Player Matchup

Bellona
Bellona
Sandolii
Bellona
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 15L
1,500 Elo+
Solo
Nemesis
Nemesis
Z3u5-North
Nemesis
Level 19
God Stats
10W - 15L
1,270 SR
Queue Stats
208W - 246L
1,177 Elo+
Party 1
Odin
Odin
aidenproudmanx
Odin
Level 28
God Stats
4W - 5L
1,692 SR
Queue Stats
25W - 29L
1,735 Elo+
Solo
Fafnir
Fafnir
iSlashin
Fafnir
Level 8
God Stats
24W - 27L
1,357 SR
Queue Stats
186W - 213L
1,132 Elo+
Party 1
Scylla
Scylla
kerioux95
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,123 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,333 Elo+

VS

Team Averages
Level 22
1,570 SR
1,239 Elo+
Apollo
Apollo
Aqezh
Apollo
Level 21
God Stats
39W - 37L
1,415 SR
Queue Stats
50W - 69L
1,149 Elo+
Solo
Odin
Odin
ProDudde
Odin
Level 27
God Stats
9W - 1L
1,500 SR
Queue Stats
31W - 33L
1,171 Elo+
Solo
Cernunnos
Cernunnos
SaetykaGrace
Cernunnos
Level 27
God Stats
3W - 0L
1,401 SR
Queue Stats
31W - 60L
1,150 Elo+
Solo
Ne Zha
Ne Zha
timberman395xp
Ne Zha
Level 28
God Stats
3W - 0L
1,656 SR
Queue Stats
97W - 121L
1,197 Elo+
Solo
Ra
Ra
xXDardraXx
Ra
Level 8
God Stats
5W - 1L
1,880 SR
Queue Stats
10W - 6L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sandolii
Bellona
14
2 / 16 / 4
9,146
381
7,848
22,630
13,825
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Nemesis
Z3u5-North
Nemesis
16
9 / 6 / 8
11,081
462
8,878
22,330
7,961
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
12 / 2 / 9
13,529
564
28,962
20,414
20,481
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fafnir
iSlashin
Fafnir
15
1 / 3 / 13
10,091
420
6,414
17,165
11,531
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Scylla
kerioux95
Scylla
16
2 / 9 / 8
9,895
412
8,115
13,333
4,543
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Aqezh
Apollo
15
5 / 8 / 4
11,218
467
16,759
16,417
6,875
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
15
6 / 3 / 2
10,686
445
6,682
17,480
7,689
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
SaetykaGrace
Cernunnos
14
0 / 4 / 6
11,208
467
7,323
11,439
11,333
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 11 / 3
11,147
464
13,794
25,185
9,304
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

20
20 / 2 / 1
16,654
694
26,874
18,437
9,562
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
50
26
Kills
34
36
Deaths
28
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
Aqezh
Apollo
5
8
4
0.88
W
Odin
6
3
2
2.33
W
Cernunnos
SaetykaGrace
Cernunnos
0
4
6
0.75
L
Bellona
Sandolii
Bellona
2
16
4
0.25
L
Nemesis
Z3u5-North
Nemesis
9
6
8
2.17
L
12
2
9
8.25
L
Fafnir
iSlashin
Fafnir
1
3
13
2.5
L
Scylla
kerioux95
Scylla
2
9
8
0.67
W
3
11
3
0.41
W
20
2
1
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,217
Damage
71,432
95,872
Taken
88,958
58,341
Mitigated
44,763
14,536
Healing
31,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Aqezh
Apollo
16,759
12,432
0
4,810
16,417
6,875
3,944
3,831
12,436
0
59,478
W
Odin
6,682
3,609
0
3,877
17,480
7,689
68
3,736
13,631
0
33,706
W
Cernunnos
SaetykaGrace
Cernunnos
7,323
2,589
105
2,246
11,439
11,333
1,084
2,084
9,180
0
32,747
L
Bellona
Sandolii
Bellona
7,848
3,412
0
315
22,630
13,825
373
4,818
17,812
0
32,417
L
Nemesis
Z3u5-North
Nemesis
8,878
2,819
282
3,855
22,330
7,961
0
8,134
14,196
0
35,974
L
28,962
5,048
0
3,998
20,414
20,481
130
4,605
15,809
0
97,265
L
Fafnir
iSlashin
Fafnir
6,414
1,437
1,187
2,978
17,165
11,531
192
3,942
13,223
27,335
0
L
Scylla
kerioux95
Scylla
8,115
854
0
1,921
13,333
4,543
1,565
5,375
7,958
38,718
0
W
13,794
6,208
987
7,797
25,185
9,304
342
1,807
23,078
0
74,718
W
26,874
2,138
1,758
9,738
18,437
9,562
5,092
3,419
14,743
141,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,742
Gold Earned
60,913
348
Minions Killed
528
0
Camps Cleared
0
2,116,460
Distance Traveled
2,003,556
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,218
467
93
4
0
364,823
1
W
Odin
10,686
445
55
2
0
420,716
1
W
Cernunnos
11,208
467
50
2
0
394,203
5
L
Bellona
9,146
381
44
2
0
369,768
0
L
Nemesis
11,081
462
44
2
0
479,570
0
L
Odin
13,529
564
143
6
0
438,403
0
L
Fafnir
10,091
420
38
2
0
431,218
2
L
Scylla
9,895
412
79
3
0
397,501
1
W
Ne Zha
11,147
464
94
4
0
397,092
0
W
Ra
16,654
694
236
10
0
426,722
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role