Player Matchup

Ymir
Ymir
Drakonetv2
Ymir
Level 23
God Stats
20W - 21L
1,400 SR
Queue Stats
46W - 32L
1,419 Elo+
Solo
Sol
Sol
HouDri
Sol
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 20L
1,923 Elo+
Party 3
Ullr
Ullr
LustKnabe666
Ullr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,857 Elo+
Party 3
Discordia
Discordia
Läckbobbi
Discordia
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,689 Elo+
Party 3
Cthulhu
Cthulhu
Veganjoe
Cthulhu
Level 126
God Stats
2W - 1L
1,708 SR
Queue Stats
494W - 443L
1,716 Elo+
Party 3
Team Averages
Level 34
1,522 SR
1,721 Elo+

VS

Team Averages
Level 14
1,568 SR
1,429 Elo+
Kukulkan
Kukulkan
Amisna
Kukulkan
Level 24
God Stats
5W - 8L
1,820 SR
Queue Stats
92W - 88L
1,458 Elo+
Party 1
Set
Set
CYP3A4
Set
Level 12
God Stats
2W - 2L
1,577 SR
Queue Stats
64W - 64L
1,367 Elo+
Solo
Ares
Ares
Laberre
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,432 Elo+
Party 2
Nemesis
Nemesis
LeJCLeS
Nemesis
Level 5
God Stats
2W - 3L
1,441 SR
Queue Stats
31W - 39L
1,432 Elo+
Party 2
Neith
Neith
Zarriel
Neith
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
92W - 88L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 20
11,051
1,228
10,760
10,017
10,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
HouDri
Sol
18
16 / 1 / 15
12,209
1,357
20,800
6,723
2,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 6 / 17
10,255
1,139
13,382
11,961
4,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Läckbobbi
Discordia
18
5 / 0 / 29
10,453
1,161
19,084
4,659
1,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Veganjoe
Cthulhu
17
5 / 1 / 23
10,929
1,214
15,848
12,701
5,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

330

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Amisna
Kukulkan
15
1 / 7 / 3
8,930
992
7,260
12,824
5,201
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
CYP3A4
Set
13
3 / 8 / 1
8,831
981
6,658
15,591
7,926
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
Laberre
Ares
14
0 / 11 / 6
8,640
960
5,605
21,309
12,877
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
LeJCLeS
Nemesis
14
2 / 10 / 7
8,952
995
13,755
21,841
10,435
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
Zarriel
Neith
14
3 / 7 / 4
9,622
1,069
8,108
13,825
5,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
30
43
Kills
9
9
Deaths
43
104
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Amisna
Kukulkan
1
7
3
0.36
L
Set
CYP3A4
Set
3
8
1
0.44
W
9
1
20
19
W
Sol
HouDri
Sol
16
1
15
23.5
L
Ares
Laberre
Ares
0
11
6
0.27
L
Nemesis
LeJCLeS
Nemesis
2
10
7
0.55
W
8
6
17
2.75
W
Discordia
Läckbobbi
Discordia
5
0
29
19.5
W
Cthulhu
Veganjoe
Cthulhu
5
1
23
16.5
L
Neith
Zarriel
Neith
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,874
Damage
41,386
46,061
Taken
85,390
25,708
Mitigated
42,026
9,781
Healing
5,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Amisna
Kukulkan
7,260
557
0
0
12,824
5,201
0
10,801
2,023
27,607
0
L
Set
CYP3A4
Set
6,658
2,456
0
856
15,591
7,926
0
11,681
3,910
0
13,500
W
10,760
1,251
25
1,326
10,017
10,839
0
3,735
6,282
21,988
0
W
Sol
HouDri
Sol
20,800
10,264
534
3,078
6,723
2,452
0
1,604
5,119
42,826
0
L
Ares
Laberre
Ares
5,605
828
0
0
21,309
12,877
0
17,405
3,904
11,018
0
L
Nemesis
LeJCLeS
Nemesis
13,755
4,273
273
3,225
21,841
10,435
0
15,804
6,037
0
17,215
W
13,382
7,999
0
1,499
11,961
4,665
0
2,490
9,471
0
17,644
W
Discordia
Läckbobbi
Discordia
19,084
914
0
396
4,659
1,798
0
1,689
2,970
28,561
0
W
Cthulhu
Veganjoe
Cthulhu
15,848
1,055
948
1,975
12,701
5,954
0
3,347
9,354
35,068
0
L
Neith
Zarriel
Neith
8,108
3,989
0
973
13,825
5,587
0
10,801
3,024
0
21,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,897
Gold Earned
44,975
173
Minions Killed
115
8
Camps Cleared
3
831,038
Distance Traveled
741,718
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,930
992
49
5
0
120,952
0
L
Set
8,831
981
15
2
2
162,406
1
W
Ymir
11,051
1,228
30
3
1
169,748
1
W
Sol
12,209
1,357
59
7
3
159,967
0
L
Ares
8,640
960
12
1
1
146,569
0
L
Nemesis
8,952
995
12
1
0
167,134
1
W
Ullr
10,255
1,139
8
1
2
150,540
2
W
Discordia
10,453
1,161
16
2
0
173,813
0
W
Cthulhu
10,929
1,214
60
7
2
176,970
0
L
Neith
9,622
1,069
27
3
0
144,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role