Player Matchup

Tsukuyomi
Tsukuyomi
Djed042
Tsukuyomi
Level 14
God Stats
4W - 2L
1,461 SR
Queue Stats
9W - 15L
1,157 Elo+
Solo
Vamana
Vamana
DudsterJ
Vamana
Level 40
God Stats
10W - 8L
1,448 SR
Queue Stats
136W - 173L
1,274 Elo+
Party 2
Ra
Ra
LannyMebowski
Ra
Level 7
God Stats
2W - 2L
1,187 SR
Queue Stats
15W - 15L
1,254 Elo+
Party 2
Medusa
Medusa
alkogolik12
Medusa
Level 29
God Stats
4W - 0L
1,733 SR
Queue Stats
14W - 16L
1,254 Elo+
Solo
Bacchus
Bacchus
小眼肥仔
Bacchus
Level 27
God Stats
17W - 15L
1,223 SR
Queue Stats
33W - 40L
1,181 Elo+
Solo
Team Averages
Level 23
1,410 SR
1,224 Elo+

VS

Team Averages
Level 15
1,379 SR
1,163 Elo+
Fenrir
Fenrir
AE_Hypersonic
Fenrir
Level 18
God Stats
2W - 8L
1,360 SR
Queue Stats
19W - 27L
1,169 Elo+
Party 3
Sun Wukong
Sun Wukong
Ashura-D-Soul
Sun Wukong
Level 17
God Stats
3W - 3L
1,586 SR
Queue Stats
18W - 26L
1,195 Elo+
Party 3
Chaac
Chaac
BluesMoons
Chaac
Level 17
God Stats
0W - 6L
1,285 SR
Queue Stats
37W - 38L
1,312 Elo+
Solo
Cthulhu
Cthulhu
KrisKnive
Cthulhu
Level 5
God Stats
1W - 3L
1,286 SR
Queue Stats
2W - 6L
981 Elo+
Party 1
Zeus
Zeus
arkkor93
Zeus
Level 18
God Stats
2W - 3L
1,378 SR
Queue Stats
10W - 17L
1,156 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Djed042
Tsukuyomi
20
12 / 4 / 12
16,796
600
24,495
28,747
13,825
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vamana
DudsterJ
Vamana
20
20 / 1 / 9
16,700
596
27,433
30,190
34,135
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
4 / 11 / 10
13,607
486
18,440
14,179
5,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
20
14 / 5 / 13
15,528
555
28,227
16,454
7,377
Hidden Dagger

Hidden Dagger

+15
Physical Power

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
小眼肥仔
Bacchus
20
6 / 2 / 21
15,559
556
9,997
19,575
28,077
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 10 / 5
13,508
482
11,372
22,923
10,246
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
Ashura-D-Soul
Sun Wukong
17
3 / 11 / 4
11,265
402
6,833
24,669
12,663
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
20
8 / 8 / 4
13,600
486
22,882
24,655
26,807
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
KrisKnive
Cthulhu
16
2 / 10 / 6
11,570
413
11,764
28,885
30,194
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
18
4 / 17 / 6
11,662
417
21,238
28,793
9,836
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
47
56
Kills
22
23
Deaths
56
65
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
10
5
0.75
L
Sun Wukong
Ashura-D-Soul
Sun Wukong
3
11
4
0.45
L
Chaac
8
8
4
1.25
W
Tsukuyomi
Djed042
Tsukuyomi
12
4
12
4.5
W
Vamana
DudsterJ
Vamana
20
1
9
24.5
L
Cthulhu
KrisKnive
Cthulhu
2
10
6
0.5
W
4
11
10
0.82
W
Medusa
14
5
13
4.1
L
Zeus
4
17
6
0.41
W
Bacchus
小眼肥仔
Bacchus
6
2
21
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,592
Damage
74,089
109,145
Taken
129,925
88,606
Mitigated
89,746
32,213
Healing
12,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,372
2,351
0
1,844
22,923
10,246
1,325
3,847
18,851
0
65,025
L
Sun Wukong
Ashura-D-Soul
Sun Wukong
6,833
1,702
0
567
24,669
12,663
943
6,508
18,011
0
47,372
L
Chaac
22,882
6,680
0
3,314
24,655
26,807
0
4,823
19,462
0
73,561
W
Tsukuyomi
Djed042
Tsukuyomi
24,495
10,158
0
9,435
28,747
13,825
2,071
7,948
20,690
0
138,309
W
Vamana
DudsterJ
Vamana
27,433
15,937
0
15,706
30,190
34,135
6,243
8,823
20,697
0
86,439
L
Cthulhu
KrisKnive
Cthulhu
11,764
945
543
648
28,885
30,194
0
7,137
21,633
33,373
0
W
18,440
3,829
1,638
260
14,179
5,192
2,276
5,415
8,764
71,124
0
W
Medusa
28,227
18,273
0
2,711
16,454
7,377
5,023
4,221
12,178
0
92,125
L
Zeus
21,238
6,245
134
5,206
28,793
9,836
143
6,122
22,521
63,488
0
W
Bacchus
小眼肥仔
Bacchus
9,997
1,325
0
2,463
19,575
28,077
1,426
5,761
13,814
44,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,190
Gold Earned
61,605
610
Minions Killed
436
0
Camps Cleared
0
2,506,194
Distance Traveled
2,048,962
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,508
482
118
4
0
515,003
0
L
Sun Wukong
11,265
402
92
3
0
412,949
2
L
Chaac
13,600
486
90
3
0
485,113
0
W
Tsukuyomi
16,796
600
174
6
0
452,936
1
W
Vamana
16,700
596
128
5
0
583,563
4
L
Cthulhu
11,570
413
48
2
0
287,881
0
W
Ra
13,607
486
98
4
0
415,548
3
W
Medusa
15,528
555
143
5
0
496,317
8
L
Zeus
11,662
417
88
3
0
348,016
0
W
Bacchus
15,559
556
67
2
0
557,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role