10,120
723
14,293
12,037
6,777
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
5 / 2 / 10
10,089
721
16,919
14,837
6,735
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 4 / 9
8,238
588
12,850
14,216
6,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 9
9,308
665
6,783
17,804
19,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 9
8,830
631
11,947
13,514
6,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
4 / 0 / 12
11,231
802
14,591
8,675
4,336
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
FreedomIFighter
The Morrigan
15
0 / 5 / 11
9,547
682
9,757
11,655
7,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
17
1 / 4 / 12
10,123
723
15,427
17,650
23,480
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
19
10 / 2 / 5
11,717
837
16,059
12,913
6,103
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 4 / 13
9,962
712
9,763
19,680
18,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
15
Kills
17
17
Deaths
15
45
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
3
8
3.33
W
Merlin
4
0
12
10
L
5
2
10
5
W
The Morrigan
FreedomIFighter
The Morrigan
0
5
11
1.1
L
0
4
9
1.13
L
1
3
9
1.83
L
3
5
9
1.5
W
Osiris
1
4
12
1.75
W
Olorun
10
2
5
6.25
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,792
Damage
65,597
72,408
Taken
70,573
45,894
Mitigated
60,498
33,596
Healing
28,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,293
81
1,827
4,613
12,037
6,777
0
9,307
2,705
39,016
0
W
Merlin
14,591
1,171
3,185
1,905
8,675
4,336
376
4,296
4,379
35,017
0
L
16,919
869
681
2,024
14,837
6,735
0
9,319
5,441
36,128
0
W
The Morrigan
FreedomIFighter
The Morrigan
9,757
1,348
936
2,382
11,655
7,740
1,953
4,439
6,951
27,949
0
L
12,850
8,408
3,900
4,854
14,216
6,659
0
9,848
4,243
0
23,958
L
6,783
167
4,301
7,172
17,804
19,313
0
11,445
6,109
0
10,585
L
11,947
7,063
1,800
2,424
13,514
6,410
208
9,925
3,412
0
30,989
W
Osiris
15,427
2,834
2,891
2,431
17,650
23,480
285
8,152
9,498
328
23,329
W
Olorun
16,059
9,552
4,032
4,592
12,913
6,103
2,634
6,847
6,066
33,207
0
W
9,763
815
3,161
3,213
19,680
18,839
334
7,287
12,393
16,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,585
Gold Earned
52,580
154
Minions Killed
147
0
Camps Cleared
0
1,133,051
Distance Traveled
1,250,202
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,120
723
38
3
0
183,547
2
W
Merlin
11,231
802
46
3
0
242,590
2
L
Agni
10,089
721
38
3
0
243,281
0
W
The Morrigan
9,547
682
53
4
0
229,023
0
L
Rama
8,238
588
18
1
0
214,168
0
L
Tyr
9,308
665
9
1
0
278,495
7
L
Izanami
8,830
631
51
4
0
213,560
1
W
Osiris
10,123
723
13
1
0
291,984
1
W
Olorun
11,717
837
25
2
0
227,691
1
W
Geb
9,962
712
10
1
0
258,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role