Player Matchup

Xing Tian
Xing Tian
BaStaKilLa
Xing Tian
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,302 Elo+
Party 2
Anhur
Anhur
Oseff
Anhur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hera
Hera
SoH2F
Hera
Level 129
God Stats
1W - 1L
1,657 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Discordia
Discordia
Tarann
Discordia
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,546 Elo+
Party 2
Team Averages
Level 109
1,539 SR
1,462 Elo+

VS

Team Averages
Level 132
1,624 SR
1,561 Elo+
Nemesis
Nemesis
Keykou
Nemesis
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Solo
Cerberus
Cerberus
NuclearHero
Cerberus
Level 110
God Stats
9W - 13L
1,600 SR
Queue Stats
106W - 105L
1,520 Elo+
Party 1
Agni
Agni
OVERWIZ
Agni
Level 160
God Stats
4W - 0L
1,597 SR
Queue Stats
271W - 291L
1,511 Elo+
Solo
Hachiman
Hachiman
ZaBisto
Hachiman
Level 157
God Stats
6W - 3L
1,797 SR
Queue Stats
141W - 147L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BaStaKilLa
Xing Tian
16
1 / 3 / 4
10,272
685
5,023
14,125
13,545
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anhur
Oseff
Anhur
16
2 / 4 / 3
10,285
686
8,901
9,615
2,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hera
SoH2F
Hera
18
3 / 4 / 5
11,405
760
13,219
9,079
3,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Tarann
Discordia
18
6 / 3 / 3
11,193
746
11,387
9,271
3,259
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Keykou
Nemesis
16
2 / 5 / 5
10,844
723
5,395
11,994
4,726
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
NuclearHero
Cerberus
16
1 / 0 / 12
11,099
740
6,659
14,035
12,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
OVERWIZ
Agni
17
4 / 4 / 6
11,859
791
12,033
12,802
4,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
ZaBisto
Hachiman
19
7 / 3 / 3
12,600
840
10,257
13,387
5,170
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
14
14
Deaths
12
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BaStaKilLa
Xing Tian
1
3
4
1
W
Nemesis
Keykou
Nemesis
2
5
5
0.9
W
Cerberus
NuclearHero
Cerberus
1
0
12
7
W
Agni
OVERWIZ
Agni
4
4
6
1.75
L
Anhur
Oseff
Anhur
2
4
3
0.88
L
Hera
SoH2F
Hera
3
4
5
1.38
L
Discordia
Tarann
Discordia
6
3
3
2.5
W
Hachiman
ZaBisto
Hachiman
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,530
Damage
34,344
42,090
Taken
52,218
22,726
Mitigated
27,408
4,444
Healing
13,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BaStaKilLa
Xing Tian
5,023
193
0
0
14,125
13,545
0
5,980
8,145
20,014
0
W
Nemesis
Keykou
Nemesis
5,395
1,176
0
1,622
11,994
4,726
739
7,678
4,316
0
24,711
W
Cerberus
NuclearHero
Cerberus
6,659
34
0
3,489
14,035
12,558
293
7,991
6,044
28,883
0
W
Agni
OVERWIZ
Agni
12,033
931
0
3,255
12,802
4,954
1,935
7,721
5,081
49,842
0
L
Anhur
Oseff
Anhur
8,901
3,298
0
1,487
9,615
2,724
207
4,159
5,456
0
40,695
L
Hera
SoH2F
Hera
13,219
3,215
0
966
9,079
3,198
375
4,273
4,806
54,745
0
L
Discordia
Tarann
Discordia
11,387
601
142
1,849
9,271
3,259
0
4,846
4,425
46,088
0
W
Hachiman
ZaBisto
Hachiman
10,257
6,790
0
4,949
13,387
5,170
4,338
6,698
6,689
0
55,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
46,402
249
Minions Killed
259
11
Camps Cleared
12
994,619
Distance Traveled
1,213,101
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,272
685
20
1
1
253,995
1
W
Nemesis
10,844
723
38
3
2
319,627
1
W
Cerberus
11,099
740
44
3
2
348,310
1
W
Agni
11,859
791
88
6
4
275,370
0
L
Anhur
10,285
686
64
4
3
240,178
4
L
Hera
11,405
760
97
6
2
245,435
1
L
Discordia
11,193
746
68
5
5
255,011
4
W
Hachiman
12,600
840
89
6
4
269,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role