Player Matchup

Discordia
Discordia
DJcooper20
Discordia
Level 69
God Stats
3W - 5L
1,270 SR
Queue Stats
351W - 380L
1,399 Elo+
Party 1
Chaac
Chaac
Momochi_Sayuri
Chaac
Level 123
God Stats
14W - 7L
1,625 SR
Queue Stats
95W - 105L
1,435 Elo+
Party 1
Yemoja
Yemoja
Platina-Vector
Yemoja
Level 69
God Stats
8W - 9L
1,568 SR
Queue Stats
50W - 49L
1,553 Elo+
Party 1
Medusa
Medusa
Spuitflesje
Medusa
Level 40
God Stats
13W - 33L
1,390 SR
Queue Stats
98W - 108L
1,421 Elo+
Party 1
Ymir
Ymir
TTVNoot_Lord
Ymir
Level 127
God Stats
27W - 13L
1,636 SR
Queue Stats
328W - 308L
1,504 Elo+
Party 1
Team Averages
Level 86
1,498 SR
1,462 Elo+

VS

Team Averages
Level 62
1,433 SR
1,453 Elo+
Hera
Hera
Balthier88
Hera
Level 89
God Stats
11W - 13L
1,465 SR
Queue Stats
114W - 124L
1,287 Elo+
Solo
Cerberus
Cerberus
SKY_Illuzion
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,495 Elo+
Party 2
Neith
Neith
Six-_-Lyrox
Neith
Level 68
God Stats
0W - 2L
1,306 SR
Queue Stats
33W - 30L
1,516 Elo+
Party 2
Chaac
Chaac
Vo_Atalium
Chaac
Level 44
God Stats
0W - 1L
1,560 SR
Queue Stats
1W - 4L
1,434 Elo+
Party 2
Ratatoskr
Ratatoskr
Wzd_GypsyKing_IX
Ratatoskr
Level 87
God Stats
0W - 2L
1,335 SR
Queue Stats
18W - 15L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DJcooper20
Discordia
18
4 / 4 / 9
13,196
550
14,413
12,491
5,137
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 0 / 15
13,707
571
18,538
23,536
35,864
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 1 / 22
13,462
561
12,666
21,066
26,369
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
20
14 / 2 / 7
14,162
590
15,253
15,755
6,751
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
22 / 4 / 16
16,145
673
29,958
29,767
17,912
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 5
12,816
534
16,591
11,983
4,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
SKY_Illuzion
Cerberus
14
0 / 11 / 5
9,748
406
9,261
27,326
21,475
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
1 / 11 / 1
9,560
398
11,564
20,634
7,278
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
11
0 / 12 / 1
8,221
343
12,207
26,995
19,022
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
16
4 / 11 / 3
11,223
468
11,649
24,386
8,404
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
24
53
Kills
9
11
Deaths
53
69
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
8
5
0.81
W
Discordia
DJcooper20
Discordia
4
4
9
2.13
W
8
0
15
15.5
W
5
1
22
16
L
Cerberus
SKY_Illuzion
Cerberus
0
11
5
0.23
L
1
11
1
0.14
W
Medusa
14
2
7
8.75
W
22
4
16
7.5
L
Chaac
0
12
1
0.04
L
Ratatoskr
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,828
Damage
61,272
102,615
Taken
111,324
92,033
Mitigated
60,636
50,858
Healing
25,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,591
3,545
0
1,783
11,983
4,457
818
9,346
2,612
68,217
0
W
Discordia
DJcooper20
Discordia
14,413
1,805
0
2,460
12,491
5,137
1,529
3,114
9,281
76,746
0
W
18,538
3,468
0
14,076
23,536
35,864
2,855
3,162
19,794
0
77,130
W
12,666
1,955
7,789
6,427
21,066
26,369
1,142
5,942
14,999
46,682
0
L
Cerberus
SKY_Illuzion
Cerberus
9,261
654
544
5,139
27,326
21,475
0
13,006
14,118
37,505
0
L
11,564
3,865
622
3,820
20,634
7,278
401
11,538
9,021
0
59,584
W
Medusa
15,253
8,255
0
7,098
15,755
6,751
5,910
4,529
11,176
0
120,437
W
29,958
4,685
0
13,008
29,767
17,912
1,576
9,105
20,574
124,190
0
L
Chaac
12,207
3,251
0
7,098
26,995
19,022
0
10,580
15,900
0
39,222
L
Ratatoskr
11,649
2,449
0
6,640
24,386
8,404
111
12,567
11,744
0
73,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,672
Gold Earned
51,568
623
Minions Killed
465
0
Camps Cleared
0
2,055,952
Distance Traveled
1,817,992
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,816
534
129
5
0
357,791
0
W
Discordia
13,196
550
118
5
0
361,099
3
W
Chaac
13,707
571
127
5
0
416,643
3
W
Yemoja
13,462
561
68
3
0
422,516
3
L
Cerberus
9,748
406
76
3
0
370,397
2
L
Neith
9,560
398
93
4
0
333,554
4
W
Medusa
14,162
590
163
7
0
412,061
2
W
Ymir
16,145
673
147
6
0
443,633
4
L
Chaac
8,221
343
60
3
0
375,661
1
L
Ratatoskr
11,223
468
107
4
0
380,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role