Player Matchup

Fafnir
Fafnir
PredaBeats
Fafnir
Level 25
God Stats
2W - 4L
1,321 SR
Queue Stats
49W - 59L
1,368 Elo+
Solo
Artemis
Artemis
Rebelstiltskin
Artemis
Level 8
God Stats
3W - 3L
1,368 SR
Queue Stats
3W - 3L
1,466 Elo+
Solo
Arachne
Arachne
SweatyAndFat
Arachne
Level 24
God Stats
2W - 5L
1,438 SR
Queue Stats
71W - 92L
1,441 Elo+
Solo
Yemoja
Yemoja
ugitk
Yemoja
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
什么都行
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,095 Elo+
Party 1
Team Averages
Level 13
1,425 SR
1,374 Elo+

VS

Team Averages
Level 16
1,428 SR
1,372 Elo+
Anubis
Anubis
DndVoodoo
Anubis
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 8L
1,097 Elo+
Solo
Cthulhu
Cthulhu
MrTakaw2DMax
Cthulhu
Level 17
God Stats
4W - 5L
1,354 SR
Queue Stats
31W - 28L
1,268 Elo+
Solo
Izanami
Izanami
TaquitoDeBuche
Izanami
Level 7
God Stats
3W - 1L
1,289 SR
Queue Stats
72W - 57L
1,501 Elo+
Solo
King Arthur
King Arthur
VoidentReturns
King Arthur
Level 24
God Stats
5W - 5L
1,334 SR
Queue Stats
105W - 85L
1,548 Elo+
Solo
Arachne
Arachne
lilmo700
Arachne
Level 29
God Stats
25W - 12L
1,663 SR
Queue Stats
107W - 99L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
PredaBeats
Fafnir
2
0 / 0 / 0
2,603
521
132
864
269
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

2
0 / 2 / 1
2,722
544
0
1,170
115
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
SweatyAndFat
Arachne
4
1 / 2 / 0
3,284
657
731
2,719
510
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Yemoja
ugitk
Yemoja
5
0 / 2 / 0
3,070
614
641
2,197
774
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 3 / 0
2,881
576
639
3,411
707
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DndVoodoo
Anubis
6
2 / 1 / 1
4,026
805
1,227
1,371
426
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
MrTakaw2DMax
Cthulhu
5
0 / 1 / 3
3,640
728
567
1,812
702
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 0 / 0
4,123
825
767
1,777
427
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
VoidentReturns
King Arthur
7
4 / 0 / 0
4,460
892
3,381
3,597
2,354
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
lilmo700
Arachne
6
1 / 0 / 0
3,984
797
457
2,971
646
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
9
9
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
DndVoodoo
Anubis
2
1
1
2.5
W
Cthulhu
MrTakaw2DMax
Cthulhu
0
1
3
1.5
L
Fafnir
PredaBeats
Fafnir
0
0
0
0
L
0
2
1
0.25
L
Arachne
SweatyAndFat
Arachne
1
2
0
0.5
W
2
0
0
2
W
King Arthur
VoidentReturns
King Arthur
4
0
0
4
W
Arachne
lilmo700
Arachne
1
0
0
1
L
Yemoja
ugitk
Yemoja
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,143
Damage
6,399
10,361
Taken
11,528
2,375
Mitigated
4,555
1,525
Healing
4,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DndVoodoo
Anubis
1,227
38
0
0
1,371
426
115
220
1,151
11,320
0
W
Cthulhu
MrTakaw2DMax
Cthulhu
567
155
0
420
1,812
702
420
132
1,680
3,699
0
L
Fafnir
PredaBeats
Fafnir
132
56
0
0
864
269
0
157
707
562
0
L
0
0
0
40
1,170
115
0
258
912
0
1,007
L
Arachne
SweatyAndFat
Arachne
731
535
0
979
2,719
510
0
504
2,215
0
7,647
W
767
589
0
794
1,777
427
910
0
1,777
0
22,462
W
King Arthur
VoidentReturns
King Arthur
3,381
514
0
1,902
3,597
2,354
0
421
3,176
0
15,753
W
Arachne
lilmo700
Arachne
457
350
0
1,742
2,971
646
0
0
2,971
0
14,737
L
Yemoja
ugitk
Yemoja
641
281
195
30
2,197
774
0
787
1,360
5,312
0
L
639
436
0
281
3,411
707
0
88
3,073
0
3,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,560
Gold Earned
20,233
34
Minions Killed
140
0
Camps Cleared
0
338,879
Distance Traveled
471,325
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,026
805
34
7
0
85,250
0
W
Cthulhu
3,640
728
5
1
0
112,306
1
L
Fafnir
2,603
521
1
0
0
26,056
0
L
Artemis
2,722
544
2
0
0
32,595
0
L
Arachne
3,284
657
18
4
0
84,384
0
W
Izanami
4,123
825
52
10
0
75,333
0
W
King Arthur
4,460
892
17
3
0
106,623
0
W
Arachne
3,984
797
32
6
0
91,813
0
L
Yemoja
3,070
614
6
1
0
96,236
0
L
Thor
2,881
576
7
1
0
99,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role