Player Matchup

Cupid
Cupid
Andrey22_04
Cupid
Level 14
God Stats
3W - 6L
1,535 SR
Queue Stats
20W - 19L
1,160 Elo+
Party 1
Neith
Neith
DrgN_uccaa
Neith
Level 4
God Stats
6W - 7L
1,500 SR
Queue Stats
44W - 57L
1,106 Elo+
Party 1
Cerberus
Cerberus
KOD-Ares
Cerberus
Level 15
God Stats
3W - 2L
1,743 SR
Queue Stats
53W - 38L
1,337 Elo+
Party 1
Arachne
Arachne
X_Fr4nci04_X
Arachne
Level 16
God Stats
6W - 12L
1,725 SR
Queue Stats
103W - 117L
1,391 Elo+
Party 1
Bacchus
Bacchus
albi_legendss
Bacchus
Level 25
God Stats
9W - 10L
1,500 SR
Queue Stats
153W - 175L
1,323 Elo+
Party 1
Team Averages
Level 15
1,601 SR
1,263 Elo+

VS

Team Averages
Level 27
1,615 SR
1,484 Elo+
Ravana
Ravana
Daddy Says KO
Ravana
Level 24
God Stats
2W - 0L
1,809 SR
Queue Stats
40W - 36L
1,388 Elo+
Solo
Bakasura
Bakasura
Famalam40
Bakasura
Level 27
God Stats
9W - 5L
1,724 SR
Queue Stats
76W - 77L
1,521 Elo+
Solo
Hachiman
Hachiman
OG_Gelato33
Hachiman
Level 27
God Stats
17W - 14L
1,692 SR
Queue Stats
167W - 170L
1,538 Elo+
Solo
Izanami
Izanami
Zensoh Nz
Izanami
Level 27
God Stats
10W - 6L
1,579 SR
Queue Stats
87W - 73L
1,415 Elo+
Solo
Merlin
Merlin
iMovePsychotic
Merlin
Level 29
God Stats
1W - 2L
1,269 SR
Queue Stats
71W - 39L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 2
8,197
410
7,653
15,521
4,328
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
12
1 / 14 / 2
7,593
380
5,798
15,323
3,760
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
KOD-Ares
Cerberus
12
3 / 8 / 3
8,215
411
8,682
24,233
14,808
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Arachne
X_Fr4nci04_X
Arachne
12
0 / 9 / 4
7,731
387
3,263
16,500
4,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
14
5 / 10 / 2
9,571
479
11,285
21,540
11,718
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 15
11,661
583
11,267
9,864
6,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bakasura
Famalam40
Bakasura
20
18 / 0 / 8
15,191
760
18,701
17,804
7,642
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
OG_Gelato33
Hachiman
16
9 / 2 / 19
12,574
629
15,200
14,055
6,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Zensoh Nz
Izanami
18
10 / 3 / 13
13,138
657
16,824
14,747
5,229
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
10 / 3 / 11
13,315
666
14,632
11,284
4,286
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
118
10
Kills
52
52
Deaths
11
13
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
5
3
15
4.17
L
Neith
1
14
2
0.14
W
Bakasura
Famalam40
Bakasura
18
0
8
22
L
Cerberus
KOD-Ares
Cerberus
3
8
3
0.56
W
Hachiman
OG_Gelato33
Hachiman
9
2
19
9.25
L
Arachne
X_Fr4nci04_X
Arachne
0
9
4
0.22
W
Izanami
Zensoh Nz
Izanami
10
3
13
5.5
L
Bacchus
5
10
2
0.6
W
10
3
11
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,681
Damage
76,624
93,117
Taken
67,754
39,116
Mitigated
30,456
11,112
Healing
29,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,653
3,949
0
681
15,521
4,328
1,119
2,941
12,072
0
39,465
W
11,267
4,164
0
2,288
9,864
6,485
2,306
3,049
6,585
0
40,263
L
Neith
5,798
2,057
0
547
15,323
3,760
0
1,684
12,959
0
29,544
W
Bakasura
Famalam40
Bakasura
18,701
11,829
0
9,749
17,804
7,642
897
3,910
13,689
0
128,225
L
Cerberus
KOD-Ares
Cerberus
8,682
797
0
5,759
24,233
14,808
164
3,810
19,291
32,557
0
W
Hachiman
OG_Gelato33
Hachiman
15,200
8,576
1,136
7,600
14,055
6,814
2,931
3,841
10,034
0
52,731
L
Arachne
X_Fr4nci04_X
Arachne
3,263
1,348
0
2,785
16,500
4,502
124
1,316
14,901
0
30,458
W
Izanami
Zensoh Nz
Izanami
16,824
12,317
488
6,270
14,747
5,229
6,023
4,329
9,953
0
87,642
L
Bacchus
11,285
939
0
1,340
21,540
11,718
0
4,881
16,214
28,939
0
W
14,632
821
281
1,398
11,284
4,286
2,350
3,478
7,526
85,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,307
Gold Earned
65,879
281
Minions Killed
594
0
Camps Cleared
0
1,694,279
Distance Traveled
1,940,073
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,197
410
78
4
0
305,813
0
W
Ravana
11,661
583
69
3
0
355,248
0
L
Neith
7,593
380
40
2
0
314,303
1
W
Bakasura
15,191
760
186
9
0
499,331
0
L
Cerberus
8,215
411
65
3
0
373,365
0
W
Hachiman
12,574
629
70
4
0
365,374
4
L
Arachne
7,731
387
55
3
0
339,414
0
W
Izanami
13,138
657
127
6
0
361,198
2
L
Bacchus
9,571
479
43
2
0
361,384
0
W
Merlin
13,315
666
142
7
0
358,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role