Player Matchup

Set
Set
A-Anatidaephobia
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
886 Elo+
Party 1
Amaterasu
Amaterasu
Shhhh-IIII
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,117 Elo+
Party 1
Olorun
Olorun
Sneaky-Binks
Olorun
Level 9
God Stats
1W - 7L
1,023 SR
Queue Stats
4W - 15L
951 Elo+
Party 2
Artemis
Artemis
Sneaky-tonnerre
Artemis
Level 5
God Stats
2W - 2L
1,711 SR
Queue Stats
2W - 4L
1,249 Elo+
Party 2
Cthulhu
Cthulhu
XaLTY_IDZ
Cthulhu
Level 16
God Stats
5W - 17L
1,154 SR
Queue Stats
11W - 25L
1,200 Elo+
Party 2
Team Averages
Level 8
1,378 SR
1,081 Elo+

VS

Team Averages
Level 19
1,483 SR
1,309 Elo+
Chang'e
Chang'e
JojoVovich
Chang'e
Level 27
God Stats
20W - 12L
1,573 SR
Queue Stats
225W - 288L
1,337 Elo+
Party 4
Neith
Neith
Sasha_Lyubchyk
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 82L
1,149 Elo+
Solo
Pele
Pele
Seldell
Pele
Level 27
God Stats
3W - 2L
1,739 SR
Queue Stats
196W - 262L
1,340 Elo+
Party 4
Cupid
Cupid
mario_bross_2005
Cupid
Level 15
God Stats
4W - 6L
1,412 SR
Queue Stats
10W - 11L
1,390 Elo+
Party 3
Anhur
Anhur
rbro_24
Anhur
Level 16
God Stats
3W - 4L
1,193 SR
Queue Stats
13W - 14L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
6,567
313
891
8,090
1,715
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Shhhh-IIII
Amaterasu
14
3 / 15 / 0
8,768
418
9,572
21,670
15,515
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
13
0 / 9 / 1
7,970
380
5,376
17,373
6,443
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
1 / 7 / 0
7,744
369
5,700
9,366
5,240
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Cthulhu
XaLTY_IDZ
Cthulhu
13
0 / 2 / 1
8,822
420
8,867
11,579
11,152
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JojoVovich
Chang'e
20
5 / 0 / 3
12,717
606
8,992
11,980
4,884
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 1 / 4
9,119
434
5,605
8,490
3,901
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Seldell
Pele
18
15 / 1 / 2
12,773
608
16,866
18,677
7,218
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
8 / 1 / 8
10,517
501
9,909
8,605
2,922
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
rbro_24
Anhur
16
7 / 3 / 9
11,331
540
8,936
11,281
4,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
4
Kills
36
40
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Chang'e
JojoVovich
Chang'e
5
0
3
6.5
W
1
1
4
3
W
Pele
Seldell
Pele
15
1
2
16
L
Amaterasu
Shhhh-IIII
Amaterasu
3
15
0
0.2
L
Olorun
0
9
1
0.06
L
1
7
0
0.14
L
Cthulhu
XaLTY_IDZ
Cthulhu
0
2
1
0.25
W
8
1
8
12
W
Anhur
rbro_24
Anhur
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,406
Damage
50,308
68,078
Taken
59,033
40,065
Mitigated
22,928
10,574
Healing
29,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
891
209
0
342
8,090
1,715
0
702
7,388
0
15,036
W
Chang'e
JojoVovich
Chang'e
8,992
1,551
1,273
9,205
11,980
4,884
6,554
3,438
8,464
84,705
0
W
5,605
1,812
0
3,971
8,490
3,901
766
726
7,714
0
34,113
W
Pele
Seldell
Pele
16,866
7,751
0
7,679
18,677
7,218
0
5,461
13,191
0
88,061
L
Amaterasu
Shhhh-IIII
Amaterasu
9,572
4,291
0
1,844
21,670
15,515
141
2,454
19,216
0
36,800
L
Olorun
5,376
2,187
722
5,105
17,373
6,443
0
2,521
14,852
39,308
0
L
5,700
2,657
0
250
9,366
5,240
909
1,762
7,604
151
25,255
L
Cthulhu
XaLTY_IDZ
Cthulhu
8,867
572
115
2,196
11,579
11,152
827
1,553
10,026
39,068
0
W
9,909
4,120
997
3,602
8,605
2,922
1,604
1,719
6,661
0
36,927
W
Anhur
rbro_24
Anhur
8,936
5,770
0
2,680
11,281
4,003
2,276
2,997
8,009
0
38,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
56,457
241
Minions Killed
446
0
Camps Cleared
0
1,445,185
Distance Traveled
1,740,054
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,567
313
21
1
0
199,225
0
W
Chang'e
12,717
606
167
8
0
316,469
1
W
Neith
9,119
434
52
2
0
323,086
1
W
Pele
12,773
608
114
5
0
424,210
0
L
Amaterasu
8,768
418
46
2
0
351,644
0
L
Olorun
7,970
380
63
3
0
265,256
2
L
Artemis
7,744
369
45
2
0
264,421
2
L
Cthulhu
8,822
420
66
3
0
364,639
0
W
Cupid
10,517
501
45
2
0
356,571
3
W
Anhur
11,331
540
68
3
0
319,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role