Player Matchup

Thor
Thor
IRoki4451
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Medusa
Medusa
MichaelStiffler
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
Penaal86
Cerberus
Level 27
God Stats
5W - 5L
1,512 SR
Queue Stats
99W - 135L
1,238 Elo+
Solo
Artemis
Artemis
Przem90
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,087 Elo+
Solo
Hercules
Hercules
StopBreathing
Hercules
Level 28
God Stats
13W - 8L
1,621 SR
Queue Stats
76W - 96L
1,296 Elo+
Solo
Team Averages
Level 14
1,527 SR
1,324 Elo+

VS

Team Averages
Level 18
1,552 SR
1,263 Elo+
Mercury
Mercury
JMAN0007
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,243 Elo+
Party 1
Kukulkan
Kukulkan
MgrGamache
Kukulkan
Level 18
God Stats
2W - 0L
1,679 SR
Queue Stats
46W - 27L
1,330 Elo+
Solo
Tyr
Tyr
Otisthelord
Tyr
Level 15
God Stats
5W - 5L
1,529 SR
Queue Stats
25W - 40L
1,195 Elo+
Party 1
Cthulhu
Cthulhu
Pope Francis795
Cthulhu
Level 15
God Stats
16W - 10L
1,507 SR
Queue Stats
21W - 15L
1,248 Elo+
Party 1
Hun Batz
Hun Batz
Squiga4495
Hun Batz
Level 16
God Stats
7W - 4L
1,547 SR
Queue Stats
17W - 14L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
0 / 10 / 6
9,016
1,002
11,070
14,859
6,201
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 1 / 0
7,380
820
238
834
207
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Penaal86
Cerberus
15
7 / 5 / 0
10,646
1,183
14,420
21,048
15,743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Przem90
Artemis
12
0 / 1 / 0
7,407
823
172
777
193
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
StopBreathing
Hercules
14
1 / 4 / 3
8,735
971
6,457
15,692
13,503
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

201

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JMAN0007
Mercury
15
7 / 1 / 6
9,564
1,063
11,091
8,008
2,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
MgrGamache
Kukulkan
17
8 / 2 / 7
10,896
1,211
15,618
5,740
1,817
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 1 / 12
9,027
1,003
5,660
7,572
3,400
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 1 / 10
10,165
1,129
12,103
10,375
5,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
Squiga4495
Hun Batz
14
2 / 3 / 7
8,809
979
4,881
7,150
2,336
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
8
Kills
21
21
Deaths
8
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Thor
0
10
6
0.3
W
Mercury
JMAN0007
Mercury
7
1
6
10
W
Kukulkan
MgrGamache
Kukulkan
8
2
7
5.75
L
0
1
0
0
W
0
1
12
6
L
Cerberus
Penaal86
Cerberus
7
5
0
1.4
W
4
1
10
9
L
Artemis
Przem90
Artemis
0
1
0
0
W
Hun Batz
Squiga4495
Hun Batz
2
3
7
1.83
L
Hercules
StopBreathing
Hercules
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,357
Damage
49,353
53,210
Taken
38,845
35,847
Mitigated
15,309
6,393
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
11,070
3,354
0
0
14,859
6,201
0
7,666
7,193
0
19,704
W
Mercury
JMAN0007
Mercury
11,091
7,808
0
0
8,008
2,603
0
2,909
5,099
0
17,307
W
Kukulkan
MgrGamache
Kukulkan
15,618
3,572
641
809
5,740
1,817
0
2,868
2,872
38,875
0
L
238
123
0
0
834
207
0
197
637
0
376
W
5,660
3,330
0
306
7,572
3,400
0
2,433
5,139
0
9,272
L
Cerberus
Penaal86
Cerberus
14,420
1,595
0
3,437
21,048
15,743
0
9,474
11,574
26,273
0
W
12,103
1,067
812
1,372
10,375
5,153
0
2,134
8,241
22,200
0
L
Artemis
Przem90
Artemis
172
172
0
0
777
193
0
0
777
0
172
W
Hun Batz
Squiga4495
Hun Batz
4,881
2,721
242
486
7,150
2,336
0
4,076
3,074
0
6,451
L
Hercules
StopBreathing
Hercules
6,457
1,415
288
2,668
15,692
13,503
0
10,384
5,308
0
16,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,184
Gold Earned
48,461
84
Minions Killed
121
0
Camps Cleared
4
542,799
Distance Traveled
818,177
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,016
1,002
18
2
0
160,149
0
W
Mercury
9,564
1,063
17
2
2
190,919
2
W
Kukulkan
10,896
1,211
60
7
2
153,546
2
L
Medusa
7,380
820
0
0
0
18,373
1
W
Tyr
9,027
1,003
11
1
0
188,000
0
L
Cerberus
10,646
1,183
49
5
0
168,298
0
W
Cthulhu
10,165
1,129
28
3
0
169,390
2
L
Artemis
7,407
823
0
0
0
14,197
0
W
Hun Batz
8,809
979
5
1
0
116,322
1
L
Hercules
8,735
971
17
2
0
181,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role